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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // MSVC++ requires this to be set before any other includes to get M_SQRT1_2. | 5 // MSVC++ requires this to be set before any other includes to get M_SQRT1_2. |
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
| 7 | 7 |
| 8 #include "media/base/channel_mixing_matrix.h" | 8 #include "media/base/channel_mixing_matrix.h" |
| 9 | 9 |
| 10 #include <stddef.h> |
| 11 |
| 10 #include <cmath> | 12 #include <cmath> |
| 11 | 13 |
| 14 #include "base/macros.h" |
| 12 #include "base/strings/stringprintf.h" | 15 #include "base/strings/stringprintf.h" |
| 13 #include "testing/gtest/include/gtest/gtest.h" | 16 #include "testing/gtest/include/gtest/gtest.h" |
| 14 | 17 |
| 15 namespace media { | 18 namespace media { |
| 16 | 19 |
| 17 // Test all possible layout conversions can be constructed and mixed. | 20 // Test all possible layout conversions can be constructed and mixed. |
| 18 TEST(ChannelMixingMatrixTest, ConstructAllPossibleLayouts) { | 21 TEST(ChannelMixingMatrixTest, ConstructAllPossibleLayouts) { |
| 19 for (ChannelLayout input_layout = CHANNEL_LAYOUT_MONO; | 22 for (ChannelLayout input_layout = CHANNEL_LAYOUT_MONO; |
| 20 input_layout <= CHANNEL_LAYOUT_MAX; | 23 input_layout <= CHANNEL_LAYOUT_MAX; |
| 21 input_layout = static_cast<ChannelLayout>(input_layout + 1)) { | 24 input_layout = static_cast<ChannelLayout>(input_layout + 1)) { |
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| 148 EXPECT_EQ(1.0f, matrix[i][j]); | 151 EXPECT_EQ(1.0f, matrix[i][j]); |
| 149 } else { | 152 } else { |
| 150 EXPECT_EQ(0.0f, matrix[i][j]); | 153 EXPECT_EQ(0.0f, matrix[i][j]); |
| 151 } | 154 } |
| 152 } | 155 } |
| 153 } | 156 } |
| 154 } | 157 } |
| 155 } | 158 } |
| 156 | 159 |
| 157 } // namespace media | 160 } // namespace media |
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