| Index: src/core/SkPictureRecord.h
|
| ===================================================================
|
| --- src/core/SkPictureRecord.h (revision 13305)
|
| +++ src/core/SkPictureRecord.h (working copy)
|
| @@ -108,9 +108,8 @@
|
|
|
| private:
|
| void handleOptimization(int opt);
|
| - void recordRestoreOffsetPlaceholder(SkRegion::Op);
|
| - void fillRestoreOffsetPlaceholdersForCurrentStackLevel(
|
| - uint32_t restoreOffset);
|
| + int recordRestoreOffsetPlaceholder(SkRegion::Op);
|
| + void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset);
|
|
|
| SkTDArray<int32_t> fRestoreOffsetStack;
|
| int fFirstSavedLayerIndex;
|
| @@ -237,6 +236,20 @@
|
| const SkScalar xpos[], SkScalar constY,
|
| const SkPaint& paint, const SkFlatData* flatPaintData);
|
|
|
| + int addPathToHeap(const SkPath& path); // does not write to ops stream
|
| +
|
| + // These entry points allow the writing of matrices, clips, saves &
|
| + // restores to be deferred (e.g., if the MC state is being collapsed and
|
| + // only written out as needed).
|
| + void recordConcat(const SkMatrix& matrix);
|
| + int recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA);
|
| + int recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA);
|
| + int recordClipPath(int pathID, SkRegion::Op op, bool doAA);
|
| + int recordClipRegion(const SkRegion& region, SkRegion::Op op);
|
| + void recordSave(SaveFlags flags);
|
| + void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags);
|
| + void recordRestore();
|
| +
|
| // These are set to NULL in our constructor, but may be changed by
|
| // subclasses, in which case they will be SkSafeUnref'd in our destructor.
|
| SkBBoxHierarchy* fBoundingHierarchy;
|
|
|