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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ | 5 #ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ |
6 #define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ | 6 #define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ |
7 | 7 |
| 8 #include <stdint.h> |
| 9 |
8 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
9 #include "base/basictypes.h" | 11 #include "base/macros.h" |
10 #include "ui/gfx/display.h" | 12 #include "ui/gfx/display.h" |
11 | 13 |
12 namespace ash { | 14 namespace ash { |
13 | 15 |
14 // Utility to perform a screen rotation with an animation. | 16 // Utility to perform a screen rotation with an animation. |
15 class ASH_EXPORT ScreenRotationAnimator { | 17 class ASH_EXPORT ScreenRotationAnimator { |
16 public: | 18 public: |
17 explicit ScreenRotationAnimator(int64 display_id); | 19 explicit ScreenRotationAnimator(int64_t display_id); |
18 ~ScreenRotationAnimator(); | 20 ~ScreenRotationAnimator(); |
19 | 21 |
20 // Returns true if the screen rotation animation can be completed | 22 // Returns true if the screen rotation animation can be completed |
21 // successfully. For example an animation is not possible if |display_id_| | 23 // successfully. For example an animation is not possible if |display_id_| |
22 // specifies a gfx::Display that is not currently active. See | 24 // specifies a gfx::Display that is not currently active. See |
23 // www.crbug.com/479503. | 25 // www.crbug.com/479503. |
24 bool CanAnimate() const; | 26 bool CanAnimate() const; |
25 | 27 |
26 // Rotates the gfx::Display specified by |display_id_| to the |new_rotation| | 28 // Rotates the gfx::Display specified by |display_id_| to the |new_rotation| |
27 // orientation, for the given |source|. The rotation will also become active. | 29 // orientation, for the given |source|. The rotation will also become active. |
28 // Clients should only call |Rotate()| if |CanAnimate()| returns true. | 30 // Clients should only call |Rotate()| if |CanAnimate()| returns true. |
29 void Rotate(gfx::Display::Rotation new_rotation, | 31 void Rotate(gfx::Display::Rotation new_rotation, |
30 gfx::Display::RotationSource source); | 32 gfx::Display::RotationSource source); |
31 | 33 |
32 private: | 34 private: |
33 // The id of the display to rotate. | 35 // The id of the display to rotate. |
34 int64 display_id_; | 36 int64_t display_id_; |
35 | 37 |
36 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator); | 38 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator); |
37 }; | 39 }; |
38 | 40 |
39 } // namespace ash | 41 } // namespace ash |
40 | 42 |
41 #endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ | 43 #endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ |
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