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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1541903002: added support for PLS path rendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
11 #include "GrAuditTrail.h" 11 #include "GrAuditTrail.h"
12 #include "GrCaps.h" 12 #include "GrCaps.h"
13 #include "GrGpu.h" 13 #include "GrGpu.h"
14 #include "GrPath.h" 14 #include "GrPath.h"
15 #include "GrPipeline.h" 15 #include "GrPipeline.h"
16 #include "GrMemoryPool.h" 16 #include "GrMemoryPool.h"
17 #include "GrRenderTarget.h" 17 #include "GrRenderTarget.h"
18 #include "GrResourceProvider.h" 18 #include "GrResourceProvider.h"
19 #include "GrRenderTargetPriv.h" 19 #include "GrRenderTargetPriv.h"
20 #include "GrSurfacePriv.h" 20 #include "GrSurfacePriv.h"
21 #include "GrTexture.h" 21 #include "GrTexture.h"
22 #include "GrVertexBuffer.h" 22 #include "GrVertexBuffer.h"
23 #include "gl/GrGLRenderTarget.h"
23 24
24 #include "SkStrokeRec.h" 25 #include "SkStrokeRec.h"
25 26
26 #include "batches/GrClearBatch.h" 27 #include "batches/GrClearBatch.h"
27 #include "batches/GrCopySurfaceBatch.h" 28 #include "batches/GrCopySurfaceBatch.h"
28 #include "batches/GrDiscardBatch.h" 29 #include "batches/GrDiscardBatch.h"
29 #include "batches/GrDrawBatch.h" 30 #include "batches/GrDrawBatch.h"
30 #include "batches/GrDrawPathBatch.h" 31 #include "batches/GrDrawPathBatch.h"
31 #include "batches/GrRectBatchFactory.h" 32 #include "batches/GrRectBatchFactory.h"
32 #include "batches/GrStencilPathBatch.h" 33 #include "batches/GrStencilPathBatch.h"
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after
205 SkIRect ibounds; 206 SkIRect ibounds;
206 bounds.roundOut(&ibounds); 207 bounds.roundOut(&ibounds);
207 // In multi-draw buffer all the batches use the same render target a nd we won't need to 208 // In multi-draw buffer all the batches use the same render target a nd we won't need to
208 // get the batchs bounds. 209 // get the batchs bounds.
209 if (GrRenderTarget* rt = fBatches[i]->renderTarget()) { 210 if (GrRenderTarget* rt = fBatches[i]->renderTarget()) {
210 fGpu->drawDebugWireRect(rt, ibounds, 0xFF000000 | random.nextU() ); 211 fGpu->drawDebugWireRect(rt, ibounds, 0xFF000000 | random.nextU() );
211 } 212 }
212 } 213 }
213 fBatches[i]->draw(flushState); 214 fBatches[i]->draw(flushState);
214 } 215 }
216
217 fGpu->performFlushWorkaround();
215 } 218 }
216 219
217 void GrDrawTarget::reset() { 220 void GrDrawTarget::reset() {
218 fBatches.reset(); 221 fBatches.reset();
219 } 222 }
220 223
221 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat ch* batch) { 224 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat ch* batch) {
222 // Setup clip 225 // Setup clip
223 GrPipelineBuilder::AutoRestoreStencil ars; 226 GrPipelineBuilder::AutoRestoreStencil ars;
224 GrAppliedClip clip; 227 GrAppliedClip clip;
(...skipping 291 matching lines...) Expand 10 before | Expand all | Expand 10 after
516 /////////////////////////////////////////////////////////////////////////////// 519 ///////////////////////////////////////////////////////////////////////////////
517 520
518 bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB uilder, 521 bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB uilder,
519 const GrScissorState* scissor, 522 const GrScissorState* scissor,
520 GrDrawBatch* batch) { 523 GrDrawBatch* batch) {
521 GrPipeline::CreateArgs args; 524 GrPipeline::CreateArgs args;
522 args.fPipelineBuilder = pipelineBuilder; 525 args.fPipelineBuilder = pipelineBuilder;
523 args.fCaps = this->caps(); 526 args.fCaps = this->caps();
524 args.fScissor = scissor; 527 args.fScissor = scissor;
525 batch->getPipelineOptimizations(&args.fOpts); 528 batch->getPipelineOptimizations(&args.fOpts);
529 #ifdef ENABLE_PLS
bsalomon 2016/01/13 19:15:33 untab
530 GrScissorState finalScissor;
531 if (args.fOpts.fOverrides.fUsePLSDstRead) {
532 GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
533 GrGLIRect viewport;
534 viewport.fLeft = 0;
535 viewport.fBottom = 0;
536 viewport.fWidth = rt->width();
537 viewport.fHeight = rt->height();
538 SkIRect ibounds;
539 ibounds.fLeft = SkTPin(SkScalarFloorToInt(batch->bounds().fLeft), vi ewport.fLeft,
540 viewport.fWidth);
541 ibounds.fTop = SkTPin(SkScalarFloorToInt(batch->bounds().fTop), view port.fBottom,
542 viewport.fHeight);
543 ibounds.fRight = SkTPin(SkScalarCeilToInt(batch->bounds().fRight), v iewport.fLeft,
544 viewport.fWidth);
545 ibounds.fBottom = SkTPin(SkScalarCeilToInt(batch->bounds().fBottom), viewport.fBottom,
546 viewport.fHeight);
547 if (scissor != nullptr && scissor->enabled()) {
548 if (!ibounds.intersect(scissor->rect())) {
549 ibounds = scissor->rect();
550 }
551 }
552 finalScissor.set(ibounds);
553 args.fScissor = &finalScissor;
554 }
555 #endif
526 args.fOpts.fColorPOI.completeCalculations(pipelineBuilder->fColorFragmentPro cessors.begin(), 556 args.fOpts.fColorPOI.completeCalculations(pipelineBuilder->fColorFragmentPro cessors.begin(),
527 pipelineBuilder->numColorFragmentP rocessors()); 557 pipelineBuilder->numColorFragmentP rocessors());
528 args.fOpts.fCoveragePOI.completeCalculations( 558 args.fOpts.fCoveragePOI.completeCalculations(
529 pipelineBuilder->fCoverageFragmen tProcessors.begin(), 559 pipelineBuilder->fCoverageFragmen tProcessors.begin(),
530 pipelineBuilder->numCoverageFragm entProcessors()); 560 pipelineBuilder->numCoverageFragm entProcessors());
531 if (!this->setupDstReadIfNecessary(*pipelineBuilder, args.fOpts, &args.fDstT exture, 561 if (!this->setupDstReadIfNecessary(*pipelineBuilder, args.fOpts, &args.fDstT exture,
532 batch->bounds())) { 562 batch->bounds())) {
533 return false; 563 return false;
534 } 564 }
535 565
536 if (!batch->installPipeline(args)) { 566 if (!batch->installPipeline(args)) {
537 return false; 567 return false;
538 } 568 }
539 569
540 return true; 570 return true;
541 } 571 }
542 572
543 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 573 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
544 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); 574 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt);
545 this->recordBatch(batch); 575 this->recordBatch(batch);
546 batch->unref(); 576 batch->unref();
547 } 577 }
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