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Side by Side Diff: src/gpu/gl/builders/GrGLProgramBuilder.cpp

Issue 1541903002: added support for PLS path rendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 12 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgramBuilder.h" 8 #include "GrGLProgramBuilder.h"
9 9
10 #include "GrAutoLocaleSetter.h" 10 #include "GrAutoLocaleSetter.h"
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 } 86 }
87 } 87 }
88 88
89 this->emitAndInstallProc(primProc, inputColor, inputCoverage); 89 this->emitAndInstallProc(primProc, inputColor, inputCoverage);
90 90
91 fFragmentProcessors.reset(new GrGLInstalledFragProcs); 91 fFragmentProcessors.reset(new GrGLInstalledFragProcs);
92 int numProcs = this->pipeline().numFragmentProcessors(); 92 int numProcs = this->pipeline().numFragmentProcessors();
93 this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentProcessors (), inputColor); 93 this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentProcessors (), inputColor);
94 this->emitAndInstallFragProcs(this->pipeline().numColorFragmentProcessors(), numProcs, 94 this->emitAndInstallFragProcs(this->pipeline().numColorFragmentProcessors(), numProcs,
95 inputCoverage); 95 inputCoverage);
96 this->emitAndInstallXferProc(*this->pipeline().getXferProcessor(), *inputCol or, *inputCoverage, 96 if (primProc.getPixelLocalStorageState() != GrPixelLocalStorageState::kDraw_ State) {
97 this->pipeline().ignoresCoverage()); 97 this->emitAndInstallXferProc(*this->pipeline().getXferProcessor(), *inpu tColor,
98 *inputCoverage, this->pipeline().ignoresCov erage(),
99 primProc.getPixelLocalStorageState());
100 }
98 return true; 101 return true;
99 } 102 }
100 103
101 void GrGLProgramBuilder::emitAndInstallFragProcs(int procOffset, 104 void GrGLProgramBuilder::emitAndInstallFragProcs(int procOffset,
102 int numProcs, 105 int numProcs,
103 GrGLSLExpr4* inOut) { 106 GrGLSLExpr4* inOut) {
104 for (int i = procOffset; i < numProcs; ++i) { 107 for (int i = procOffset; i < numProcs; ++i) {
105 GrGLSLExpr4 output; 108 GrGLSLExpr4 output;
106 const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i) ; 109 const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i) ;
107 this->emitAndInstallProc(fp, i, *inOut, &output); 110 this->emitAndInstallProc(fp, i, *inOut, &output);
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
214 fGeometryProcessor->fGLProc->emitCode(args); 217 fGeometryProcessor->fGLProc->emitCode(args);
215 218
216 // We have to check that effects and the code they emit are consistent, ie i f an effect 219 // We have to check that effects and the code they emit are consistent, ie i f an effect
217 // asks for dst color, then the emit code needs to follow suit 220 // asks for dst color, then the emit code needs to follow suit
218 verify(gp); 221 verify(gp);
219 } 222 }
220 223
221 void GrGLProgramBuilder::emitAndInstallXferProc(const GrXferProcessor& xp, 224 void GrGLProgramBuilder::emitAndInstallXferProc(const GrXferProcessor& xp,
222 const GrGLSLExpr4& colorIn, 225 const GrGLSLExpr4& colorIn,
223 const GrGLSLExpr4& coverageIn, 226 const GrGLSLExpr4& coverageIn,
224 bool ignoresCoverage) { 227 bool ignoresCoverage,
228 GrPixelLocalStorageState plsStat e) {
225 // Program builders have a bit of state we need to clear with each effect 229 // Program builders have a bit of state we need to clear with each effect
226 AutoStageAdvance adv(this); 230 AutoStageAdvance adv(this);
227 231
228 SkASSERT(!fXferProcessor); 232 SkASSERT(!fXferProcessor);
229 fXferProcessor = new GrGLInstalledXferProc; 233 fXferProcessor = new GrGLInstalledXferProc;
230 234
231 fXferProcessor->fGLProc.reset(xp.createGLSLInstance()); 235 fXferProcessor->fGLProc.reset(xp.createGLSLInstance());
232 236
233 // Enable dual source secondary output if we have one 237 // Enable dual source secondary output if we have one
234 if (xp.hasSecondaryOutput()) { 238 if (xp.hasSecondaryOutput()) {
(...skipping 11 matching lines...) Expand all
246 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures()); 250 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures());
247 this->emitSamplers(xp, &samplers, fXferProcessor); 251 this->emitSamplers(xp, &samplers, fXferProcessor);
248 252
249 GrGLSLXferProcessor::EmitArgs args(&fFS, 253 GrGLSLXferProcessor::EmitArgs args(&fFS,
250 &fUniformHandler, 254 &fUniformHandler,
251 this->glslCaps(), 255 this->glslCaps(),
252 xp, colorIn.c_str(), 256 xp, colorIn.c_str(),
253 ignoresCoverage ? nullptr : coverageIn.c_ str(), 257 ignoresCoverage ? nullptr : coverageIn.c_ str(),
254 fFS.getPrimaryColorOutputName(), 258 fFS.getPrimaryColorOutputName(),
255 fFS.getSecondaryColorOutputName(), 259 fFS.getSecondaryColorOutputName(),
256 samplers); 260 samplers,
261 plsState == GrPixelLocalStorageState::kFi nish_State);
257 fXferProcessor->fGLProc->emitCode(args); 262 fXferProcessor->fGLProc->emitCode(args);
258 263
259 // We have to check that effects and the code they emit are consistent, ie i f an effect 264 // We have to check that effects and the code they emit are consistent, ie i f an effect
260 // asks for dst color, then the emit code needs to follow suit 265 // asks for dst color, then the emit code needs to follow suit
261 verify(xp); 266 verify(xp);
262 fFS.codeAppend("}"); 267 fFS.codeAppend("}");
263 } 268 }
264 269
265 void GrGLProgramBuilder::verify(const GrPrimitiveProcessor& gp) { 270 void GrGLProgramBuilder::verify(const GrPrimitiveProcessor& gp) {
266 SkASSERT(fFS.hasReadFragmentPosition() == gp.willReadFragmentPosition()); 271 SkASSERT(fFS.hasReadFragmentPosition() == gp.willReadFragmentPosition());
(...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after
478 } 483 }
479 484
480 //////////////////////////////////////////////////////////////////////////////// /////////////////// 485 //////////////////////////////////////////////////////////////////////////////// ///////////////////
481 486
482 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { 487 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() {
483 int numProcs = fProcs.count(); 488 int numProcs = fProcs.count();
484 for (int i = 0; i < numProcs; ++i) { 489 for (int i = 0; i < numProcs; ++i) {
485 delete fProcs[i]; 490 delete fProcs[i];
486 } 491 }
487 } 492 }
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