Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTessellatingPathRenderer_DEFINED | 8 #ifndef GrTessellatingPathRenderer_DEFINED |
| 9 #define GrTessellatingPathRenderer_DEFINED | 9 #define GrTessellatingPathRenderer_DEFINED |
| 10 | 10 |
| 11 #include "SkChunkAlloc.h" | |
| 11 #include "GrPathRenderer.h" | 12 #include "GrPathRenderer.h" |
| 12 | 13 |
| 14 #define TESSELLATION_LOGGING_ENABLED 0 | |
|
bsalomon
2016/01/04 15:33:47
Maybe we can pull tessellation into it's own utili
| |
| 15 | |
| 16 struct TessellatingVertex; | |
| 17 struct Poly; | |
| 18 struct Edge; | |
| 19 | |
| 20 /** | |
| 21 * Vertices are used in three ways: first, the path contours are converted into a | |
| 22 * circularly-linked list of Vertices for each contour. After edge construction, the same Vertices | |
| 23 * are re-ordered by the merge sort according to the sweep_lt comparator (usuall y, increasing | |
| 24 * in Y) using the same fPrev/fNext pointers that were used for the contours, to avoid | |
| 25 * reallocation. Finally, MonotonePolys are built containing a circularly-linked list of | |
| 26 * Vertices. (Currently, those Vertices are newly-allocated for the MonotonePoly s, since | |
| 27 * an individual TessellatingVertex from the path mesh may belong to multiple | |
| 28 * MonotonePolys, so the original Vertices cannot be re-used. | |
| 29 */ | |
| 30 | |
| 31 struct WindingVertex { | |
| 32 SkPoint fPos; | |
| 33 int fWinding; | |
| 34 }; | |
| 35 | |
| 36 struct TessellatingVertex { | |
| 37 TessellatingVertex(const SkPoint& point) | |
| 38 : fPoint(point), fPrev(nullptr), fNext(nullptr) | |
| 39 , fFirstEdgeAbove(nullptr), fLastEdgeAbove(nullptr) | |
| 40 , fFirstEdgeBelow(nullptr), fLastEdgeBelow(nullptr) | |
| 41 , fProcessed(false) | |
| 42 #if TESSELLATION_LOGGING_ENABLED | |
| 43 , fID (-1.0f) | |
| 44 #endif | |
| 45 {} | |
| 46 SkPoint fPoint; // Vertex position | |
| 47 TessellatingVertex* fPrev; // Linked list of contours, then Y-sorted vertice s. | |
| 48 TessellatingVertex* fNext; // " | |
| 49 Edge* fFirstEdgeAbove; // Linked list of edges above this vertex. | |
| 50 Edge* fLastEdgeAbove; // " | |
| 51 Edge* fFirstEdgeBelow; // Linked list of edges below this vertex. | |
| 52 Edge* fLastEdgeBelow; // " | |
| 53 bool fProcessed; // Has this vertex been seen in simplify()? | |
| 54 #if TESSELLATION_LOGGING_ENABLED | |
| 55 float fID; // Identifier used for logging. | |
| 56 #endif | |
| 57 }; | |
| 58 | |
| 59 TessellatingVertex* append_point_to_contour(const SkPoint& p, TessellatingVertex * prev, | |
| 60 TessellatingVertex** head, SkChunkAl loc& alloc); | |
| 61 | |
| 62 Poly* contours_to_polys(TessellatingVertex** contours, int contourCnt, SkRect bo unds, | |
| 63 SkChunkAlloc& alloc); | |
| 64 | |
| 65 int polys_to_vertices(Poly* polys, SkPath::FillType fillType, bool isLinear, | |
| 66 WindingVertex** verts); | |
| 67 | |
| 13 /** | 68 /** |
| 14 * Subclass that renders the path by converting to screen-space trapezoids plus | 69 * Subclass that renders the path by converting to screen-space trapezoids plus |
| 15 * extra 1-pixel geometry for AA. | 70 * extra 1-pixel geometry for AA. |
| 16 */ | 71 */ |
| 17 class SK_API GrTessellatingPathRenderer : public GrPathRenderer { | 72 class SK_API GrTessellatingPathRenderer : public GrPathRenderer { |
| 18 public: | 73 public: |
| 19 GrTessellatingPathRenderer(); | 74 GrTessellatingPathRenderer(); |
| 20 | 75 |
| 21 private: | 76 private: |
| 22 bool onCanDrawPath(const CanDrawPathArgs& ) const override; | 77 bool onCanDrawPath(const CanDrawPathArgs& ) const override; |
| 23 | 78 |
| 24 StencilSupport onGetStencilSupport(const SkPath&, const GrStrokeInfo&) const override { | 79 StencilSupport onGetStencilSupport(const SkPath&, const GrStrokeInfo&) const override { |
| 25 return GrPathRenderer::kNoSupport_StencilSupport; | 80 return GrPathRenderer::kNoSupport_StencilSupport; |
| 26 } | 81 } |
| 27 | 82 |
| 28 bool onDrawPath(const DrawPathArgs&) override; | 83 bool onDrawPath(const DrawPathArgs&) override; |
| 29 | 84 |
| 30 typedef GrPathRenderer INHERITED; | 85 typedef GrPathRenderer INHERITED; |
| 31 }; | 86 }; |
| 32 | 87 |
| 33 #endif | 88 #endif |
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