Index: ui/gl/gl_switches.cc |
diff --git a/ui/gl/gl_switches.cc b/ui/gl/gl_switches.cc |
index 1b515311c15e1cdecfb2d4d63e004688b6ccb9a2..5327dd5c0ed08a7ff4b15cfafebc8b16eb9c98a8 100644 |
--- a/ui/gl/gl_switches.cc |
+++ b/ui/gl/gl_switches.cc |
@@ -66,6 +66,9 @@ const char kSwiftShaderPath[] = "swiftshader-path"; |
// context will never be lost in any situations, say, a GPU reset. |
const char kGpuNoContextLost[] = "gpu-no-context-lost"; |
+// Turns on the use of DirectComposition to draw to the screen. |
+const char kUseDirectComposition[] = "use-direct-composition"; |
+ |
// Indicates whether the dual GPU switching is supported or not. |
const char kSupportsDualGpus[] = "supports-dual-gpus"; |
@@ -103,6 +106,7 @@ const char* kGLSwitchesCopiedFromGpuProcessHost[] = { |
kDisableGLDrawingForTests, |
kOverrideUseGLWithOSMesaForTests, |
kUseANGLE, |
+ kUseDirectComposition, |
}; |
const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = |
arraysize(kGLSwitchesCopiedFromGpuProcessHost); |