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Issue 1539203002: Switch to standard integer types in cc/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: more includes Created 5 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h>
8 #include <stdint.h>
9
7 #include <algorithm> 10 #include <algorithm>
8 #include <limits> 11 #include <limits>
9 #include <map> 12 #include <map>
10 #include <set> 13 #include <set>
11 14
12 #include "base/auto_reset.h" 15 #include "base/auto_reset.h"
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h" 16 #include "base/containers/hash_tables.h"
15 #include "base/containers/small_map.h" 17 #include "base/containers/small_map.h"
16 #include "base/json/json_writer.h" 18 #include "base/json/json_writer.h"
17 #include "base/metrics/histogram.h" 19 #include "base/metrics/histogram.h"
18 #include "base/numerics/safe_conversions.h" 20 #include "base/numerics/safe_conversions.h"
19 #include "base/stl_util.h" 21 #include "base/stl_util.h"
20 #include "base/strings/stringprintf.h" 22 #include "base/strings/stringprintf.h"
21 #include "base/trace_event/trace_event_argument.h" 23 #include "base/trace_event/trace_event_argument.h"
22 #include "cc/animation/animation_host.h" 24 #include "cc/animation/animation_host.h"
23 #include "cc/animation/animation_id_provider.h" 25 #include "cc/animation/animation_id_provider.h"
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816 TRACE_EVENT0("cc", 818 TRACE_EVENT0("cc",
817 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); 819 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
818 frame->has_no_damage = true; 820 frame->has_no_damage = true;
819 DCHECK(!resourceless_software_draw_); 821 DCHECK(!resourceless_software_draw_);
820 return DRAW_SUCCESS; 822 return DRAW_SUCCESS;
821 } 823 }
822 824
823 TRACE_EVENT_BEGIN2( 825 TRACE_EVENT_BEGIN2(
824 "cc", "LayerTreeHostImpl::CalculateRenderPasses", 826 "cc", "LayerTreeHostImpl::CalculateRenderPasses",
825 "render_surface_layer_list.size()", 827 "render_surface_layer_list.size()",
826 static_cast<uint64>(frame->render_surface_layer_list->size()), 828 static_cast<uint64_t>(frame->render_surface_layer_list->size()),
827 "RequiresHighResToDraw", RequiresHighResToDraw()); 829 "RequiresHighResToDraw", RequiresHighResToDraw());
828 830
829 // Create the render passes in dependency order. 831 // Create the render passes in dependency order.
830 size_t render_surface_layer_list_size = 832 size_t render_surface_layer_list_size =
831 frame->render_surface_layer_list->size(); 833 frame->render_surface_layer_list->size();
832 for (size_t i = 0; i < render_surface_layer_list_size; ++i) { 834 for (size_t i = 0; i < render_surface_layer_list_size; ++i) {
833 size_t surface_index = render_surface_layer_list_size - 1 - i; 835 size_t surface_index = render_surface_layer_list_size - 1 - i;
834 LayerImpl* render_surface_layer = 836 LayerImpl* render_surface_layer =
835 (*frame->render_surface_layer_list)[surface_index]; 837 (*frame->render_surface_layer_list)[surface_index];
836 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); 838 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
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878 // due to an impl-animation, we drop the frame to avoid flashing due to the 880 // due to an impl-animation, we drop the frame to avoid flashing due to the
879 // texture suddenly appearing in the future. 881 // texture suddenly appearing in the future.
880 DrawResult draw_result = DRAW_SUCCESS; 882 DrawResult draw_result = DRAW_SUCCESS;
881 883
882 int layers_drawn = 0; 884 int layers_drawn = 0;
883 885
884 const DrawMode draw_mode = GetDrawMode(); 886 const DrawMode draw_mode = GetDrawMode();
885 887
886 int num_missing_tiles = 0; 888 int num_missing_tiles = 0;
887 int num_incomplete_tiles = 0; 889 int num_incomplete_tiles = 0;
888 int64 checkerboarded_no_recording_content_area = 0; 890 int64_t checkerboarded_no_recording_content_area = 0;
889 int64 checkerboarded_needs_raster_content_area = 0; 891 int64_t checkerboarded_needs_raster_content_area = 0;
890 bool have_copy_request = false; 892 bool have_copy_request = false;
891 bool have_missing_animated_tiles = false; 893 bool have_missing_animated_tiles = false;
892 894
893 LayerIterator end = LayerIterator::End(frame->render_surface_layer_list); 895 LayerIterator end = LayerIterator::End(frame->render_surface_layer_list);
894 for (LayerIterator it = 896 for (LayerIterator it =
895 LayerIterator::Begin(frame->render_surface_layer_list); 897 LayerIterator::Begin(frame->render_surface_layer_list);
896 it != end; ++it) { 898 it != end; ++it) {
897 RenderPassId target_render_pass_id = 899 RenderPassId target_render_pass_id =
898 it.target_render_surface_layer()->render_surface()->GetRenderPassId(); 900 it.target_render_surface_layer()->render_surface()->GetRenderPassId();
899 RenderPass* target_render_pass = 901 RenderPass* target_render_pass =
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1262 const ManagedMemoryPolicy& policy) { 1264 const ManagedMemoryPolicy& policy) {
1263 if (!resource_pool_) 1265 if (!resource_pool_)
1264 return; 1266 return;
1265 1267
1266 global_tile_state_.hard_memory_limit_in_bytes = 0; 1268 global_tile_state_.hard_memory_limit_in_bytes = 0;
1267 global_tile_state_.soft_memory_limit_in_bytes = 0; 1269 global_tile_state_.soft_memory_limit_in_bytes = 0;
1268 if (visible_ && policy.bytes_limit_when_visible > 0) { 1270 if (visible_ && policy.bytes_limit_when_visible > 0) {
1269 global_tile_state_.hard_memory_limit_in_bytes = 1271 global_tile_state_.hard_memory_limit_in_bytes =
1270 policy.bytes_limit_when_visible; 1272 policy.bytes_limit_when_visible;
1271 global_tile_state_.soft_memory_limit_in_bytes = 1273 global_tile_state_.soft_memory_limit_in_bytes =
1272 (static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) * 1274 (static_cast<int64_t>(global_tile_state_.hard_memory_limit_in_bytes) *
1273 settings_.max_memory_for_prepaint_percentage) / 1275 settings_.max_memory_for_prepaint_percentage) /
1274 100; 1276 100;
1275 } 1277 }
1276 global_tile_state_.memory_limit_policy = 1278 global_tile_state_.memory_limit_policy =
1277 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy( 1279 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
1278 visible_ ? 1280 visible_ ?
1279 policy.priority_cutoff_when_visible : 1281 policy.priority_cutoff_when_visible :
1280 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING); 1282 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
1281 global_tile_state_.num_resources_limit = policy.num_resources_limit; 1283 global_tile_state_.num_resources_limit = policy.num_resources_limit;
1282 1284
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3775 return task_runner_provider_->HasImplThread(); 3777 return task_runner_provider_->HasImplThread();
3776 } 3778 }
3777 3779
3778 bool LayerTreeHostImpl::CommitToActiveTree() const { 3780 bool LayerTreeHostImpl::CommitToActiveTree() const {
3779 // In single threaded mode we skip the pending tree and commit directly to the 3781 // In single threaded mode we skip the pending tree and commit directly to the
3780 // active tree. 3782 // active tree.
3781 return !task_runner_provider_->HasImplThread(); 3783 return !task_runner_provider_->HasImplThread();
3782 } 3784 }
3783 3785
3784 } // namespace cc 3786 } // namespace cc
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