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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <cstdint> |
| 6 |
| 7 namespace blink { |
| 8 |
| 9 using CharacterPropertyType = uint8_t; |
| 10 |
| 11 enum class CharacterProperty : CharacterPropertyType { |
| 12 isCJKIdeographOrSymbol = 0x0001, |
| 13 isUprightInMixedVertical = 0x0002, |
| 14 }; |
| 15 |
| 16 inline CharacterProperty operator | ( |
| 17 CharacterProperty a, CharacterProperty b) |
| 18 { |
| 19 return static_cast<CharacterProperty>( |
| 20 static_cast<CharacterPropertyType>(a) |
| 21 | static_cast<CharacterPropertyType>(b)); |
| 22 } |
| 23 |
| 24 inline CharacterProperty operator & ( |
| 25 CharacterProperty a, CharacterProperty b) |
| 26 { |
| 27 return static_cast<CharacterProperty>( |
| 28 static_cast<CharacterPropertyType>(a) |
| 29 & static_cast<CharacterPropertyType>(b)); |
| 30 } |
| 31 |
| 32 inline CharacterProperty operator |= ( |
| 33 CharacterProperty& a, CharacterProperty b) |
| 34 { |
| 35 a = a | b; |
| 36 return a; |
| 37 } |
| 38 |
| 39 } // namespace blink |
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