Index: src/gpu/batches/GrAAStrokeRectBatch.cpp |
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.cpp b/src/gpu/batches/GrAAStrokeRectBatch.cpp |
index 21c55f6a5457c0092ad4d9b4eb5172965d2c2ea8..8cb1c2441cd82d2bc7be323916bbc8ce2179e87e 100644 |
--- a/src/gpu/batches/GrAAStrokeRectBatch.cpp |
+++ b/src/gpu/batches/GrAAStrokeRectBatch.cpp |
@@ -68,7 +68,6 @@ public: |
// When this is called on a batch, there is only one geometry bundle |
color->setKnownFourComponents(fGeoData[0].fColor); |
coverage->setUnknownSingleComponent(); |
- overrides->fUsePLSDstRead = false; |
} |
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |