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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/damage_tracker.h" | 5 #include "cc/trees/damage_tracker.h" |
6 | 6 |
| 7 #include <stddef.h> |
| 8 |
7 #include <algorithm> | 9 #include <algorithm> |
8 | 10 |
9 #include "cc/base/math_util.h" | 11 #include "cc/base/math_util.h" |
10 #include "cc/layers/heads_up_display_layer_impl.h" | 12 #include "cc/layers/heads_up_display_layer_impl.h" |
11 #include "cc/layers/layer_impl.h" | 13 #include "cc/layers/layer_impl.h" |
12 #include "cc/layers/render_surface_impl.h" | 14 #include "cc/layers/render_surface_impl.h" |
13 #include "cc/output/filter_operations.h" | 15 #include "cc/output/filter_operations.h" |
14 #include "cc/trees/layer_tree_host_common.h" | 16 #include "cc/trees/layer_tree_host_common.h" |
15 #include "cc/trees/layer_tree_impl.h" | 17 #include "cc/trees/layer_tree_impl.h" |
16 #include "ui/gfx/geometry/rect_conversions.h" | 18 #include "ui/gfx/geometry/rect_conversions.h" |
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391 // one in them. This means we need to redraw any pixels in the surface being | 393 // one in them. This means we need to redraw any pixels in the surface being |
392 // used for the blur in this layer this frame. | 394 // used for the blur in this layer this frame. |
393 if (layer->background_filters().HasFilterThatMovesPixels()) { | 395 if (layer->background_filters().HasFilterThatMovesPixels()) { |
394 ExpandDamageRectInsideRectWithFilters(target_damage_rect, | 396 ExpandDamageRectInsideRectWithFilters(target_damage_rect, |
395 surface_rect_in_target_space, | 397 surface_rect_in_target_space, |
396 layer->background_filters()); | 398 layer->background_filters()); |
397 } | 399 } |
398 } | 400 } |
399 | 401 |
400 } // namespace cc | 402 } // namespace cc |
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