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Unified Diff: Source/core/svg/SVGTransformList.cpp

Issue 153883003: [SVG] SVGAnimatedTransform{,List} migration to new SVG property impl. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: remove m_zoomAndPan Created 6 years, 10 months ago
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Index: Source/core/svg/SVGTransformList.cpp
diff --git a/Source/core/svg/SVGTransformList.cpp b/Source/core/svg/SVGTransformList.cpp
index f09a01046a584f43484f63b0bdf25faa63d2809c..4fb46f70340f24a11a944dbba79cdab5a9a0f8d9 100644
--- a/Source/core/svg/SVGTransformList.cpp
+++ b/Source/core/svg/SVGTransformList.cpp
@@ -1,6 +1,9 @@
/*
* Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
+ * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
+ * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+ * Copyright (C) 2008 Apple Inc. All rights reserved.
+ * Copyright (C) Research In Motion Limited 2012. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -19,77 +22,335 @@
*/
#include "config.h"
+
#include "core/svg/SVGTransformList.h"
+#include "SVGNames.h"
+#include "core/svg/SVGAnimateTransformElement.h"
+#include "core/svg/SVGAnimatedNumber.h"
#include "core/svg/SVGParserUtilities.h"
-#include "core/svg/SVGSVGElement.h"
-#include "platform/transforms/AffineTransform.h"
+#include "core/svg/SVGTransformDistance.h"
#include "wtf/text/StringBuilder.h"
+#include "wtf/text/WTFString.h"
namespace WebCore {
-SVGTransform SVGTransformList::createSVGTransformFromMatrix(const SVGMatrix& matrix) const
+inline PassRefPtr<SVGTransformList> toSVGTransformList(PassRefPtr<NewSVGPropertyBase> passBase)
+{
+ RefPtr<NewSVGPropertyBase> base = passBase;
+ ASSERT(base->type() == SVGTransformList::classType());
+ return static_pointer_cast<SVGTransformList>(base.release());
+}
+
+SVGTransformList::SVGTransformList()
+{
+}
+
+SVGTransformList::~SVGTransformList()
{
- return SVGSVGElement::createSVGTransformFromMatrix(matrix);
}
-SVGTransform SVGTransformList::consolidate()
+PassRefPtr<SVGTransform> SVGTransformList::consolidate()
{
AffineTransform matrix;
if (!concatenate(matrix))
- return SVGTransform();
+ return SVGTransform::create();
- SVGTransform transform(matrix);
+ RefPtr<SVGTransform> transform = SVGTransform::create(matrix);
clear();
- append(transform);
- return transform;
+ return appendItem(transform);
}
bool SVGTransformList::concatenate(AffineTransform& result) const
{
- unsigned size = this->size();
- if (!size)
+ if (isEmpty())
return false;
- for (unsigned i = 0; i < size; ++i)
- result *= at(i).matrix();
+ ConstIterator it = begin();
+ ConstIterator itEnd = end();
+ for (; it != itEnd; ++it)
+ result *= it->matrix();
return true;
}
+PassRefPtr<SVGTransformList> SVGTransformList::clone()
+{
+ RefPtr<SVGTransformList> svgTransformList = SVGTransformList::create();
+ svgTransformList->deepCopy(this);
+ return svgTransformList.release();
+}
+
+namespace {
+
+template<typename CharType>
+int parseTransformParamList(const CharType*& ptr, const CharType* end, float* values, int required, int optional)
+{
+ int parsedParams = 0;
+ int maxPossibleParams = required + optional;
+
+ bool trailingDelimiter = false;
+
+ skipOptionalSVGSpaces(ptr, end);
+ while (parsedParams < maxPossibleParams) {
+ if (!parseNumber(ptr, end, values[parsedParams], false))
+ break;
+
+ ++parsedParams;
+
+ if (skipOptionalSVGSpaces(ptr, end) && *ptr == ',') {
+ ++ptr;
+ skipOptionalSVGSpaces(ptr, end);
+
+ trailingDelimiter = true;
+ } else {
+ trailingDelimiter = false;
+ }
+ }
+
+ if (trailingDelimiter || !(parsedParams == required || parsedParams == maxPossibleParams))
+ return -1;
+
+ return parsedParams;
+}
+
+// These should be kept in sync with enum SVGTransformType
+static const int requiredValuesForType[] = {0, 6, 1, 1, 1, 1, 1};
+static const int optionalValuesForType[] = {0, 0, 1, 1, 2, 0, 0};
+
+template<typename CharType>
+PassRefPtr<SVGTransform> parseTransformOfType(unsigned type, const CharType*& ptr, const CharType* end)
+{
+ if (type == SVG_TRANSFORM_UNKNOWN)
+ return 0;
+
+ int valueCount = 0;
+ float values[] = {0, 0, 0, 0, 0, 0};
+ if ((valueCount = parseTransformParamList(ptr, end, values, requiredValuesForType[type], optionalValuesForType[type])) < 0) {
+ return 0;
+ }
+
+ RefPtr<SVGTransform> transform = SVGTransform::create();
+
+ switch (type) {
+ case SVG_TRANSFORM_SKEWX:
+ transform->setSkewX(values[0]);
+ break;
+ case SVG_TRANSFORM_SKEWY:
+ transform->setSkewY(values[0]);
+ break;
+ case SVG_TRANSFORM_SCALE:
+ if (valueCount == 1) // Spec: if only one param given, assume uniform scaling
+ transform->setScale(values[0], values[0]);
+ else
+ transform->setScale(values[0], values[1]);
+ break;
+ case SVG_TRANSFORM_TRANSLATE:
+ if (valueCount == 1) // Spec: if only one param given, assume 2nd param to be 0
+ transform->setTranslate(values[0], 0);
+ else
+ transform->setTranslate(values[0], values[1]);
+ break;
+ case SVG_TRANSFORM_ROTATE:
+ if (valueCount == 1)
+ transform->setRotate(values[0], 0, 0);
+ else
+ transform->setRotate(values[0], values[1], values[2]);
+ break;
+ case SVG_TRANSFORM_MATRIX:
+ transform->setMatrix(AffineTransform(values[0], values[1], values[2], values[3], values[4], values[5]));
+ break;
+ }
+
+ return transform.release();
+}
+
+}
+
+template<typename CharType>
+bool SVGTransformList::parseInternal(const CharType*& ptr, const CharType* end)
+{
+ clear();
+
+ bool delimParsed = false;
+ while (ptr < end) {
+ delimParsed = false;
+ SVGTransformType transformType = SVG_TRANSFORM_UNKNOWN;
+ skipOptionalSVGSpaces(ptr, end);
+
+ if (!parseAndSkipTransformType(ptr, end, transformType))
+ return false;
+
+ if (!skipOptionalSVGSpaces(ptr, end) || *ptr != '(')
+ return false;
+ ptr++;
+
+ RefPtr<SVGTransform> transform = parseTransformOfType(transformType, ptr, end);
+ if (!transform)
+ return false;
+
+ if (!skipOptionalSVGSpaces(ptr, end) || *ptr != ')')
+ return false;
+ ptr++;
+
+ append(transform.release());
+
+ skipOptionalSVGSpaces(ptr, end);
+ if (ptr < end && *ptr == ',') {
+ delimParsed = true;
+ ++ptr;
+ skipOptionalSVGSpaces(ptr, end);
+ }
+ }
+
+ return !delimParsed;
+}
+
+bool SVGTransformList::parse(const UChar*& ptr, const UChar* end)
+{
+ return parseInternal(ptr, end);
+}
+
+bool SVGTransformList::parse(const LChar*& ptr, const LChar* end)
+{
+ return parseInternal(ptr, end);
+}
+
String SVGTransformList::valueAsString() const
{
StringBuilder builder;
- unsigned size = this->size();
- for (unsigned i = 0; i < size; ++i) {
- if (i > 0)
- builder.append(' ');
- builder.append(at(i).valueAsString());
+ ConstIterator it = begin();
+ ConstIterator itEnd = end();
+ while (it != itEnd) {
+ builder.append(it->valueAsString());
+ ++it;
+ if (it != itEnd)
+ builder.append(' ');
}
return builder.toString();
}
-void SVGTransformList::parse(const String& transform)
+void SVGTransformList::setValueAsString(const String& value, ExceptionState& exceptionState)
{
- if (transform.isEmpty()) {
- // FIXME: The parseTransformAttribute function secretly calls clear()
- // based on a |mode| parameter. We should study whether we should
- // remove the |mode| parameter and force callers to call clear()
- // themselves.
+ if (value.isEmpty()) {
+ clear();
+ return;
+ }
+
+ bool valid = false;
+ if (value.is8Bit()) {
+ const LChar* ptr = value.characters8();
+ const LChar* end = ptr + value.length();
+ valid = parse(ptr, end);
+ } else {
+ const UChar* ptr = value.characters16();
+ const UChar* end = ptr + value.length();
+ valid = parse(ptr, end);
+ }
+
+ if (!valid) {
clear();
- } else if (transform.is8Bit()) {
- const LChar* ptr = transform.characters8();
- const LChar* end = ptr + transform.length();
- if (!parseTransformAttribute(*this, ptr, end))
- clear();
+ exceptionState.throwDOMException(SyntaxError, "Problem parsing transform list=\""+value+"\"");
+ }
+}
+
+PassRefPtr<NewSVGPropertyBase> SVGTransformList::cloneForAnimation(const String& value) const
+{
+ ASSERT_NOT_REACHED();
+ return 0;
+}
+
+PassRefPtr<SVGTransformList> SVGTransformList::create(SVGTransformType transformType, const String& value)
+{
+ RefPtr<SVGTransform> transform;
+ if (value.isEmpty()) {
+ } else if (value.is8Bit()) {
+ const LChar* ptr = value.characters8();
+ const LChar* end = ptr + value.length();
+ transform = parseTransformOfType(transformType, ptr, end);
} else {
- const UChar* ptr = transform.characters16();
- const UChar* end = ptr + transform.length();
- if (!parseTransformAttribute(*this, ptr, end))
- clear();
+ const UChar* ptr = value.characters16();
+ const UChar* end = ptr + value.length();
+ transform = parseTransformOfType(transformType, ptr, end);
}
+
+ RefPtr<SVGTransformList> svgTransformList = SVGTransformList::create();
+ if (transform)
+ svgTransformList->append(transform);
+ return svgTransformList.release();
}
-} // namespace WebCore
+void SVGTransformList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement* contextElement)
+{
+ if (isEmpty())
+ return;
+
+ RefPtr<SVGTransformList> otherList = toSVGTransformList(other);
+ if (numberOfItems() != otherList->numberOfItems())
+ return;
+
+ ASSERT(numberOfItems() == 1);
+ RefPtr<SVGTransform> fromTransform = at(0);
+ RefPtr<SVGTransform> toTransform = otherList->at(0);
+
+ ASSERT(fromTransform->transformType() == toTransform->transformType());
+ clear();
+ append(SVGTransformDistance::addSVGTransforms(fromTransform, toTransform));
+}
+
+void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValue, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
+{
+ ASSERT(animationElement);
+ bool isToAnimation = animationElement->animationMode() == ToAnimation;
+
+ // Spec: To animations provide specific functionality to get a smooth change from the underlying value to the
+ // ‘to’ attribute value, which conflicts mathematically with the requirement for additive transform animations
+ // to be post-multiplied. As a consequence, in SVG 1.1 the behavior of to animations for ‘animateTransform’ is undefined
+ // FIXME: This is not taken into account yet.
+ RefPtr<SVGTransformList> fromList = isToAnimation ? this : toSVGTransformList(fromValue);
+ RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
+ RefPtr<SVGTransformList> toAtEndOfDurationList = toSVGTransformList(toAtEndOfDurationValue);
+
+ size_t fromListSize = fromList->numberOfItems();
+ size_t toListSize = toList->numberOfItems();
+
+ if (!toListSize)
+ return;
+
+ // Never resize the animatedTransformList to the toList size, instead either clear the list or append to it.
+ if (!isEmpty() && !animationElement->isAdditive())
+ clear();
+
+ RefPtr<SVGTransform> toTransform = toList->at(0);
+ RefPtr<SVGTransform> effectiveFrom = fromListSize ? fromList->at(0) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZeroTransform);
+ RefPtr<SVGTransform> currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom);
+ if (animationElement->isAccumulated() && repeatCount) {
+ RefPtr<SVGTransform> effectiveToAtEnd = !toAtEndOfDurationList->isEmpty() ? toAtEndOfDurationList->at(0) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZeroTransform);
+ append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiveToAtEnd, repeatCount));
+ } else {
+ append(currentTransform);
+ }
+}
+
+float SVGTransformList::calculateDistance(PassRefPtr<NewSVGPropertyBase> toValue, SVGElement*)
+{
+ // FIXME: This is not correct in all cases. The spec demands that each component (translate x and y for example)
+ // is paced separately. To implement this we need to treat each component as individual animation everywhere.
+
+ RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
+ if (isEmpty() || numberOfItems() != toList->numberOfItems())
+ return -1;
+
+ ASSERT(numberOfItems() == 1);
+ if (at(0)->transformType() == toList->at(0)->transformType())
+ return -1;
+
+ // Spec: http://www.w3.org/TR/SVG/animate.html#complexDistances
+ // Paced animations assume a notion of distance between the various animation values defined by the ‘to’, ‘from’, ‘by’ and ‘values’ attributes.
+ // Distance is defined only for scalar types (such as <length>), colors and the subset of transformation types that are supported by ‘animateTransform’.
+ return SVGTransformDistance(at(0), toList->at(0)).distance();
+}
+
+}
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