| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/gpu/gl_context.h" | 5 #include "mojo/gpu/gl_context.h" |
| 6 #include "mojo/public/cpp/application/connect.h" | 6 #include "mojo/public/cpp/application/connect.h" |
| 7 #include "mojo/public/interfaces/application/shell.mojom.h" | 7 #include "mojo/public/interfaces/application/application_connector.mojom.h" |
| 8 #include "mojo/services/gpu/interfaces/gpu.mojom.h" | 8 #include "mojo/services/gpu/interfaces/gpu.mojom.h" |
| 9 | 9 |
| 10 namespace mojo { | 10 namespace mojo { |
| 11 | 11 |
| 12 GLContext::Observer::~Observer() {} | 12 GLContext::Observer::~Observer() {} |
| 13 | 13 |
| 14 GLContext::GLContext(CommandBufferPtr command_buffer) : weak_factory_(this) { | 14 GLContext::GLContext(CommandBufferPtr command_buffer) : weak_factory_(this) { |
| 15 context_ = MGLCreateContext( | 15 context_ = MGLCreateContext( |
| 16 MGL_API_VERSION_GLES2, | 16 MGL_API_VERSION_GLES2, |
| 17 command_buffer.PassInterface().PassHandle().release().value(), | 17 command_buffer.PassInterface().PassHandle().release().value(), |
| 18 MGL_NO_CONTEXT, &ContextLostThunk, this, | 18 MGL_NO_CONTEXT, &ContextLostThunk, this, |
| 19 Environment::GetDefaultAsyncWaiter()); | 19 Environment::GetDefaultAsyncWaiter()); |
| 20 DCHECK(context_ != MGL_NO_CONTEXT); | 20 DCHECK(context_ != MGL_NO_CONTEXT); |
| 21 } | 21 } |
| 22 | 22 |
| 23 GLContext::~GLContext() { | 23 GLContext::~GLContext() { |
| 24 MGLDestroyContext(context_); | 24 MGLDestroyContext(context_); |
| 25 } | 25 } |
| 26 | 26 |
| 27 base::WeakPtr<GLContext> GLContext::Create(Shell* shell) { | 27 base::WeakPtr<GLContext> GLContext::CreateOffscreen( |
| 28 ApplicationConnector* connector) { |
| 28 ServiceProviderPtr native_viewport; | 29 ServiceProviderPtr native_viewport; |
| 29 shell->ConnectToApplication("mojo:native_viewport_service", | 30 connector->ConnectToApplication("mojo:native_viewport_service", |
| 30 GetProxy(&native_viewport), nullptr); | 31 GetProxy(&native_viewport), nullptr); |
| 31 GpuPtr gpu_service; | 32 GpuPtr gpu_service; |
| 32 ConnectToService(native_viewport.get(), &gpu_service); | 33 ConnectToService(native_viewport.get(), &gpu_service); |
| 33 CommandBufferPtr command_buffer; | 34 CommandBufferPtr command_buffer; |
| 34 gpu_service->CreateOffscreenGLES2Context(GetProxy(&command_buffer)); | 35 gpu_service->CreateOffscreenGLES2Context(GetProxy(&command_buffer)); |
| 35 return CreateFromCommandBuffer(command_buffer.Pass()); | 36 return CreateFromCommandBuffer(command_buffer.Pass()); |
| 36 } | 37 } |
| 37 | 38 |
| 38 base::WeakPtr<GLContext> GLContext::CreateFromCommandBuffer( | 39 base::WeakPtr<GLContext> GLContext::CreateFromCommandBuffer( |
| 39 CommandBufferPtr command_buffer) { | 40 CommandBufferPtr command_buffer) { |
| 40 return (new GLContext(command_buffer.Pass()))->weak_factory_.GetWeakPtr(); | 41 return (new GLContext(command_buffer.Pass()))->weak_factory_.GetWeakPtr(); |
| (...skipping 21 matching lines...) Expand all Loading... |
| 62 | 63 |
| 63 void GLContext::ContextLostThunk(void* self) { | 64 void GLContext::ContextLostThunk(void* self) { |
| 64 static_cast<GLContext*>(self)->OnContextLost(); | 65 static_cast<GLContext*>(self)->OnContextLost(); |
| 65 } | 66 } |
| 66 | 67 |
| 67 void GLContext::OnContextLost() { | 68 void GLContext::OnContextLost() { |
| 68 FOR_EACH_OBSERVER(Observer, observers_, OnContextLost()); | 69 FOR_EACH_OBSERVER(Observer, observers_, OnContextLost()); |
| 69 } | 70 } |
| 70 | 71 |
| 71 } // namespace mojo | 72 } // namespace mojo |
| OLD | NEW |