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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/workspace/workspace_layout_manager.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "ash/display/display_layout.h" | 9 #include "ash/display/display_layout.h" |
10 #include "ash/display/display_manager.h" | 10 #include "ash/display/display_manager.h" |
11 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
12 #include "ash/screen_util.h" | 12 #include "ash/screen_util.h" |
13 #include "ash/session/session_state_delegate.h" | 13 #include "ash/session/session_state_delegate.h" |
14 #include "ash/shelf/shelf_layout_manager.h" | 14 #include "ash/shelf/shelf_layout_manager.h" |
15 #include "ash/shell.h" | 15 #include "ash/shell.h" |
16 #include "ash/shell_observer.h" | 16 #include "ash/shell_observer.h" |
17 #include "ash/shell_window_ids.h" | 17 #include "ash/shell_window_ids.h" |
18 #include "ash/test/ash_test_base.h" | 18 #include "ash/test/ash_test_base.h" |
19 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" | 19 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" |
20 #include "ash/wm/window_state.h" | 20 #include "ash/wm/window_state.h" |
21 #include "ash/wm/window_util.h" | 21 #include "ash/wm/window_util.h" |
22 #include "ash/wm/wm_event.h" | 22 #include "ash/wm/wm_event.h" |
23 #include "ash/wm/workspace/workspace_window_resizer.h" | 23 #include "ash/wm/workspace/workspace_window_resizer.h" |
24 #include "base/basictypes.h" | |
25 #include "base/compiler_specific.h" | 24 #include "base/compiler_specific.h" |
26 #include "ui/aura/client/aura_constants.h" | 25 #include "ui/aura/client/aura_constants.h" |
27 #include "ui/aura/test/test_windows.h" | 26 #include "ui/aura/test/test_windows.h" |
28 #include "ui/aura/window.h" | 27 #include "ui/aura/window.h" |
29 #include "ui/aura/window_event_dispatcher.h" | 28 #include "ui/aura/window_event_dispatcher.h" |
30 #include "ui/base/ui_base_types.h" | 29 #include "ui/base/ui_base_types.h" |
31 #include "ui/gfx/geometry/insets.h" | 30 #include "ui/gfx/geometry/insets.h" |
32 #include "ui/gfx/screen.h" | 31 #include "ui/gfx/screen.h" |
33 #include "ui/views/widget/widget.h" | 32 #include "ui/views/widget/widget.h" |
34 #include "ui/views/widget/widget_delegate.h" | 33 #include "ui/views/widget/widget_delegate.h" |
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1130 EXPECT_EQ(gfx::Rect(50, | 1129 EXPECT_EQ(gfx::Rect(50, |
1131 keyboard_bounds.y() - keyboard_bounds.height()/2, | 1130 keyboard_bounds.y() - keyboard_bounds.height()/2, |
1132 occluded_window_bounds.width(), | 1131 occluded_window_bounds.width(), |
1133 occluded_window_bounds.height()).ToString(), | 1132 occluded_window_bounds.height()).ToString(), |
1134 window->bounds().ToString()); | 1133 window->bounds().ToString()); |
1135 HideKeyboard(); | 1134 HideKeyboard(); |
1136 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); | 1135 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); |
1137 } | 1136 } |
1138 | 1137 |
1139 } // namespace ash | 1138 } // namespace ash |
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