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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_PROGRAM_BINDING_H_ | 5 #ifndef CC_OUTPUT_PROGRAM_BINDING_H_ |
| 6 #define CC_OUTPUT_PROGRAM_BINDING_H_ | 6 #define CC_OUTPUT_PROGRAM_BINDING_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/macros.h" |
| 11 #include "cc/output/context_provider.h" | 12 #include "cc/output/context_provider.h" |
| 12 #include "cc/output/shader.h" | 13 #include "cc/output/shader.h" |
| 13 | 14 |
| 14 namespace gpu { | 15 namespace gpu { |
| 15 namespace gles2 { | 16 namespace gles2 { |
| 16 class GLES2Interface; | 17 class GLES2Interface; |
| 17 } | 18 } |
| 18 } | 19 } |
| 19 | 20 |
| 20 namespace cc { | 21 namespace cc { |
| (...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 116 private: | 117 private: |
| 117 VertexShader vertex_shader_; | 118 VertexShader vertex_shader_; |
| 118 FragmentShader fragment_shader_; | 119 FragmentShader fragment_shader_; |
| 119 | 120 |
| 120 DISALLOW_COPY_AND_ASSIGN(ProgramBinding); | 121 DISALLOW_COPY_AND_ASSIGN(ProgramBinding); |
| 121 }; | 122 }; |
| 122 | 123 |
| 123 } // namespace cc | 124 } // namespace cc |
| 124 | 125 |
| 125 #endif // CC_OUTPUT_PROGRAM_BINDING_H_ | 126 #endif // CC_OUTPUT_PROGRAM_BINDING_H_ |
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