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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLSLXferProcessor_DEFINED | 8 #ifndef GrGLSLXferProcessor_DEFINED |
9 #define GrGLSLXferProcessor_DEFINED | 9 #define GrGLSLXferProcessor_DEFINED |
10 | 10 |
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25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; | 25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; |
26 struct EmitArgs { | 26 struct EmitArgs { |
27 EmitArgs(GrGLSLXPFragmentBuilder* fragBuilder, | 27 EmitArgs(GrGLSLXPFragmentBuilder* fragBuilder, |
28 GrGLSLUniformHandler* uniformHandler, | 28 GrGLSLUniformHandler* uniformHandler, |
29 const GrGLSLCaps* caps, | 29 const GrGLSLCaps* caps, |
30 const GrXferProcessor& xp, | 30 const GrXferProcessor& xp, |
31 const char* inputColor, | 31 const char* inputColor, |
32 const char* inputCoverage, | 32 const char* inputCoverage, |
33 const char* outputPrimary, | 33 const char* outputPrimary, |
34 const char* outputSecondary, | 34 const char* outputSecondary, |
35 const TextureSamplerArray& samplers) | 35 const TextureSamplerArray& samplers, |
| 36 const bool usePLSDstRead) |
36 : fXPFragBuilder(fragBuilder) | 37 : fXPFragBuilder(fragBuilder) |
37 , fUniformHandler(uniformHandler) | 38 , fUniformHandler(uniformHandler) |
38 , fGLSLCaps(caps) | 39 , fGLSLCaps(caps) |
39 , fXP(xp) | 40 , fXP(xp) |
40 , fInputColor(inputColor) | 41 , fInputColor(inputColor) |
41 , fInputCoverage(inputCoverage) | 42 , fInputCoverage(inputCoverage) |
42 , fOutputPrimary(outputPrimary) | 43 , fOutputPrimary(outputPrimary) |
43 , fOutputSecondary(outputSecondary) | 44 , fOutputSecondary(outputSecondary) |
44 , fSamplers(samplers) {} | 45 , fSamplers(samplers) |
| 46 , fUsePLSDstRead(usePLSDstRead) {} |
45 | 47 |
46 GrGLSLXPFragmentBuilder* fXPFragBuilder; | 48 GrGLSLXPFragmentBuilder* fXPFragBuilder; |
47 GrGLSLUniformHandler* fUniformHandler; | 49 GrGLSLUniformHandler* fUniformHandler; |
48 const GrGLSLCaps* fGLSLCaps; | 50 const GrGLSLCaps* fGLSLCaps; |
49 const GrXferProcessor& fXP; | 51 const GrXferProcessor& fXP; |
50 const char* fInputColor; | 52 const char* fInputColor; |
51 const char* fInputCoverage; | 53 const char* fInputCoverage; |
52 const char* fOutputPrimary; | 54 const char* fOutputPrimary; |
53 const char* fOutputSecondary; | 55 const char* fOutputSecondary; |
54 const TextureSamplerArray& fSamplers; | 56 const TextureSamplerArray& fSamplers; |
| 57 bool fUsePLSDstRead; |
55 }; | 58 }; |
56 /** | 59 /** |
57 * This is similar to emitCode() in the base class, except it takes a full s
hader builder. | 60 * This is similar to emitCode() in the base class, except it takes a full s
hader builder. |
58 * This allows the effect subclass to emit vertex code. | 61 * This allows the effect subclass to emit vertex code. |
59 */ | 62 */ |
60 void emitCode(const EmitArgs&); | 63 void emitCode(const EmitArgs&); |
61 | 64 |
62 /** A GrGLSLXferProcessor instance can be reused with any GrGLSLXferProcesso
r that produces | 65 /** A GrGLSLXferProcessor instance can be reused with any GrGLSLXferProcesso
r that produces |
63 the same stage key; this function reads data from a GrGLSLXferProcessor
and uploads any | 66 the same stage key; this function reads data from a GrGLSLXferProcessor
and uploads any |
64 uniform variables required by the shaders created in emitCode(). The Gr
XferProcessor | 67 uniform variables required by the shaders created in emitCode(). The Gr
XferProcessor |
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101 const GrXferProcessor&) { | 104 const GrXferProcessor&) { |
102 SkFAIL("emitBlendCodeForDstRead not implemented."); | 105 SkFAIL("emitBlendCodeForDstRead not implemented."); |
103 } | 106 } |
104 | 107 |
105 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcesso
r&) = 0; | 108 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcesso
r&) = 0; |
106 | 109 |
107 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; | 110 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; |
108 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; | 111 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; |
109 }; | 112 }; |
110 #endif | 113 #endif |
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