Index: src/gpu/batches/GrNonAAStrokeRectBatch.cpp |
diff --git a/src/gpu/batches/GrNonAAStrokeRectBatch.cpp b/src/gpu/batches/GrNonAAStrokeRectBatch.cpp |
index d036b90c27ceb7b8df4b08e28b9e558cfba0a013..6766de2e3b2370d5fe835f03133e9e31bdadc7fc 100644 |
--- a/src/gpu/batches/GrNonAAStrokeRectBatch.cpp |
+++ b/src/gpu/batches/GrNonAAStrokeRectBatch.cpp |
@@ -60,7 +60,6 @@ public: |
// When this is called on a batch, there is only one geometry bundle |
color->setKnownFourComponents(fGeoData[0].fColor); |
coverage->setKnownSingleComponent(0xff); |
- overrides->fUsePLSDstRead = false; |
} |
void append(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, |