| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
| 9 | 9 |
| 10 #include "GrAutoLocaleSetter.h" | 10 #include "GrAutoLocaleSetter.h" |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 87 } | 87 } |
| 88 } | 88 } |
| 89 | 89 |
| 90 this->emitAndInstallProc(primProc, inputColor, inputCoverage); | 90 this->emitAndInstallProc(primProc, inputColor, inputCoverage); |
| 91 | 91 |
| 92 fFragmentProcessors.reset(new GrGLInstalledFragProcs); | 92 fFragmentProcessors.reset(new GrGLInstalledFragProcs); |
| 93 int numProcs = this->pipeline().numFragmentProcessors(); | 93 int numProcs = this->pipeline().numFragmentProcessors(); |
| 94 this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentProcessors
(), inputColor); | 94 this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentProcessors
(), inputColor); |
| 95 this->emitAndInstallFragProcs(this->pipeline().numColorFragmentProcessors(),
numProcs, | 95 this->emitAndInstallFragProcs(this->pipeline().numColorFragmentProcessors(),
numProcs, |
| 96 inputCoverage); | 96 inputCoverage); |
| 97 this->emitAndInstallXferProc(this->pipeline().getXferProcessor(), *inputColo
r, *inputCoverage, | 97 if (primProc.getPixelLocalStorageState() != GrPixelLocalStorageState::kDraw_
State) { |
| 98 this->pipeline().ignoresCoverage()); | 98 this->emitAndInstallXferProc(this->pipeline().getXferProcessor(), *input
Color, |
| 99 this->emitFSOutputSwizzle(this->pipeline().getXferProcessor().hasSecondaryOu
tput()); | 99 *inputCoverage, this->pipeline().ignoresCov
erage(), |
| 100 primProc.getPixelLocalStorageState()); |
| 101 this->emitFSOutputSwizzle(this->pipeline().getXferProcessor().hasSeconda
ryOutput()); |
| 102 } |
| 100 return true; | 103 return true; |
| 101 } | 104 } |
| 102 | 105 |
| 103 void GrGLProgramBuilder::emitAndInstallFragProcs(int procOffset, | 106 void GrGLProgramBuilder::emitAndInstallFragProcs(int procOffset, |
| 104 int numProcs, | 107 int numProcs, |
| 105 GrGLSLExpr4* inOut) { | 108 GrGLSLExpr4* inOut) { |
| 106 for (int i = procOffset; i < numProcs; ++i) { | 109 for (int i = procOffset; i < numProcs; ++i) { |
| 107 GrGLSLExpr4 output; | 110 GrGLSLExpr4 output; |
| 108 const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i)
; | 111 const GrFragmentProcessor& fp = this->pipeline().getFragmentProcessor(i)
; |
| 109 this->emitAndInstallProc(fp, i, *inOut, &output); | 112 this->emitAndInstallProc(fp, i, *inOut, &output); |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 216 fGeometryProcessor->fGLProc->emitCode(args); | 219 fGeometryProcessor->fGLProc->emitCode(args); |
| 217 | 220 |
| 218 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 221 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
| 219 // asks for dst color, then the emit code needs to follow suit | 222 // asks for dst color, then the emit code needs to follow suit |
| 220 verify(gp); | 223 verify(gp); |
| 221 } | 224 } |
| 222 | 225 |
| 223 void GrGLProgramBuilder::emitAndInstallXferProc(const GrXferProcessor& xp, | 226 void GrGLProgramBuilder::emitAndInstallXferProc(const GrXferProcessor& xp, |
| 224 const GrGLSLExpr4& colorIn, | 227 const GrGLSLExpr4& colorIn, |
| 225 const GrGLSLExpr4& coverageIn, | 228 const GrGLSLExpr4& coverageIn, |
| 226 bool ignoresCoverage) { | 229 bool ignoresCoverage, |
| 230 GrPixelLocalStorageState plsStat
e) { |
| 227 // Program builders have a bit of state we need to clear with each effect | 231 // Program builders have a bit of state we need to clear with each effect |
| 228 AutoStageAdvance adv(this); | 232 AutoStageAdvance adv(this); |
| 229 | 233 |
| 230 SkASSERT(!fXferProcessor); | 234 SkASSERT(!fXferProcessor); |
| 231 fXferProcessor = new GrGLInstalledXferProc; | 235 fXferProcessor = new GrGLInstalledXferProc; |
| 232 | 236 |
| 233 fXferProcessor->fGLProc.reset(xp.createGLSLInstance()); | 237 fXferProcessor->fGLProc.reset(xp.createGLSLInstance()); |
| 234 | 238 |
| 235 // Enable dual source secondary output if we have one | 239 // Enable dual source secondary output if we have one |
| 236 if (xp.hasSecondaryOutput()) { | 240 if (xp.hasSecondaryOutput()) { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 248 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures()); | 252 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures()); |
| 249 this->emitSamplers(xp, &samplers, fXferProcessor); | 253 this->emitSamplers(xp, &samplers, fXferProcessor); |
| 250 | 254 |
| 251 GrGLSLXferProcessor::EmitArgs args(&fFS, | 255 GrGLSLXferProcessor::EmitArgs args(&fFS, |
| 252 &fUniformHandler, | 256 &fUniformHandler, |
| 253 this->glslCaps(), | 257 this->glslCaps(), |
| 254 xp, colorIn.c_str(), | 258 xp, colorIn.c_str(), |
| 255 ignoresCoverage ? nullptr : coverageIn.c_
str(), | 259 ignoresCoverage ? nullptr : coverageIn.c_
str(), |
| 256 fFS.getPrimaryColorOutputName(), | 260 fFS.getPrimaryColorOutputName(), |
| 257 fFS.getSecondaryColorOutputName(), | 261 fFS.getSecondaryColorOutputName(), |
| 258 samplers); | 262 samplers, |
| 263 plsState == GrPixelLocalStorageState::kFi
nish_State); |
| 259 fXferProcessor->fGLProc->emitCode(args); | 264 fXferProcessor->fGLProc->emitCode(args); |
| 260 | 265 |
| 261 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 266 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
| 262 // asks for dst color, then the emit code needs to follow suit | 267 // asks for dst color, then the emit code needs to follow suit |
| 263 verify(xp); | 268 verify(xp); |
| 264 fFS.codeAppend("}"); | 269 fFS.codeAppend("}"); |
| 265 } | 270 } |
| 266 | 271 |
| 267 void GrGLProgramBuilder::emitFSOutputSwizzle(bool hasSecondaryOutput) { | 272 void GrGLProgramBuilder::emitFSOutputSwizzle(bool hasSecondaryOutput) { |
| 268 // Swizzle the fragment shader outputs if necessary. | 273 // Swizzle the fragment shader outputs if necessary. |
| (...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 496 } | 501 } |
| 497 | 502 |
| 498 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 503 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 499 | 504 |
| 500 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 505 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
| 501 int numProcs = fProcs.count(); | 506 int numProcs = fProcs.count(); |
| 502 for (int i = 0; i < numProcs; ++i) { | 507 for (int i = 0; i < numProcs; ++i) { |
| 503 delete fProcs[i]; | 508 delete fProcs[i]; |
| 504 } | 509 } |
| 505 } | 510 } |
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