| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SKPBench.h" | 8 #include "SKPBench.h" |
| 9 #include "SkCommandLineFlags.h" | 9 #include "SkCommandLineFlags.h" |
| 10 #include "SkMultiPictureDraw.h" | 10 #include "SkMultiPictureDraw.h" |
| 11 #include "SkSurface.h" | 11 #include "SkSurface.h" |
| 12 | 12 |
| 13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
| 14 #include "GrContext.h" | 14 #include "GrContext.h" |
| 15 #endif | 15 #endif |
| 16 | 16 |
| 17 #include <stdlib.h> |
| 18 |
| 19 DEFINE_bool(tileSKP, true, "Tile skp benches?"); |
| 20 |
| 17 // These CPU tile sizes are not good per se, but they are similar to what Chrome
uses. | 21 // These CPU tile sizes are not good per se, but they are similar to what Chrome
uses. |
| 18 DEFINE_int32(CPUbenchTileW, 256, "Tile width used for CPU SKP playback."); | 22 DEFINE_int32(CPUbenchTileW, 256, "Tile width used for CPU SKP playback."); |
| 19 DEFINE_int32(CPUbenchTileH, 256, "Tile height used for CPU SKP playback."); | 23 DEFINE_int32(CPUbenchTileH, 256, "Tile height used for CPU SKP playback."); |
| 20 | 24 |
| 21 DEFINE_int32(GPUbenchTileW, 1600, "Tile width used for GPU SKP playback."); | 25 DEFINE_int32(GPUbenchTileW, 1600, "Tile width used for GPU SKP playback."); |
| 22 DEFINE_int32(GPUbenchTileH, 512, "Tile height used for GPU SKP playback."); | 26 DEFINE_int32(GPUbenchTileH, 512, "Tile height used for GPU SKP playback."); |
| 23 | 27 |
| 24 SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip,
SkScalar scale, | 28 SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip,
SkScalar scale, |
| 25 bool useMultiPictureDraw, bool doLooping) | 29 bool useMultiPictureDraw, bool doLooping) |
| 26 : fPic(SkRef(pic)) | 30 : fPic(SkRef(pic)) |
| 27 , fClip(clip) | 31 , fClip(clip) |
| 28 , fScale(scale) | 32 , fScale(scale) |
| 29 , fName(name) | 33 , fName(name) |
| 30 , fUseMultiPictureDraw(useMultiPictureDraw) | 34 , fUseMultiPictureDraw(useMultiPictureDraw) |
| 31 , fDoLooping(doLooping) { | 35 , fDoLooping(doLooping) { |
| 32 fUniqueName.printf("%s_%.2g", name, scale); // Scale makes this unqiue for
perf.skia.org traces. | 36 fUniqueName.printf("%s_%.2g", name, scale); // Scale makes this unqiue for
perf.skia.org traces. |
| 33 if (useMultiPictureDraw) { | 37 if (useMultiPictureDraw) { |
| 38 if (!FLAGS_tileSKP) { |
| 39 SkDebugf("Tried to use SkMultiPictureDraw with a non-tiled SKP. Abor
ting. " |
| 40 "(Please use --mpd false.)"); |
| 41 exit(-1); |
| 42 } |
| 34 fUniqueName.append("_mpd"); | 43 fUniqueName.append("_mpd"); |
| 35 } | 44 } |
| 36 } | 45 } |
| 37 | 46 |
| 38 SKPBench::~SKPBench() { | 47 SKPBench::~SKPBench() { |
| 39 for (int i = 0; i < fSurfaces.count(); ++i) { | 48 for (int i = 0; i < fSurfaces.count(); ++i) { |
| 40 fSurfaces[i]->unref(); | 49 fSurfaces[i]->unref(); |
| 41 } | 50 } |
| 42 } | 51 } |
| 43 | 52 |
| 44 const char* SKPBench::onGetName() { | 53 const char* SKPBench::onGetName() { |
| 45 return fName.c_str(); | 54 return fName.c_str(); |
| 46 } | 55 } |
| 47 | 56 |
| 48 const char* SKPBench::onGetUniqueName() { | 57 const char* SKPBench::onGetUniqueName() { |
| 49 return fUniqueName.c_str(); | 58 return fUniqueName.c_str(); |
| 50 } | 59 } |
| 51 | 60 |
| 52 void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) { | 61 void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) { |
| 62 if (!FLAGS_tileSKP) { |
| 63 return; |
| 64 } |
| 65 |
| 53 SkIRect bounds; | 66 SkIRect bounds; |
| 54 SkAssertResult(canvas->getClipDeviceBounds(&bounds)); | 67 SkAssertResult(canvas->getClipDeviceBounds(&bounds)); |
| 55 | 68 |
| 56 const bool gpu = canvas->getGrContext() != nullptr; | 69 const bool gpu = canvas->getGrContext() != nullptr; |
| 57 int tileW = gpu ? FLAGS_GPUbenchTileW : FLAGS_CPUbenchTileW, | 70 int tileW = gpu ? FLAGS_GPUbenchTileW : FLAGS_CPUbenchTileW, |
| 58 tileH = gpu ? FLAGS_GPUbenchTileH : FLAGS_CPUbenchTileH; | 71 tileH = gpu ? FLAGS_GPUbenchTileH : FLAGS_CPUbenchTileH; |
| 59 | 72 |
| 60 tileW = SkTMin(tileW, bounds.width()); | 73 tileW = SkTMin(tileW, bounds.width()); |
| 61 tileH = SkTMin(tileH, bounds.height()); | 74 tileH = SkTMin(tileH, bounds.height()); |
| 62 | 75 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 80 clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.
fTop)); | 93 clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.
fTop)); |
| 81 fSurfaces.top()->getCanvas()->clipRect(clip); | 94 fSurfaces.top()->getCanvas()->clipRect(clip); |
| 82 | 95 |
| 83 fSurfaces.top()->getCanvas()->setMatrix(canvas->getTotalMatrix()); | 96 fSurfaces.top()->getCanvas()->setMatrix(canvas->getTotalMatrix()); |
| 84 fSurfaces.top()->getCanvas()->scale(fScale, fScale); | 97 fSurfaces.top()->getCanvas()->scale(fScale, fScale); |
| 85 } | 98 } |
| 86 } | 99 } |
| 87 } | 100 } |
| 88 | 101 |
| 89 void SKPBench::onPerCanvasPostDraw(SkCanvas* canvas) { | 102 void SKPBench::onPerCanvasPostDraw(SkCanvas* canvas) { |
| 103 if (!FLAGS_tileSKP) { |
| 104 return; |
| 105 } |
| 106 |
| 90 // Draw the last set of tiles into the master canvas in case we're | 107 // Draw the last set of tiles into the master canvas in case we're |
| 91 // saving the images | 108 // saving the images |
| 92 for (int i = 0; i < fTileRects.count(); ++i) { | 109 for (int i = 0; i < fTileRects.count(); ++i) { |
| 93 SkAutoTUnref<SkImage> image(fSurfaces[i]->newImageSnapshot()); | 110 SkAutoTUnref<SkImage> image(fSurfaces[i]->newImageSnapshot()); |
| 94 canvas->drawImage(image, | 111 canvas->drawImage(image, |
| 95 SkIntToScalar(fTileRects[i].fLeft), SkIntToScalar(fTil
eRects[i].fTop)); | 112 SkIntToScalar(fTileRects[i].fLeft), SkIntToScalar(fTil
eRects[i].fTop)); |
| 96 SkSafeSetNull(fSurfaces[i]); | 113 SkSafeSetNull(fSurfaces[i]); |
| 97 } | 114 } |
| 98 | 115 |
| 99 fSurfaces.rewind(); | 116 fSurfaces.rewind(); |
| 100 fTileRects.rewind(); | 117 fTileRects.rewind(); |
| 101 } | 118 } |
| 102 | 119 |
| 103 bool SKPBench::isSuitableFor(Backend backend) { | 120 bool SKPBench::isSuitableFor(Backend backend) { |
| 104 return backend != kNonRendering_Backend; | 121 return backend != kNonRendering_Backend; |
| 105 } | 122 } |
| 106 | 123 |
| 107 SkIPoint SKPBench::onGetSize() { | 124 SkIPoint SKPBench::onGetSize() { |
| 108 return SkIPoint::Make(fClip.width(), fClip.height()); | 125 return SkIPoint::Make(fClip.width(), fClip.height()); |
| 109 } | 126 } |
| 110 | 127 |
| 111 void SKPBench::onDraw(int loops, SkCanvas* canvas) { | 128 void SKPBench::onDraw(int loops, SkCanvas* canvas) { |
| 112 SkASSERT(fDoLooping || 1 == loops); | 129 SkASSERT(fDoLooping || 1 == loops); |
| 113 if (fUseMultiPictureDraw) { | 130 while (1) { |
| 114 for (int i = 0; i < loops; i++) { | 131 if (!FLAGS_tileSKP) { |
| 132 this->drawPicture(canvas); |
| 133 } else if (fUseMultiPictureDraw) { |
| 115 this->drawMPDPicture(); | 134 this->drawMPDPicture(); |
| 135 } else { |
| 136 this->drawPictureTiled(); |
| 116 } | 137 } |
| 117 } else { | 138 if (0 == --loops) { |
| 118 for (int i = 0; i < loops; i++) { | 139 break; |
| 119 this->drawPicture(); | |
| 120 } | 140 } |
| 141 #if SK_SUPPORT_GPU |
| 142 // Ensure the GrContext doesn't batch across draw loops. |
| 143 if (GrContext* context = canvas->getGrContext()) { |
| 144 context->flush(); |
| 145 } |
| 146 #endif |
| 121 } | 147 } |
| 122 #if SK_SUPPORT_GPU | 148 } |
| 123 // Ensure the GrContext doesn't batch across draw loops. | 149 |
| 124 if (GrContext* context = canvas->getGrContext()) { | 150 void SKPBench::drawPicture(SkCanvas* canvas) { |
| 125 context->flush(); | 151 canvas->save(); |
| 126 } | 152 canvas->scale(fScale, fScale); |
| 127 #endif | 153 canvas->drawPicture(fPic); |
| 154 canvas->restore(); |
| 128 } | 155 } |
| 129 | 156 |
| 130 void SKPBench::drawMPDPicture() { | 157 void SKPBench::drawMPDPicture() { |
| 131 SkMultiPictureDraw mpd; | 158 SkMultiPictureDraw mpd; |
| 132 | 159 |
| 133 for (int j = 0; j < fTileRects.count(); ++j) { | 160 for (int j = 0; j < fTileRects.count(); ++j) { |
| 134 SkMatrix trans; | 161 SkMatrix trans; |
| 135 trans.setTranslate(-fTileRects[j].fLeft/fScale, | 162 trans.setTranslate(-fTileRects[j].fLeft/fScale, |
| 136 -fTileRects[j].fTop/fScale); | 163 -fTileRects[j].fTop/fScale); |
| 137 mpd.add(fSurfaces[j]->getCanvas(), fPic, &trans); | 164 mpd.add(fSurfaces[j]->getCanvas(), fPic, &trans); |
| 138 } | 165 } |
| 139 | 166 |
| 140 mpd.draw(); | 167 mpd.draw(); |
| 141 | 168 |
| 142 for (int j = 0; j < fTileRects.count(); ++j) { | 169 for (int j = 0; j < fTileRects.count(); ++j) { |
| 143 fSurfaces[j]->getCanvas()->flush(); | 170 fSurfaces[j]->getCanvas()->flush(); |
| 144 } | 171 } |
| 145 } | 172 } |
| 146 | 173 |
| 147 void SKPBench::drawPicture() { | 174 void SKPBench::drawPictureTiled() { |
| 148 for (int j = 0; j < fTileRects.count(); ++j) { | 175 for (int j = 0; j < fTileRects.count(); ++j) { |
| 149 const SkMatrix trans = SkMatrix::MakeTrans(-fTileRects[j].fLeft / fScale
, | 176 const SkMatrix trans = SkMatrix::MakeTrans(-fTileRects[j].fLeft / fScale
, |
| 150 -fTileRects[j].fTop / fScale)
; | 177 -fTileRects[j].fTop / fScale)
; |
| 151 fSurfaces[j]->getCanvas()->drawPicture(fPic, &trans, nullptr); | 178 fSurfaces[j]->getCanvas()->drawPicture(fPic, &trans, nullptr); |
| 152 } | 179 } |
| 153 | 180 |
| 154 for (int j = 0; j < fTileRects.count(); ++j) { | 181 for (int j = 0; j < fTileRects.count(); ++j) { |
| 155 fSurfaces[j]->getCanvas()->flush(); | 182 fSurfaces[j]->getCanvas()->flush(); |
| 156 } | 183 } |
| 157 } | 184 } |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 189 context->freeGpuResources(); | 216 context->freeGpuResources(); |
| 190 context->resetContext(); | 217 context->resetContext(); |
| 191 context->getGpu()->resetShaderCacheForTesting(); | 218 context->getGpu()->resetShaderCacheForTesting(); |
| 192 draw_pic_for_stats(canvas, context, fPic, keys, values, "first_frame"); | 219 draw_pic_for_stats(canvas, context, fPic, keys, values, "first_frame"); |
| 193 | 220 |
| 194 // draw second frame | 221 // draw second frame |
| 195 draw_pic_for_stats(canvas, context, fPic, keys, values, "second_frame"); | 222 draw_pic_for_stats(canvas, context, fPic, keys, values, "second_frame"); |
| 196 | 223 |
| 197 #endif | 224 #endif |
| 198 } | 225 } |
| OLD | NEW |