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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <ostream> | |
6 | |
7 #include "mojo/services/geometry/cpp/logging.h" | |
viettrungluu
2015/12/17 23:05:29
nit: The implementation file should include its he
jeffbrown
2015/12/18 01:41:22
Done.
| |
8 | |
9 namespace mojo { | |
10 | |
11 std::ostream& operator<<(std::ostream& os, const mojo::Point& value) { | |
12 return os << "{x=" << value.x << ", y=" << value.y << "}"; | |
13 } | |
14 | |
15 std::ostream& operator<<(std::ostream& os, const mojo::Size& value) { | |
16 return os << "{width=" << value.width << ", height=" << value.height << "}"; | |
17 } | |
18 | |
19 std::ostream& operator<<(std::ostream& os, const mojo::Rect& value) { | |
20 return os << "{x=" << value.x << ", y=" << value.y | |
21 << ", width=" << value.width << ", height=" << value.height << "}"; | |
22 } | |
23 | |
24 std::ostream& operator<<(std::ostream& os, const mojo::RRect& value) { | |
25 return os << "{x=" << value.x << ", y=" << value.y | |
26 << ", width=" << value.width << ", height=" << value.height | |
27 << ", top_left_radius_x=" << value.top_left_radius_x | |
28 << ", top_left_radius_y=" << value.top_left_radius_y | |
29 << ", top_right_radius_x=" << value.top_right_radius_x | |
30 << ", top_right_radius_y=" << value.top_right_radius_y | |
31 << ", bottom_left_radius_x=" << value.bottom_left_radius_x | |
32 << ", bottom_left_radius_y=" << value.bottom_left_radius_y | |
33 << ", bottom_right_radius_x=" << value.bottom_right_radius_x | |
34 << ", bottom_right_radius_y=" << value.bottom_right_radius_y << "}"; | |
35 } | |
36 | |
37 std::ostream& operator<<(std::ostream& os, const mojo::Transform& value) { | |
38 if (value.matrix) { | |
39 os << "["; | |
40 for (size_t i = 0; i < 4; i++) { | |
41 if (i != 0) | |
42 os << ", "; | |
43 os << "["; | |
44 for (size_t j = 0; j < 4; j++) { | |
45 if (j != 0) | |
46 os << ", "; | |
47 os << value.matrix[i * 4 + j]; | |
48 } | |
49 os << "]"; | |
50 } | |
51 os << "]"; | |
52 } else { | |
53 os << "null"; | |
54 } | |
55 return os; | |
56 } | |
57 | |
58 } // namespace mojo | |
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