| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "GrGLProgramDesc.h" | 7 #include "GrGLProgramDesc.h" |
| 8 | 8 |
| 9 #include "GrProcessor.h" | 9 #include "GrProcessor.h" |
| 10 #include "GrGLGpu.h" | 10 #include "GrGLGpu.h" |
| (...skipping 107 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 118 } | 118 } |
| 119 | 119 |
| 120 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) { | 120 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) { |
| 121 const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i); | 121 const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i); |
| 122 if (!gen_frag_proc_and_meta_keys(primProc, fp, gpu->glCaps(), &b)) { | 122 if (!gen_frag_proc_and_meta_keys(primProc, fp, gpu->glCaps(), &b)) { |
| 123 glDesc->key().reset(); | 123 glDesc->key().reset(); |
| 124 return false; | 124 return false; |
| 125 } | 125 } |
| 126 } | 126 } |
| 127 | 127 |
| 128 const GrXferProcessor& xp = *pipeline.getXferProcessor(); | 128 const GrXferProcessor& xp = pipeline.getXferProcessor(); |
| 129 xp.getGLSLProcessorKey(*gpu->glCaps().glslCaps(), &b); | 129 xp.getGLSLProcessorKey(*gpu->glCaps().glslCaps(), &b); |
| 130 //**** use glslCaps here? | 130 //**** use glslCaps here? |
| 131 if (!gen_meta_key(xp, gpu->glCaps(), 0, &b)) { | 131 if (!gen_meta_key(xp, gpu->glCaps(), 0, &b)) { |
| 132 glDesc->key().reset(); | 132 glDesc->key().reset(); |
| 133 return false; | 133 return false; |
| 134 } | 134 } |
| 135 | 135 |
| 136 // --------DO NOT MOVE HEADER ABOVE THIS LINE-------------------------------
------------------- | 136 // --------DO NOT MOVE HEADER ABOVE THIS LINE-------------------------------
------------------- |
| 137 // Because header is a pointer into the dynamic array, we can't push any new
data into the key | 137 // Because header is a pointer into the dynamic array, we can't push any new
data into the key |
| 138 // below here. | 138 // below here. |
| (...skipping 14 matching lines...) Expand all Loading... |
| 153 } else { | 153 } else { |
| 154 header->fIgnoresCoverage = 0; | 154 header->fIgnoresCoverage = 0; |
| 155 } | 155 } |
| 156 | 156 |
| 157 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); | 157 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); |
| 158 header->fColorEffectCnt = pipeline.numColorFragmentProcessors(); | 158 header->fColorEffectCnt = pipeline.numColorFragmentProcessors(); |
| 159 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors(); | 159 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors(); |
| 160 glDesc->finalize(); | 160 glDesc->finalize(); |
| 161 return true; | 161 return true; |
| 162 } | 162 } |
| OLD | NEW |