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1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
11 * 2. Redistributions in binary form must reproduce the above | 11 * 2. Redistributions in binary form must reproduce the above |
12 * copyright notice, this list of conditions and the following | 12 * copyright notice, this list of conditions and the following |
13 * disclaimer in the documentation and/or other materials | 13 * disclaimer in the documentation and/or other materials |
14 * provided with the distribution. | 14 * provided with the distribution. |
15 * | 15 * |
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, | 20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED | 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 * OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #include "config.h" | |
31 #include "core/layout/shapes/PolygonShape.h" | 30 #include "core/layout/shapes/PolygonShape.h" |
32 | 31 |
33 #include "platform/geometry/LayoutPoint.h" | 32 #include "platform/geometry/LayoutPoint.h" |
34 #include "wtf/MathExtras.h" | 33 #include "wtf/MathExtras.h" |
35 | 34 |
36 namespace blink { | 35 namespace blink { |
37 | 36 |
38 static inline FloatSize inwardEdgeNormal(const FloatPolygonEdge& edge) | 37 static inline FloatSize inwardEdgeNormal(const FloatPolygonEdge& edge) |
39 { | 38 { |
40 FloatSize edgeDelta = edge.vertex2() - edge.vertex1(); | 39 FloatSize edgeDelta = edge.vertex2() - edge.vertex1(); |
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157 { | 156 { |
158 if (!m_polygon.numberOfVertices()) | 157 if (!m_polygon.numberOfVertices()) |
159 return; | 158 return; |
160 paths.shape.moveTo(m_polygon.vertexAt(0)); | 159 paths.shape.moveTo(m_polygon.vertexAt(0)); |
161 for (size_t i = 1; i < m_polygon.numberOfVertices(); ++i) | 160 for (size_t i = 1; i < m_polygon.numberOfVertices(); ++i) |
162 paths.shape.addLineTo(m_polygon.vertexAt(i)); | 161 paths.shape.addLineTo(m_polygon.vertexAt(i)); |
163 paths.shape.closeSubpath(); | 162 paths.shape.closeSubpath(); |
164 } | 163 } |
165 | 164 |
166 } // namespace blink | 165 } // namespace blink |
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