OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ |
6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ | 6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ |
7 | 7 |
8 #include "base/atomic_ref_count.h" | 8 #include "base/atomic_ref_count.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/threading/thread_checker.h" |
11 #include "base/timer/timer.h" | 12 #include "base/timer/timer.h" |
12 #include "build/build_config.h" | 13 #include "build/build_config.h" |
13 #include "media/audio/audio_io.h" | 14 #include "media/audio/audio_io.h" |
14 #include "media/audio/audio_manager.h" | 15 #include "media/audio/audio_manager.h" |
15 #include "media/audio/audio_power_monitor.h" | 16 #include "media/audio/audio_power_monitor.h" |
16 #include "media/audio/audio_source_diverter.h" | 17 #include "media/audio/audio_source_diverter.h" |
17 #include "media/audio/simple_sources.h" | 18 #include "media/audio/simple_sources.h" |
18 #include "media/base/media_export.h" | 19 #include "media/base/media_export.h" |
19 | 20 |
20 // An AudioOutputController controls an AudioOutputStream and provides data | 21 // An AudioOutputController controls an AudioOutputStream and provides data |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
75 // A synchronous reader interface used by AudioOutputController for | 76 // A synchronous reader interface used by AudioOutputController for |
76 // synchronous reading. | 77 // synchronous reading. |
77 // TODO(crogers): find a better name for this class and the Read() method | 78 // TODO(crogers): find a better name for this class and the Read() method |
78 // now that it can handle synchronized I/O. | 79 // now that it can handle synchronized I/O. |
79 class SyncReader { | 80 class SyncReader { |
80 public: | 81 public: |
81 virtual ~SyncReader() {} | 82 virtual ~SyncReader() {} |
82 | 83 |
83 // Notify the synchronous reader the number of bytes in the | 84 // Notify the synchronous reader the number of bytes in the |
84 // AudioOutputController not yet played. This is used by SyncReader to | 85 // AudioOutputController not yet played. This is used by SyncReader to |
85 // prepare more data and perform synchronization. | 86 // prepare more data and perform synchronization. Also inform about if any |
86 virtual void UpdatePendingBytes(uint32 bytes) = 0; | 87 // frames has been skipped by the renderer (typically the OS). The renderer |
| 88 // source can handle this appropriately depending on the type of source. An |
| 89 // ordinary file playout would ignore this. |
| 90 virtual void UpdatePendingBytes(uint32_t bytes, |
| 91 uint32_t frames_skipped) = 0; |
87 | 92 |
88 // Attempts to completely fill |dest|, zeroing |dest| if the request can not | 93 // Attempts to completely fill |dest|, zeroing |dest| if the request can not |
89 // be fulfilled (due to timeout). | 94 // be fulfilled (due to timeout). |
90 virtual void Read(AudioBus* dest) = 0; | 95 virtual void Read(AudioBus* dest) = 0; |
91 | 96 |
92 // Close this synchronous reader. | 97 // Close this synchronous reader. |
93 virtual void Close() = 0; | 98 virtual void Close() = 0; |
94 }; | 99 }; |
95 | 100 |
96 // Factory method for creating an AudioOutputController. | 101 // Factory method for creating an AudioOutputController. |
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
146 // | 151 // |
147 // Changing the output device causes the controller to go through | 152 // Changing the output device causes the controller to go through |
148 // the same state transition back to the current state as a call to | 153 // the same state transition back to the current state as a call to |
149 // OnDeviceChange (unless it is currently diverting, see | 154 // OnDeviceChange (unless it is currently diverting, see |
150 // Start/StopDiverting below, in which case the state transition | 155 // Start/StopDiverting below, in which case the state transition |
151 // will happen when StopDiverting is called). | 156 // will happen when StopDiverting is called). |
152 void SwitchOutputDevice(const std::string& output_device_id, | 157 void SwitchOutputDevice(const std::string& output_device_id, |
153 const base::Closure& callback); | 158 const base::Closure& callback); |
154 | 159 |
155 // AudioSourceCallback implementation. | 160 // AudioSourceCallback implementation. |
156 int OnMoreData(AudioBus* dest, uint32 total_bytes_delay) override; | 161 int OnMoreData(AudioBus* dest, |
| 162 uint32_t total_bytes_delay, |
| 163 uint32_t frames_skipped) override; |
157 void OnError(AudioOutputStream* stream) override; | 164 void OnError(AudioOutputStream* stream) override; |
158 | 165 |
159 // AudioDeviceListener implementation. When called AudioOutputController will | 166 // AudioDeviceListener implementation. When called AudioOutputController will |
160 // shutdown the existing |stream_|, transition to the kRecreating state, | 167 // shutdown the existing |stream_|, transition to the kRecreating state, |
161 // create a new stream, and then transition back to an equivalent state prior | 168 // create a new stream, and then transition back to an equivalent state prior |
162 // to being called. | 169 // to being called. |
163 void OnDeviceChange() override; | 170 void OnDeviceChange() override; |
164 | 171 |
165 // AudioSourceDiverter implementation. | 172 // AudioSourceDiverter implementation. |
166 const AudioParameters& GetAudioParameters() override; | 173 const AudioParameters& GetAudioParameters() override; |
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
257 // be accessed while |error_lock_| is held. | 264 // be accessed while |error_lock_| is held. |
258 bool ignore_errors_during_stop_close_; | 265 bool ignore_errors_during_stop_close_; |
259 base::Lock error_lock_; | 266 base::Lock error_lock_; |
260 | 267 |
261 DISALLOW_COPY_AND_ASSIGN(AudioOutputController); | 268 DISALLOW_COPY_AND_ASSIGN(AudioOutputController); |
262 }; | 269 }; |
263 | 270 |
264 } // namespace media | 271 } // namespace media |
265 | 272 |
266 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ | 273 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ |
OLD | NEW |