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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include <stddef.h> |
| 6 |
5 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/macros.h" |
6 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
7 #include "base/strings/string_piece.h" | 10 #include "base/strings/string_piece.h" |
8 #include "media/audio/sounds/test_data.h" | 11 #include "media/audio/sounds/test_data.h" |
9 #include "media/audio/sounds/wav_audio_handler.h" | 12 #include "media/audio/sounds/wav_audio_handler.h" |
10 #include "media/base/audio_bus.h" | 13 #include "media/base/audio_bus.h" |
11 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
12 | 15 |
13 namespace media { | 16 namespace media { |
14 namespace { | 17 namespace { |
15 // WAV header comes first in the test data. | 18 // WAV header comes first in the test data. |
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180 EXPECT_TRUE(handler); | 183 EXPECT_TRUE(handler); |
181 ASSERT_EQ(2u, handler->num_channels()); | 184 ASSERT_EQ(2u, handler->num_channels()); |
182 ASSERT_EQ(16u, handler->bits_per_sample()); | 185 ASSERT_EQ(16u, handler->bits_per_sample()); |
183 ASSERT_EQ(48000u, handler->sample_rate()); | 186 ASSERT_EQ(48000u, handler->sample_rate()); |
184 ASSERT_EQ(0u, handler->total_frames()); | 187 ASSERT_EQ(0u, handler->total_frames()); |
185 ASSERT_EQ(0u, handler->GetDuration().InMicroseconds()); | 188 ASSERT_EQ(0u, handler->GetDuration().InMicroseconds()); |
186 ASSERT_EQ(0u, handler->data().size()); | 189 ASSERT_EQ(0u, handler->data().size()); |
187 } | 190 } |
188 | 191 |
189 } // namespace media | 192 } // namespace media |
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