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Side by Side Diff: Source/core/fetch/ResourceLoadPriorityOptimizer.h

Issue 153983004: Schedule image resource downloads by decreasing visual impact - Blink Side (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase + variable name change. Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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40 #include "wtf/OwnPtr.h" 40 #include "wtf/OwnPtr.h"
41 41
42 namespace WebCore { 42 namespace WebCore {
43 43
44 class ResourceLoadPriorityOptimizer { 44 class ResourceLoadPriorityOptimizer {
45 public: 45 public:
46 enum VisibilityStatus { 46 enum VisibilityStatus {
47 NotVisible, 47 NotVisible,
48 Visible, 48 Visible,
49 }; 49 };
50 void notifyImageResourceVisibility(ImageResource*, VisibilityStatus); 50 void notifyImageResourceVisibility(ImageResource*, VisibilityStatus, const L ayoutRect&);
51 void updateAllImageResourcePriorities(); 51 void updateAllImageResourcePriorities();
52 void addRenderObject(RenderObject*); 52 void addRenderObject(RenderObject*);
53 void removeRenderObject(RenderObject*); 53 void removeRenderObject(RenderObject*);
54 54
55 static ResourceLoadPriorityOptimizer* resourceLoadPriorityOptimizer(); 55 static ResourceLoadPriorityOptimizer* resourceLoadPriorityOptimizer();
56 56
57 private: 57 private:
58 ResourceLoadPriorityOptimizer(); 58 ResourceLoadPriorityOptimizer();
59 ~ResourceLoadPriorityOptimizer(); 59 ~ResourceLoadPriorityOptimizer();
60 60
61 void updateImageResourcesWithLoadPriority(); 61 void updateImageResourcesWithLoadPriority();
62 62
63 struct ResourceAndVisibility { 63 struct ResourceAndVisibility {
64 ResourceAndVisibility(ImageResource*, VisibilityStatus); 64 ResourceAndVisibility(ImageResource*, VisibilityStatus, uint32_t);
65 ~ResourceAndVisibility(); 65 ~ResourceAndVisibility();
66 ResourcePtr<ImageResource> imageResource; 66 ResourcePtr<ImageResource> imageResource;
67 VisibilityStatus status; 67 VisibilityStatus status;
68 int screenArea;
68 }; 69 };
69 70
70 typedef HashMap<unsigned long, OwnPtr<ResourceAndVisibility> > ImageResource Map; 71 typedef HashMap<unsigned long, OwnPtr<ResourceAndVisibility> > ImageResource Map;
71 ImageResourceMap m_imageResources; 72 ImageResourceMap m_imageResources;
72 73
73 typedef HashSet<RenderObject*> RenderObjectSet; 74 typedef HashSet<RenderObject*> RenderObjectSet;
74 RenderObjectSet m_objects; 75 RenderObjectSet m_objects;
75 }; 76 };
76 77
77 } 78 }
78 79
79 #endif 80 #endif
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