| Index: media/audio/mac/audio_auhal_mac.cc
|
| diff --git a/media/audio/mac/audio_auhal_mac.cc b/media/audio/mac/audio_auhal_mac.cc
|
| index 4092a44522c20d664c7c68feac57930a71593a0b..39c4610495392cac6faa92da8ffb1e55c6b05656 100644
|
| --- a/media/audio/mac/audio_auhal_mac.cc
|
| +++ b/media/audio/mac/audio_auhal_mac.cc
|
| @@ -53,7 +53,6 @@
|
| hardware_latency_frames_(0),
|
| stopped_(true),
|
| current_hardware_pending_bytes_(0),
|
| - current_lost_frames_(0),
|
| last_sample_time_(0.0),
|
| last_number_of_frames_(0),
|
| total_lost_frames_(0),
|
| @@ -249,11 +248,11 @@
|
| }
|
|
|
| // Supply the input data and render the output data.
|
| - source_->OnMoreData(dest, current_hardware_pending_bytes_ +
|
| - frame_delay * params_.GetBytesPerFrame(),
|
| - current_lost_frames_);
|
| + source_->OnMoreData(
|
| + dest,
|
| + current_hardware_pending_bytes_ +
|
| + frame_delay * params_.GetBytesPerFrame());
|
| dest->Scale(volume_);
|
| - current_lost_frames_ = 0;
|
| }
|
|
|
| // AUHAL callback.
|
| @@ -361,7 +360,6 @@
|
| // glitch count etc and keep a record of the largest glitch.
|
| auto lost_frames = diff - last_number_of_frames_;
|
| total_lost_frames_ += lost_frames;
|
| - current_lost_frames_ += lost_frames;
|
| if (lost_frames > largest_glitch_frames_)
|
| largest_glitch_frames_ = lost_frames;
|
| ++glitches_detected_;
|
|
|