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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
| 7 #include <stddef.h> |
| 8 #include <stdint.h> |
| 9 |
7 #include <algorithm> | 10 #include <algorithm> |
8 #include <limits> | 11 #include <limits> |
9 #include <set> | 12 #include <set> |
10 #include <string> | 13 #include <string> |
11 #include <vector> | 14 #include <vector> |
12 | 15 |
13 #include "base/logging.h" | 16 #include "base/logging.h" |
| 17 #include "base/macros.h" |
14 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
15 #include "base/strings/string_split.h" | 19 #include "base/strings/string_split.h" |
16 #include "base/strings/string_util.h" | 20 #include "base/strings/string_util.h" |
17 #include "base/strings/stringprintf.h" | 21 #include "base/strings/stringprintf.h" |
| 22 #include "base/trace_event/trace_event.h" |
18 #include "build/build_config.h" | 23 #include "build/build_config.h" |
19 #include "base/trace_event/trace_event.h" | |
20 #include "cc/base/container_util.h" | 24 #include "cc/base/container_util.h" |
21 #include "cc/base/math_util.h" | 25 #include "cc/base/math_util.h" |
22 #include "cc/output/compositor_frame.h" | 26 #include "cc/output/compositor_frame.h" |
23 #include "cc/output/compositor_frame_metadata.h" | 27 #include "cc/output/compositor_frame_metadata.h" |
24 #include "cc/output/context_provider.h" | 28 #include "cc/output/context_provider.h" |
25 #include "cc/output/copy_output_request.h" | 29 #include "cc/output/copy_output_request.h" |
26 #include "cc/output/dynamic_geometry_binding.h" | 30 #include "cc/output/dynamic_geometry_binding.h" |
27 #include "cc/output/gl_frame_data.h" | 31 #include "cc/output/gl_frame_data.h" |
28 #include "cc/output/layer_quad.h" | 32 #include "cc/output/layer_quad.h" |
29 #include "cc/output/output_surface.h" | 33 #include "cc/output/output_surface.h" |
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2830 // Nevertheless, it is very likely that the order is preserved, and thus | 2834 // Nevertheless, it is very likely that the order is preserved, and thus |
2831 // start searching from back to the front. | 2835 // start searching from back to the front. |
2832 auto iter = pending_async_read_pixels_.rbegin(); | 2836 auto iter = pending_async_read_pixels_.rbegin(); |
2833 const auto& reverse_end = pending_async_read_pixels_.rend(); | 2837 const auto& reverse_end = pending_async_read_pixels_.rend(); |
2834 while (iter != reverse_end && (*iter)->buffer != source_buffer) | 2838 while (iter != reverse_end && (*iter)->buffer != source_buffer) |
2835 ++iter; | 2839 ++iter; |
2836 | 2840 |
2837 DCHECK(iter != reverse_end); | 2841 DCHECK(iter != reverse_end); |
2838 PendingAsyncReadPixels* current_read = iter->get(); | 2842 PendingAsyncReadPixels* current_read = iter->get(); |
2839 | 2843 |
2840 uint8* src_pixels = NULL; | 2844 uint8_t* src_pixels = NULL; |
2841 scoped_ptr<SkBitmap> bitmap; | 2845 scoped_ptr<SkBitmap> bitmap; |
2842 | 2846 |
2843 if (source_buffer != 0) { | 2847 if (source_buffer != 0) { |
2844 gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, source_buffer); | 2848 gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, source_buffer); |
2845 src_pixels = static_cast<uint8*>(gl_->MapBufferCHROMIUM( | 2849 src_pixels = static_cast<uint8_t*>(gl_->MapBufferCHROMIUM( |
2846 GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, GL_READ_ONLY)); | 2850 GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, GL_READ_ONLY)); |
2847 | 2851 |
2848 if (src_pixels) { | 2852 if (src_pixels) { |
2849 bitmap.reset(new SkBitmap); | 2853 bitmap.reset(new SkBitmap); |
2850 bitmap->allocN32Pixels(size.width(), size.height()); | 2854 bitmap->allocN32Pixels(size.width(), size.height()); |
2851 scoped_ptr<SkAutoLockPixels> lock(new SkAutoLockPixels(*bitmap)); | 2855 scoped_ptr<SkAutoLockPixels> lock(new SkAutoLockPixels(*bitmap)); |
2852 uint8* dest_pixels = static_cast<uint8*>(bitmap->getPixels()); | 2856 uint8_t* dest_pixels = static_cast<uint8_t*>(bitmap->getPixels()); |
2853 | 2857 |
2854 size_t row_bytes = size.width() * 4; | 2858 size_t row_bytes = size.width() * 4; |
2855 int num_rows = size.height(); | 2859 int num_rows = size.height(); |
2856 size_t total_bytes = num_rows * row_bytes; | 2860 size_t total_bytes = num_rows * row_bytes; |
2857 for (size_t dest_y = 0; dest_y < total_bytes; dest_y += row_bytes) { | 2861 for (size_t dest_y = 0; dest_y < total_bytes; dest_y += row_bytes) { |
2858 // Flip Y axis. | 2862 // Flip Y axis. |
2859 size_t src_y = total_bytes - dest_y - row_bytes; | 2863 size_t src_y = total_bytes - dest_y - row_bytes; |
2860 // Swizzle OpenGL -> Skia byte order. | 2864 // Swizzle OpenGL -> Skia byte order. |
2861 for (size_t x = 0; x < row_bytes; x += 4) { | 2865 for (size_t x = 0; x < row_bytes; x += 4) { |
2862 dest_pixels[dest_y + x + SK_R32_SHIFT / 8] = | 2866 dest_pixels[dest_y + x + SK_R32_SHIFT / 8] = |
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3577 texture_id = pending_overlay_resources_.back()->texture_id(); | 3581 texture_id = pending_overlay_resources_.back()->texture_id(); |
3578 } | 3582 } |
3579 | 3583 |
3580 context_support_->ScheduleOverlayPlane( | 3584 context_support_->ScheduleOverlayPlane( |
3581 overlay.plane_z_order, overlay.transform, texture_id, | 3585 overlay.plane_z_order, overlay.transform, texture_id, |
3582 ToNearestRect(overlay.display_rect), overlay.uv_rect); | 3586 ToNearestRect(overlay.display_rect), overlay.uv_rect); |
3583 } | 3587 } |
3584 } | 3588 } |
3585 | 3589 |
3586 } // namespace cc | 3590 } // namespace cc |
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