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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/logging.h" | 5 #include "base/logging.h" |
6 #include "media/base/audio_bus.h" | 6 #include "media/base/audio_bus.h" |
7 #include "media/base/audio_hash.h" | 7 #include "media/base/audio_hash.h" |
8 #include "media/base/fake_audio_render_callback.h" | 8 #include "media/base/fake_audio_render_callback.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 | 10 |
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27 | 27 |
28 void GenerateUniqueChannels(AudioBus* audio_bus) { | 28 void GenerateUniqueChannels(AudioBus* audio_bus) { |
29 // Use an AudioBus wrapper to avoid an extra memcpy when filling channels. | 29 // Use an AudioBus wrapper to avoid an extra memcpy when filling channels. |
30 scoped_ptr<AudioBus> wrapped_bus = AudioBus::CreateWrapper(1); | 30 scoped_ptr<AudioBus> wrapped_bus = AudioBus::CreateWrapper(1); |
31 wrapped_bus->set_frames(audio_bus->frames()); | 31 wrapped_bus->set_frames(audio_bus->frames()); |
32 | 32 |
33 // Since FakeAudioRenderCallback generates only a single channel of unique | 33 // Since FakeAudioRenderCallback generates only a single channel of unique |
34 // audio data, we need to fill each channel manually. | 34 // audio data, we need to fill each channel manually. |
35 for (int ch = 0; ch < audio_bus->channels(); ++ch) { | 35 for (int ch = 0; ch < audio_bus->channels(); ++ch) { |
36 wrapped_bus->SetChannelData(0, audio_bus->channel(ch)); | 36 wrapped_bus->SetChannelData(0, audio_bus->channel(ch)); |
37 fake_callback_.Render(wrapped_bus.get(), 0); | 37 fake_callback_.Render(wrapped_bus.get(), 0, 0); |
38 } | 38 } |
39 } | 39 } |
40 | 40 |
41 ~AudioHashTest() override {} | 41 ~AudioHashTest() override {} |
42 | 42 |
43 protected: | 43 protected: |
44 scoped_ptr<AudioBus> bus_one_; | 44 scoped_ptr<AudioBus> bus_one_; |
45 scoped_ptr<AudioBus> bus_two_; | 45 scoped_ptr<AudioBus> bus_two_; |
46 FakeAudioRenderCallback fake_callback_; | 46 FakeAudioRenderCallback fake_callback_; |
47 | 47 |
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158 // Twiddle the values too much... | 158 // Twiddle the values too much... |
159 for (int i = 0; i < bus_one_->frames(); ++i) | 159 for (int i = 0; i < bus_one_->frames(); ++i) |
160 channel[i] += 0.0001f; | 160 channel[i] += 0.0001f; |
161 | 161 |
162 AudioHash hash_three; | 162 AudioHash hash_three; |
163 hash_three.Update(bus_one_.get(), bus_one_->frames()); | 163 hash_three.Update(bus_one_.get(), bus_one_->frames()); |
164 EXPECT_NE(hash_one.ToString(), hash_three.ToString()); | 164 EXPECT_NE(hash_one.ToString(), hash_three.ToString()); |
165 } | 165 } |
166 | 166 |
167 } // namespace media | 167 } // namespace media |
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