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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | |
| 6 #include "core/events/DragEvent.h" | 5 #include "core/events/DragEvent.h" |
| 7 | 6 |
| 8 #include "core/clipboard/DataTransfer.h" | 7 #include "core/clipboard/DataTransfer.h" |
| 9 #include "core/dom/Element.h" | 8 #include "core/dom/Element.h" |
| 10 #include "core/events/EventDispatcher.h" | 9 #include "core/events/EventDispatcher.h" |
| 11 | 10 |
| 12 namespace blink { | 11 namespace blink { |
| 13 | 12 |
| 14 PassRefPtrWillBeRawPtr<DragEvent> DragEvent::create(const AtomicString& type, bo
ol canBubble, bool cancelable, PassRefPtrWillBeRawPtr<AbstractView> view, | 13 PassRefPtrWillBeRawPtr<DragEvent> DragEvent::create(const AtomicString& type, bo
ol canBubble, bool cancelable, PassRefPtrWillBeRawPtr<AbstractView> view, |
| 15 int detail, int screenX, int screenY, int windowX, int windowY, | 14 int detail, int screenX, int screenY, int windowX, int windowY, |
| (...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 95 return toDragEvent(EventDispatchMediator::event()); | 94 return toDragEvent(EventDispatchMediator::event()); |
| 96 } | 95 } |
| 97 | 96 |
| 98 bool DragEventDispatchMediator::dispatchEvent(EventDispatcher& dispatcher) const | 97 bool DragEventDispatchMediator::dispatchEvent(EventDispatcher& dispatcher) const |
| 99 { | 98 { |
| 100 event().eventPath().adjustForRelatedTarget(dispatcher.node(), event().relate
dTarget()); | 99 event().eventPath().adjustForRelatedTarget(dispatcher.node(), event().relate
dTarget()); |
| 101 return EventDispatchMediator::dispatchEvent(dispatcher); | 100 return EventDispatchMediator::dispatchEvent(dispatcher); |
| 102 } | 101 } |
| 103 | 102 |
| 104 } // namespace blink | 103 } // namespace blink |
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