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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 library gpu_capabilities_mojom; | 5 library gpu_capabilities_mojom; |
| 6 | 6 |
| 7 import 'dart:async'; | 7 import 'dart:async'; |
| 8 | 8 |
| 9 import 'package:mojo/bindings.dart' as bindings; | 9 import 'package:mojo/bindings.dart' as bindings; |
| 10 import 'package:mojo/core.dart' as core; | 10 import 'package:mojo/core.dart' as core; |
| 11 import 'package:mojo/mojo/bindings/types/mojom_types.mojom.dart' as mojom_types; |
| 11 | 12 |
| 12 | 13 |
| 13 | 14 |
| 15 |
| 14 class GpuShaderPrecision extends bindings.Struct { | 16 class GpuShaderPrecision extends bindings.Struct { |
| 15 static const List<bindings.StructDataHeader> kVersions = const [ | 17 static const List<bindings.StructDataHeader> kVersions = const [ |
| 16 const bindings.StructDataHeader(24, 0) | 18 const bindings.StructDataHeader(24, 0) |
| 17 ]; | 19 ]; |
| 18 int minRange = 0; | 20 int minRange = 0; |
| 19 int maxRange = 0; | 21 int maxRange = 0; |
| 20 int precision = 0; | 22 int precision = 0; |
| 21 | 23 |
| 22 GpuShaderPrecision() : super(kVersions.last.size); | 24 GpuShaderPrecision() : super(kVersions.last.size); |
| 23 | 25 |
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| 89 Map toJson() { | 91 Map toJson() { |
| 90 Map map = new Map(); | 92 Map map = new Map(); |
| 91 map["minRange"] = minRange; | 93 map["minRange"] = minRange; |
| 92 map["maxRange"] = maxRange; | 94 map["maxRange"] = maxRange; |
| 93 map["precision"] = precision; | 95 map["precision"] = precision; |
| 94 return map; | 96 return map; |
| 95 } | 97 } |
| 96 } | 98 } |
| 97 | 99 |
| 98 | 100 |
| 101 |
| 102 |
| 99 class GpuPerStagePrecisions extends bindings.Struct { | 103 class GpuPerStagePrecisions extends bindings.Struct { |
| 100 static const List<bindings.StructDataHeader> kVersions = const [ | 104 static const List<bindings.StructDataHeader> kVersions = const [ |
| 101 const bindings.StructDataHeader(56, 0) | 105 const bindings.StructDataHeader(56, 0) |
| 102 ]; | 106 ]; |
| 103 GpuShaderPrecision lowInt = null; | 107 GpuShaderPrecision lowInt = null; |
| 104 GpuShaderPrecision mediumInt = null; | 108 GpuShaderPrecision mediumInt = null; |
| 105 GpuShaderPrecision highInt = null; | 109 GpuShaderPrecision highInt = null; |
| 106 GpuShaderPrecision lowFloat = null; | 110 GpuShaderPrecision lowFloat = null; |
| 107 GpuShaderPrecision mediumFloat = null; | 111 GpuShaderPrecision mediumFloat = null; |
| 108 GpuShaderPrecision highFloat = null; | 112 GpuShaderPrecision highFloat = null; |
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| 207 map["mediumInt"] = mediumInt; | 211 map["mediumInt"] = mediumInt; |
| 208 map["highInt"] = highInt; | 212 map["highInt"] = highInt; |
| 209 map["lowFloat"] = lowFloat; | 213 map["lowFloat"] = lowFloat; |
| 210 map["mediumFloat"] = mediumFloat; | 214 map["mediumFloat"] = mediumFloat; |
| 211 map["highFloat"] = highFloat; | 215 map["highFloat"] = highFloat; |
| 212 return map; | 216 return map; |
| 213 } | 217 } |
| 214 } | 218 } |
| 215 | 219 |
| 216 | 220 |
| 221 |
| 222 |
| 217 class GpuCapabilities extends bindings.Struct { | 223 class GpuCapabilities extends bindings.Struct { |
| 218 static const List<bindings.StructDataHeader> kVersions = const [ | 224 static const List<bindings.StructDataHeader> kVersions = const [ |
| 219 const bindings.StructDataHeader(80, 0) | 225 const bindings.StructDataHeader(80, 0) |
| 220 ]; | 226 ]; |
| 221 GpuPerStagePrecisions vertexShaderPrecisions = null; | 227 GpuPerStagePrecisions vertexShaderPrecisions = null; |
| 222 GpuPerStagePrecisions fragmentShaderPrecisions = null; | 228 GpuPerStagePrecisions fragmentShaderPrecisions = null; |
| 223 int maxCombinedTextureImageUnits = 0; | 229 int maxCombinedTextureImageUnits = 0; |
| 224 int maxCubeMapTextureSize = 0; | 230 int maxCubeMapTextureSize = 0; |
| 225 int maxFragmentUniformVectors = 0; | 231 int maxFragmentUniformVectors = 0; |
| 226 int maxRenderbufferSize = 0; | 232 int maxRenderbufferSize = 0; |
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| 537 map["syncQuery"] = syncQuery; | 543 map["syncQuery"] = syncQuery; |
| 538 map["image"] = image; | 544 map["image"] = image; |
| 539 map["futureSyncPoints"] = futureSyncPoints; | 545 map["futureSyncPoints"] = futureSyncPoints; |
| 540 map["blendEquationAdvanced"] = blendEquationAdvanced; | 546 map["blendEquationAdvanced"] = blendEquationAdvanced; |
| 541 map["blendEquationAdvancedCoherent"] = blendEquationAdvancedCoherent; | 547 map["blendEquationAdvancedCoherent"] = blendEquationAdvancedCoherent; |
| 542 return map; | 548 return map; |
| 543 } | 549 } |
| 544 } | 550 } |
| 545 | 551 |
| 546 | 552 |
| 553 |
| 554 |
| 555 |
| 556 |
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