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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WIN8_METRO_DRIVER_DIRECT3D_HELPER_ | 5 #ifndef WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
6 #define WIN8_METRO_DRIVER_DIRECT3D_HELPER_ | 6 #define WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
7 | 7 |
8 #include "base/basictypes.h" | |
9 | 8 |
10 #include <windows.ui.core.h> | 9 #include <windows.ui.core.h> |
11 #include <windows.foundation.h> | 10 #include <windows.foundation.h> |
12 #include <d3d11_1.h> | 11 #include <d3d11_1.h> |
13 | 12 |
| 13 #include "base/macros.h" |
| 14 |
14 namespace metro_driver { | 15 namespace metro_driver { |
15 | 16 |
16 // We need to initalize a Direct3D device and swapchain so that the browser | 17 // We need to initalize a Direct3D device and swapchain so that the browser |
17 // can Present to our HWND. This class takes care of creating and keeping the | 18 // can Present to our HWND. This class takes care of creating and keeping the |
18 // swapchain up to date. | 19 // swapchain up to date. |
19 class Direct3DHelper { | 20 class Direct3DHelper { |
20 public: | 21 public: |
21 Direct3DHelper(); | 22 Direct3DHelper(); |
22 ~Direct3DHelper(); | 23 ~Direct3DHelper(); |
23 | 24 |
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35 D3D_FEATURE_LEVEL feature_level_; | 36 D3D_FEATURE_LEVEL feature_level_; |
36 | 37 |
37 ABI::Windows::Foundation::Rect window_bounds_; | 38 ABI::Windows::Foundation::Rect window_bounds_; |
38 | 39 |
39 DISALLOW_COPY_AND_ASSIGN(Direct3DHelper); | 40 DISALLOW_COPY_AND_ASSIGN(Direct3DHelper); |
40 }; | 41 }; |
41 | 42 |
42 } // namespace metro_driver | 43 } // namespace metro_driver |
43 | 44 |
44 #endif // WIN8_METRO_DRIVER_DIRECT3D_HELPER_ | 45 #endif // WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
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