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1 /* | 1 /* |
2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
11 * 2. Redistributions in binary form must reproduce the above | 11 * 2. Redistributions in binary form must reproduce the above |
12 * copyright notice, this list of conditions and the following | 12 * copyright notice, this list of conditions and the following |
13 * disclaimer in the documentation and/or other materials | 13 * disclaimer in the documentation and/or other materials |
14 * provided with the distribution. | 14 * provided with the distribution. |
15 * | 15 * |
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, | 20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED | 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 * OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #include "config.h" | |
31 #include "core/layout/shapes/BoxShape.h" | 30 #include "core/layout/shapes/BoxShape.h" |
32 | 31 |
33 #include "wtf/MathExtras.h" | 32 #include "wtf/MathExtras.h" |
34 | 33 |
35 namespace blink { | 34 namespace blink { |
36 | 35 |
37 LayoutRect BoxShape::shapeMarginLogicalBoundingBox() const | 36 LayoutRect BoxShape::shapeMarginLogicalBoundingBox() const |
38 { | 37 { |
39 FloatRect marginBounds(m_bounds.rect()); | 38 FloatRect marginBounds(m_bounds.rect()); |
40 if (shapeMargin() > 0) | 39 if (shapeMargin() > 0) |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
97 } | 96 } |
98 | 97 |
99 void BoxShape::buildDisplayPaths(DisplayPaths& paths) const | 98 void BoxShape::buildDisplayPaths(DisplayPaths& paths) const |
100 { | 99 { |
101 paths.shape.addRoundedRect(m_bounds.rect(), m_bounds.radii().topLeft(), m_bo
unds.radii().topRight(), m_bounds.radii().bottomLeft(), m_bounds.radii().bottomR
ight()); | 100 paths.shape.addRoundedRect(m_bounds.rect(), m_bounds.radii().topLeft(), m_bo
unds.radii().topRight(), m_bounds.radii().bottomLeft(), m_bounds.radii().bottomR
ight()); |
102 if (shapeMargin()) | 101 if (shapeMargin()) |
103 paths.marginShape.addRoundedRect(shapeMarginBounds().rect(), shapeMargin
Bounds().radii().topLeft(), shapeMarginBounds().radii().topRight(), shapeMarginB
ounds().radii().bottomLeft(), shapeMarginBounds().radii().bottomRight()); | 102 paths.marginShape.addRoundedRect(shapeMarginBounds().rect(), shapeMargin
Bounds().radii().topLeft(), shapeMarginBounds().radii().topRight(), shapeMarginB
ounds().radii().bottomLeft(), shapeMarginBounds().radii().bottomRight()); |
104 } | 103 } |
105 | 104 |
106 } // namespace blink | 105 } // namespace blink |
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