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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrDrawTarget.h" | 9 #include "GrDrawTarget.h" |
| 10 | 10 |
| 11 #include "GrAuditTrail.h" | 11 #include "GrAuditTrail.h" |
| 12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
| 13 #include "GrGpu.h" | 13 #include "GrGpu.h" |
| 14 #include "GrPath.h" | 14 #include "GrPath.h" |
| 15 #include "GrPipeline.h" | 15 #include "GrPipeline.h" |
| 16 #include "GrMemoryPool.h" | 16 #include "GrMemoryPool.h" |
| 17 #include "GrRenderTarget.h" | 17 #include "GrRenderTarget.h" |
| 18 #include "GrResourceProvider.h" | 18 #include "GrResourceProvider.h" |
| 19 #include "GrRenderTargetPriv.h" | 19 #include "GrRenderTargetPriv.h" |
| 20 #include "GrSurfacePriv.h" | 20 #include "GrSurfacePriv.h" |
| 21 #include "GrTexture.h" | 21 #include "GrTexture.h" |
| 22 #include "GrVertexBuffer.h" | 22 #include "GrVertexBuffer.h" |
| 23 #include "gl/GrGLRenderTarget.h" | |
| 23 | 24 |
| 24 #include "SkStrokeRec.h" | 25 #include "SkStrokeRec.h" |
| 25 | 26 |
| 26 #include "batches/GrClearBatch.h" | 27 #include "batches/GrClearBatch.h" |
| 27 #include "batches/GrCopySurfaceBatch.h" | 28 #include "batches/GrCopySurfaceBatch.h" |
| 28 #include "batches/GrDiscardBatch.h" | 29 #include "batches/GrDiscardBatch.h" |
| 29 #include "batches/GrDrawBatch.h" | 30 #include "batches/GrDrawBatch.h" |
| 30 #include "batches/GrDrawPathBatch.h" | 31 #include "batches/GrDrawPathBatch.h" |
| 31 #include "batches/GrRectBatchFactory.h" | 32 #include "batches/GrRectBatchFactory.h" |
| 32 #include "batches/GrStencilPathBatch.h" | 33 #include "batches/GrStencilPathBatch.h" |
| (...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 205 SkIRect ibounds; | 206 SkIRect ibounds; |
| 206 bounds.roundOut(&ibounds); | 207 bounds.roundOut(&ibounds); |
| 207 // In multi-draw buffer all the batches use the same render target a nd we won't need to | 208 // In multi-draw buffer all the batches use the same render target a nd we won't need to |
| 208 // get the batchs bounds. | 209 // get the batchs bounds. |
| 209 if (GrRenderTarget* rt = fBatches[i]->renderTarget()) { | 210 if (GrRenderTarget* rt = fBatches[i]->renderTarget()) { |
| 210 fGpu->drawDebugWireRect(rt, ibounds, 0xFF000000 | random.nextU() ); | 211 fGpu->drawDebugWireRect(rt, ibounds, 0xFF000000 | random.nextU() ); |
| 211 } | 212 } |
| 212 } | 213 } |
| 213 fBatches[i]->draw(flushState); | 214 fBatches[i]->draw(flushState); |
| 214 } | 215 } |
| 216 | |
| 217 fGpu->performFlushWorkaround(); | |
| 215 } | 218 } |
| 216 | 219 |
| 217 void GrDrawTarget::reset() { | 220 void GrDrawTarget::reset() { |
| 218 fBatches.reset(); | 221 fBatches.reset(); |
| 219 } | 222 } |
| 220 | 223 |
| 221 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat ch* batch) { | 224 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat ch* batch) { |
| 222 // Setup clip | 225 // Setup clip |
| 223 GrPipelineBuilder::AutoRestoreStencil ars; | 226 GrPipelineBuilder::AutoRestoreStencil ars; |
| 224 GrAppliedClip clip; | 227 GrAppliedClip clip; |
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| 516 /////////////////////////////////////////////////////////////////////////////// | 519 /////////////////////////////////////////////////////////////////////////////// |
| 517 | 520 |
| 518 bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB uilder, | 521 bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB uilder, |
| 519 const GrScissorState* scissor, | 522 const GrScissorState* scissor, |
| 520 GrDrawBatch* batch) { | 523 GrDrawBatch* batch) { |
| 521 GrPipeline::CreateArgs args; | 524 GrPipeline::CreateArgs args; |
| 522 args.fPipelineBuilder = pipelineBuilder; | 525 args.fPipelineBuilder = pipelineBuilder; |
| 523 args.fCaps = this->caps(); | 526 args.fCaps = this->caps(); |
| 524 args.fScissor = scissor; | 527 args.fScissor = scissor; |
| 525 batch->getPipelineOptimizations(&args.fOpts); | 528 batch->getPipelineOptimizations(&args.fOpts); |
| 529 #ifdef ENABLE_PLS | |
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2016/01/13 19:15:33
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| 530 GrScissorState finalScissor; | |
| 531 if (args.fOpts.fOverrides.fUsePLSDstRead) { | |
| 532 GrRenderTarget* rt = pipelineBuilder->getRenderTarget(); | |
| 533 GrGLIRect viewport; | |
| 534 viewport.fLeft = 0; | |
| 535 viewport.fBottom = 0; | |
| 536 viewport.fWidth = rt->width(); | |
| 537 viewport.fHeight = rt->height(); | |
| 538 SkIRect ibounds; | |
| 539 ibounds.fLeft = SkTPin(SkScalarFloorToInt(batch->bounds().fLeft), vi ewport.fLeft, | |
| 540 viewport.fWidth); | |
| 541 ibounds.fTop = SkTPin(SkScalarFloorToInt(batch->bounds().fTop), view port.fBottom, | |
| 542 viewport.fHeight); | |
| 543 ibounds.fRight = SkTPin(SkScalarCeilToInt(batch->bounds().fRight), v iewport.fLeft, | |
| 544 viewport.fWidth); | |
| 545 ibounds.fBottom = SkTPin(SkScalarCeilToInt(batch->bounds().fBottom), viewport.fBottom, | |
| 546 viewport.fHeight); | |
| 547 if (scissor != nullptr && scissor->enabled()) { | |
| 548 if (!ibounds.intersect(scissor->rect())) { | |
| 549 ibounds = scissor->rect(); | |
| 550 } | |
| 551 } | |
| 552 finalScissor.set(ibounds); | |
| 553 args.fScissor = &finalScissor; | |
| 554 } | |
| 555 #endif | |
| 526 args.fOpts.fColorPOI.completeCalculations(pipelineBuilder->fColorFragmentPro cessors.begin(), | 556 args.fOpts.fColorPOI.completeCalculations(pipelineBuilder->fColorFragmentPro cessors.begin(), |
| 527 pipelineBuilder->numColorFragmentP rocessors()); | 557 pipelineBuilder->numColorFragmentP rocessors()); |
| 528 args.fOpts.fCoveragePOI.completeCalculations( | 558 args.fOpts.fCoveragePOI.completeCalculations( |
| 529 pipelineBuilder->fCoverageFragmen tProcessors.begin(), | 559 pipelineBuilder->fCoverageFragmen tProcessors.begin(), |
| 530 pipelineBuilder->numCoverageFragm entProcessors()); | 560 pipelineBuilder->numCoverageFragm entProcessors()); |
| 531 if (!this->setupDstReadIfNecessary(*pipelineBuilder, args.fOpts, &args.fDstT exture, | 561 if (!this->setupDstReadIfNecessary(*pipelineBuilder, args.fOpts, &args.fDstT exture, |
| 532 batch->bounds())) { | 562 batch->bounds())) { |
| 533 return false; | 563 return false; |
| 534 } | 564 } |
| 535 | 565 |
| 536 if (!batch->installPipeline(args)) { | 566 if (!batch->installPipeline(args)) { |
| 537 return false; | 567 return false; |
| 538 } | 568 } |
| 539 | 569 |
| 540 return true; | 570 return true; |
| 541 } | 571 } |
| 542 | 572 |
| 543 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { | 573 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { |
| 544 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); | 574 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); |
| 545 this->recordBatch(batch); | 575 this->recordBatch(batch); |
| 546 batch->unref(); | 576 batch->unref(); |
| 547 } | 577 } |
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