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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 #include <stdio.h> | 9 #include <stdio.h> |
10 | 10 |
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9457 glPixelStorei(pname, param); | 9457 glPixelStorei(pname, param); |
9458 break; | 9458 break; |
9459 default: | 9459 default: |
9460 glPixelStorei(pname, param); | 9460 glPixelStorei(pname, param); |
9461 break; | 9461 break; |
9462 } | 9462 } |
9463 switch (pname) { | 9463 switch (pname) { |
9464 case GL_PACK_ALIGNMENT: | 9464 case GL_PACK_ALIGNMENT: |
9465 state_.pack_alignment = param; | 9465 state_.pack_alignment = param; |
9466 break; | 9466 break; |
9467 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: | |
9468 state_.pack_reverse_row_order = (param != 0); | |
9469 break; | |
9470 case GL_PACK_ROW_LENGTH: | 9467 case GL_PACK_ROW_LENGTH: |
9471 state_.pack_row_length = param; | 9468 state_.pack_row_length = param; |
9472 break; | 9469 break; |
9473 case GL_PACK_SKIP_PIXELS: | 9470 case GL_PACK_SKIP_PIXELS: |
9474 state_.pack_skip_pixels = param; | 9471 state_.pack_skip_pixels = param; |
9475 break; | 9472 break; |
9476 case GL_PACK_SKIP_ROWS: | 9473 case GL_PACK_SKIP_ROWS: |
9477 state_.pack_skip_rows = param; | 9474 state_.pack_skip_rows = param; |
9478 break; | 9475 break; |
9479 case GL_UNPACK_ALIGNMENT: | 9476 case GL_UNPACK_ALIGNMENT: |
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15787 } | 15784 } |
15788 | 15785 |
15789 // Include the auto-generated part of this file. We split this because it means | 15786 // Include the auto-generated part of this file. We split this because it means |
15790 // we can easily edit the non-auto generated parts right here in this file | 15787 // we can easily edit the non-auto generated parts right here in this file |
15791 // instead of having to edit some template or the code generator. | 15788 // instead of having to edit some template or the code generator. |
15792 #include "base/macros.h" | 15789 #include "base/macros.h" |
15793 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 15790 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
15794 | 15791 |
15795 } // namespace gles2 | 15792 } // namespace gles2 |
15796 } // namespace gpu | 15793 } // namespace gpu |
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