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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTessellatingPathRenderer_DEFINED | 8 #ifndef GrTessellatingPathRenderer_DEFINED |
9 #define GrTessellatingPathRenderer_DEFINED | 9 #define GrTessellatingPathRenderer_DEFINED |
10 | 10 |
11 #include "SkChunkAlloc.h" | |
11 #include "GrPathRenderer.h" | 12 #include "GrPathRenderer.h" |
12 | 13 |
14 #define TESSELLATION_LOGGING_ENABLED 0 | |
15 | |
16 struct TessellatingVertex; | |
17 struct Poly; | |
18 struct Edge; | |
19 | |
20 /** | |
21 * Vertices are used in three ways: first, the path contours are converted into a | |
bsalomon
2016/01/13 19:15:34
I thought you already moved all this stuff to a ut
ethannicholas
2016/01/20 17:51:05
I did; just failed to quash this during the merge.
| |
22 * circularly-linked list of Vertices for each contour. After edge construction, the same Vertices | |
23 * are re-ordered by the merge sort according to the sweep_lt comparator (usuall y, increasing | |
24 * in Y) using the same fPrev/fNext pointers that were used for the contours, to avoid | |
25 * reallocation. Finally, MonotonePolys are built containing a circularly-linked list of | |
26 * Vertices. (Currently, those Vertices are newly-allocated for the MonotonePoly s, since | |
27 * an individual TessellatingVertex from the path mesh may belong to multiple | |
28 * MonotonePolys, so the original Vertices cannot be re-used. | |
29 */ | |
30 | |
31 struct WindingVertex { | |
32 SkPoint fPos; | |
33 int fWinding; | |
34 }; | |
35 | |
36 struct TessellatingVertex { | |
37 TessellatingVertex(const SkPoint& point) | |
38 : fPoint(point), fPrev(nullptr), fNext(nullptr) | |
39 , fFirstEdgeAbove(nullptr), fLastEdgeAbove(nullptr) | |
40 , fFirstEdgeBelow(nullptr), fLastEdgeBelow(nullptr) | |
41 , fProcessed(false) | |
42 #if TESSELLATION_LOGGING_ENABLED | |
43 , fID (-1.0f) | |
44 #endif | |
45 {} | |
46 SkPoint fPoint; // Vertex position | |
47 TessellatingVertex* fPrev; // Linked list of contours, then Y-sorted vertice s. | |
48 TessellatingVertex* fNext; // " | |
49 Edge* fFirstEdgeAbove; // Linked list of edges above this vertex. | |
50 Edge* fLastEdgeAbove; // " | |
51 Edge* fFirstEdgeBelow; // Linked list of edges below this vertex. | |
52 Edge* fLastEdgeBelow; // " | |
53 bool fProcessed; // Has this vertex been seen in simplify()? | |
54 #if TESSELLATION_LOGGING_ENABLED | |
55 float fID; // Identifier used for logging. | |
56 #endif | |
57 }; | |
58 | |
59 TessellatingVertex* append_point_to_contour(const SkPoint& p, TessellatingVertex * prev, | |
60 TessellatingVertex** head, SkChunkAl loc& alloc); | |
61 | |
62 Poly* contours_to_polys(TessellatingVertex** contours, int contourCnt, SkRect bo unds, | |
63 SkChunkAlloc& alloc); | |
64 | |
65 int polys_to_vertices(Poly* polys, SkPath::FillType fillType, bool isLinear, | |
66 WindingVertex** verts); | |
67 | |
13 /** | 68 /** |
14 * Subclass that renders the path by converting to screen-space trapezoids plus | 69 * Subclass that renders the path by converting to screen-space trapezoids plus |
15 * extra 1-pixel geometry for AA. | 70 * extra 1-pixel geometry for AA. |
16 */ | 71 */ |
17 class SK_API GrTessellatingPathRenderer : public GrPathRenderer { | 72 class SK_API GrTessellatingPathRenderer : public GrPathRenderer { |
18 public: | 73 public: |
19 GrTessellatingPathRenderer(); | 74 GrTessellatingPathRenderer(); |
20 | 75 |
21 private: | 76 private: |
22 bool onCanDrawPath(const CanDrawPathArgs& ) const override; | 77 bool onCanDrawPath(const CanDrawPathArgs& ) const override; |
23 | 78 |
24 StencilSupport onGetStencilSupport(const SkPath&, const GrStrokeInfo&) const override { | 79 StencilSupport onGetStencilSupport(const SkPath&, const GrStrokeInfo&) const override { |
25 return GrPathRenderer::kNoSupport_StencilSupport; | 80 return GrPathRenderer::kNoSupport_StencilSupport; |
26 } | 81 } |
27 | 82 |
28 bool onDrawPath(const DrawPathArgs&) override; | 83 bool onDrawPath(const DrawPathArgs&) override; |
29 | 84 |
30 typedef GrPathRenderer INHERITED; | 85 typedef GrPathRenderer INHERITED; |
31 }; | 86 }; |
32 | 87 |
33 #endif | 88 #endif |
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