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Side by Side Diff: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp

Issue 1541903002: added support for PLS path rendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix for ASAN failure Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLSLFragmentShaderBuilder.h" 8 #include "GrGLSLFragmentShaderBuilder.h"
9 #include "GrRenderTarget.h" 9 #include "GrRenderTarget.h"
10 #include "gl/GrGLGpu.h"
10 #include "glsl/GrGLSL.h" 11 #include "glsl/GrGLSL.h"
11 #include "glsl/GrGLSLCaps.h" 12 #include "glsl/GrGLSLCaps.h"
12 #include "glsl/GrGLSLProgramBuilder.h" 13 #include "glsl/GrGLSLProgramBuilder.h"
13 #include "glsl/GrGLSLUniformHandler.h" 14 #include "glsl/GrGLSLUniformHandler.h"
14 #include "glsl/GrGLSLVarying.h" 15 #include "glsl/GrGLSLVarying.h"
15 16
16 const char* GrGLSLFragmentShaderBuilder::kDstTextureColorName = "_dstColor"; 17 const char* GrGLSLFragmentShaderBuilder::kDstTextureColorName = "_dstColor";
17 18
18 static const char* specific_layout_qualifier_name(GrBlendEquation equation) { 19 static const char* specific_layout_qualifier_name(GrBlendEquation equation) {
19 SkASSERT(GrBlendEquationIsAdvanced(equation)); 20 SkASSERT(GrBlendEquationIsAdvanced(equation));
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
80 case kStandardDerivatives_GLSLFeature: { 81 case kStandardDerivatives_GLSLFeature: {
81 if (!fProgramBuilder->glslCaps()->shaderDerivativeSupport()) { 82 if (!fProgramBuilder->glslCaps()->shaderDerivativeSupport()) {
82 return false; 83 return false;
83 } 84 }
84 const char* extension = fProgramBuilder->glslCaps()->shaderDerivativ eExtensionString(); 85 const char* extension = fProgramBuilder->glslCaps()->shaderDerivativ eExtensionString();
85 if (extension) { 86 if (extension) {
86 this->addFeature(1 << kStandardDerivatives_GLSLFeature, extensio n); 87 this->addFeature(1 << kStandardDerivatives_GLSLFeature, extensio n);
87 } 88 }
88 return true; 89 return true;
89 } 90 }
91 case kPixelLocalStorage_GLSLFeature: {
92 if (fProgramBuilder->glslCaps()->pixelLocalStorageSize() <= 0) {
93 return false;
94 }
95 this->addFeature(1 << kPixelLocalStorage_GLSLFeature,
96 "GL_EXT_shader_pixel_local_storage");
97 return true;
98 }
90 default: 99 default:
91 SkFAIL("Unexpected GLSLFeature requested."); 100 SkFAIL("Unexpected GLSLFeature requested.");
92 return false; 101 return false;
93 } 102 }
94 } 103 }
95 104
96 SkString GrGLSLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCo ordsArray& coords, 105 SkString GrGLSLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCo ordsArray& coords,
97 int index) { 106 int index) {
98 if (kVec3f_GrSLType != coords[index].getType()) { 107 if (kVec3f_GrSLType != coords[index].getType()) {
99 SkASSERT(kVec2f_GrSLType == coords[index].getType()); 108 SkASSERT(kVec2f_GrSLType == coords[index].getType());
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153 fSetupFragPosition = true; 162 fSetupFragPosition = true;
154 } 163 }
155 SkASSERT(fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); 164 SkASSERT(fProgramBuilder->fUniformHandles.fRTHeightUni.isValid());
156 return kCoordName; 165 return kCoordName;
157 } 166 }
158 } 167 }
159 168
160 const char* GrGLSLFragmentShaderBuilder::dstColor() { 169 const char* GrGLSLFragmentShaderBuilder::dstColor() {
161 fHasReadDstColor = true; 170 fHasReadDstColor = true;
162 171
172 const char* override = fProgramBuilder->primitiveProcessor().getDestColorOve rride();
173 if (override != nullptr) {
174 return override;
175 }
176
163 const GrGLSLCaps* glslCaps = fProgramBuilder->glslCaps(); 177 const GrGLSLCaps* glslCaps = fProgramBuilder->glslCaps();
164 if (glslCaps->fbFetchSupport()) { 178 if (glslCaps->fbFetchSupport()) {
165 this->addFeature(1 << (GrGLSLFragmentShaderBuilder::kLastGLSLPrivateFeat ure + 1), 179 this->addFeature(1 << (GrGLSLFragmentShaderBuilder::kLastGLSLPrivateFeat ure + 1),
166 glslCaps->fbFetchExtensionString()); 180 glslCaps->fbFetchExtensionString());
167 181
168 // Some versions of this extension string require declaring custom color output on ES 3.0+ 182 // Some versions of this extension string require declaring custom color output on ES 3.0+
169 const char* fbFetchColorName = glslCaps->fbFetchColorName(); 183 const char* fbFetchColorName = glslCaps->fbFetchColorName();
170 if (glslCaps->fbFetchNeedsCustomOutput()) { 184 if (glslCaps->fbFetchNeedsCustomOutput()) {
171 this->enableCustomOutput(); 185 this->enableCustomOutput();
172 fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOu t_TypeModifier); 186 fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOu t_TypeModifier);
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220 if (caps.mustDeclareFragmentShaderOutput()) { 234 if (caps.mustDeclareFragmentShaderOutput()) {
221 fOutputs.push_back().set(kVec4f_GrSLType, GrGLSLShaderVar::kOut_TypeModi fier, 235 fOutputs.push_back().set(kVec4f_GrSLType, GrGLSLShaderVar::kOut_TypeModi fier,
222 DeclaredSecondaryColorOutputName()); 236 DeclaredSecondaryColorOutputName());
223 } 237 }
224 } 238 }
225 239
226 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { 240 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const {
227 return fHasCustomColorOutput ? DeclaredColorOutputName() : "gl_FragColor"; 241 return fHasCustomColorOutput ? DeclaredColorOutputName() : "gl_FragColor";
228 } 242 }
229 243
244 void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) {
245 va_list argp;
246 va_start(argp, fmt);
247 inputs().appendVAList(fmt, argp);
248 va_end(argp);
249 }
250
230 const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const { 251 const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const {
231 const GrGLSLCaps& caps = *fProgramBuilder->glslCaps(); 252 const GrGLSLCaps& caps = *fProgramBuilder->glslCaps();
232 return caps.mustDeclareFragmentShaderOutput() ? DeclaredSecondaryColorOutput Name() 253 return caps.mustDeclareFragmentShaderOutput() ? DeclaredSecondaryColorOutput Name()
233 : "gl_SecondaryFragColorEXT"; 254 : "gl_SecondaryFragColorEXT";
234 } 255 }
235 256
236 void GrGLSLFragmentShaderBuilder::onFinalize() { 257 void GrGLSLFragmentShaderBuilder::onFinalize() {
237 fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outp uts()); 258 fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outp uts());
238 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, 259 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision,
239 *fProgramBuilder->glslCaps(), 260 *fProgramBuilder->glslCaps(),
240 &this->precisionQualifier()); 261 &this->precisionQualifier());
241 } 262 }
242 263
243 void GrGLSLFragmentBuilder::onBeforeChildProcEmitCode() { 264 void GrGLSLFragmentBuilder::onBeforeChildProcEmitCode() {
244 SkASSERT(fSubstageIndices.count() >= 1); 265 SkASSERT(fSubstageIndices.count() >= 1);
245 fSubstageIndices.push_back(0); 266 fSubstageIndices.push_back(0);
246 // second-to-last value in the fSubstageIndices stack is the index of the ch ild proc 267 // second-to-last value in the fSubstageIndices stack is the index of the ch ild proc
247 // at that level which is currently emitting code. 268 // at that level which is currently emitting code.
248 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2] ); 269 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2] );
249 } 270 }
250 271
251 void GrGLSLFragmentBuilder::onAfterChildProcEmitCode() { 272 void GrGLSLFragmentBuilder::onAfterChildProcEmitCode() {
252 SkASSERT(fSubstageIndices.count() >= 2); 273 SkASSERT(fSubstageIndices.count() >= 2);
253 fSubstageIndices.pop_back(); 274 fSubstageIndices.pop_back();
254 fSubstageIndices.back()++; 275 fSubstageIndices.back()++;
255 int removeAt = fMangleString.findLastOf('_'); 276 int removeAt = fMangleString.findLastOf('_');
256 fMangleString.remove(removeAt, fMangleString.size() - removeAt); 277 fMangleString.remove(removeAt, fMangleString.size() - removeAt);
257 } 278 }
258 279
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