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Issue 1537553002: Replace typedef with using for Callback/Bind related files (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/bind.h" 5 #include "base/bind.h"
6 #include "base/callback.h" 6 #include "base/callback.h"
7 #include "base/callback_helpers.h" 7 #include "base/callback_helpers.h"
8 #include "base/callback_internal.h" 8 #include "base/callback_internal.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "testing/gtest/include/gtest/gtest.h" 11 #include "testing/gtest/include/gtest/gtest.h"
12 12
13 namespace base { 13 namespace base {
14 14
15 namespace { 15 namespace {
16 16
17 struct FakeInvoker { 17 struct FakeInvoker {
18 typedef void(RunType)(internal::BindStateBase*); 18 // MSVC 2013 doesn't support Type Alias of function types.
19 // Revisit this after we update it to newer version.
20 typedef void RunType(internal::BindStateBase*);
19 static void Run(internal::BindStateBase*) { 21 static void Run(internal::BindStateBase*) {
20 } 22 }
21 }; 23 };
22 24
23 } // namespace 25 } // namespace
24 26
25 namespace internal { 27 namespace internal {
26 28
27 // White-box testpoints to inject into a Callback<> object for checking 29 // White-box testpoints to inject into a Callback<> object for checking
28 // comparators and emptiness APIs. Use a BindState that is specialized 30 // comparators and emptiness APIs. Use a BindState that is specialized
29 // based on a type we declared in the anonymous namespace above to remove any 31 // based on a type we declared in the anonymous namespace above to remove any
30 // chance of colliding with another instantiation and breaking the 32 // chance of colliding with another instantiation and breaking the
31 // one-definition-rule. 33 // one-definition-rule.
32 template <> 34 template <>
33 struct BindState<void(void), void(void), FakeInvoker> 35 struct BindState<void(), void(), FakeInvoker>
34 : public BindStateBase { 36 : public BindStateBase {
35 public: 37 public:
36 BindState() : BindStateBase(&Destroy) {} 38 BindState() : BindStateBase(&Destroy) {}
37 typedef FakeInvoker InvokerType; 39 using InvokerType = FakeInvoker;
38 private: 40 private:
39 ~BindState() {} 41 ~BindState() {}
40 static void Destroy(BindStateBase* self) { 42 static void Destroy(BindStateBase* self) {
41 delete static_cast<BindState*>(self); 43 delete static_cast<BindState*>(self);
42 } 44 }
43 }; 45 };
44 46
45 template <> 47 template <>
46 struct BindState<void(void), void(void), FakeInvoker, FakeInvoker> 48 struct BindState<void(), void(), FakeInvoker, FakeInvoker>
47 : public BindStateBase { 49 : public BindStateBase {
48 public: 50 public:
49 BindState() : BindStateBase(&Destroy) {} 51 BindState() : BindStateBase(&Destroy) {}
50 typedef FakeInvoker InvokerType; 52 using InvokerType = FakeInvoker;
51 private: 53 private:
52 ~BindState() {} 54 ~BindState() {}
53 static void Destroy(BindStateBase* self) { 55 static void Destroy(BindStateBase* self) {
54 delete static_cast<BindState*>(self); 56 delete static_cast<BindState*>(self);
55 } 57 }
56 }; 58 };
57 } // namespace internal 59 } // namespace internal
58 60
59 namespace { 61 namespace {
60 62
61 typedef internal::BindState<void(void), void(void), FakeInvoker> 63 using FakeBindState1 = internal::BindState<void(), void(), FakeInvoker>;
62 FakeBindState1; 64 using FakeBindState2 =
63 typedef internal::BindState<void(void), void(void), FakeInvoker, FakeInvoker> 65 internal::BindState<void(), void(), FakeInvoker, FakeInvoker>;
64 FakeBindState2;
65 66
66 class CallbackTest : public ::testing::Test { 67 class CallbackTest : public ::testing::Test {
67 public: 68 public:
68 CallbackTest() 69 CallbackTest()
69 : callback_a_(new FakeBindState1()), 70 : callback_a_(new FakeBindState1()),
70 callback_b_(new FakeBindState2()) { 71 callback_b_(new FakeBindState2()) {
71 } 72 }
72 73
73 ~CallbackTest() override {} 74 ~CallbackTest() override {}
74 75
75 protected: 76 protected:
76 Callback<void(void)> callback_a_; 77 Callback<void()> callback_a_;
77 const Callback<void(void)> callback_b_; // Ensure APIs work with const. 78 const Callback<void()> callback_b_; // Ensure APIs work with const.
78 Callback<void(void)> null_callback_; 79 Callback<void()> null_callback_;
79 }; 80 };
80 81
81 // Ensure we can create unbound callbacks. We need this to be able to store 82 // Ensure we can create unbound callbacks. We need this to be able to store
82 // them in class members that can be initialized later. 83 // them in class members that can be initialized later.
83 TEST_F(CallbackTest, DefaultConstruction) { 84 TEST_F(CallbackTest, DefaultConstruction) {
84 Callback<void(void)> c0; 85 Callback<void()> c0;
85 Callback<void(int)> c1; 86 Callback<void(int)> c1;
86 Callback<void(int,int)> c2; 87 Callback<void(int,int)> c2;
87 Callback<void(int,int,int)> c3; 88 Callback<void(int,int,int)> c3;
88 Callback<void(int,int,int,int)> c4; 89 Callback<void(int,int,int,int)> c4;
89 Callback<void(int,int,int,int,int)> c5; 90 Callback<void(int,int,int,int,int)> c5;
90 Callback<void(int,int,int,int,int,int)> c6; 91 Callback<void(int,int,int,int,int,int)> c6;
91 92
92 EXPECT_TRUE(c0.is_null()); 93 EXPECT_TRUE(c0.is_null());
93 EXPECT_TRUE(c1.is_null()); 94 EXPECT_TRUE(c1.is_null());
94 EXPECT_TRUE(c2.is_null()); 95 EXPECT_TRUE(c2.is_null());
95 EXPECT_TRUE(c3.is_null()); 96 EXPECT_TRUE(c3.is_null());
96 EXPECT_TRUE(c4.is_null()); 97 EXPECT_TRUE(c4.is_null());
97 EXPECT_TRUE(c5.is_null()); 98 EXPECT_TRUE(c5.is_null());
98 EXPECT_TRUE(c6.is_null()); 99 EXPECT_TRUE(c6.is_null());
99 } 100 }
100 101
101 TEST_F(CallbackTest, IsNull) { 102 TEST_F(CallbackTest, IsNull) {
102 EXPECT_TRUE(null_callback_.is_null()); 103 EXPECT_TRUE(null_callback_.is_null());
103 EXPECT_FALSE(callback_a_.is_null()); 104 EXPECT_FALSE(callback_a_.is_null());
104 EXPECT_FALSE(callback_b_.is_null()); 105 EXPECT_FALSE(callback_b_.is_null());
105 } 106 }
106 107
107 TEST_F(CallbackTest, Equals) { 108 TEST_F(CallbackTest, Equals) {
108 EXPECT_TRUE(callback_a_.Equals(callback_a_)); 109 EXPECT_TRUE(callback_a_.Equals(callback_a_));
109 EXPECT_FALSE(callback_a_.Equals(callback_b_)); 110 EXPECT_FALSE(callback_a_.Equals(callback_b_));
110 EXPECT_FALSE(callback_b_.Equals(callback_a_)); 111 EXPECT_FALSE(callback_b_.Equals(callback_a_));
111 112
112 // We should compare based on instance, not type. 113 // We should compare based on instance, not type.
113 Callback<void(void)> callback_c(new FakeBindState1()); 114 Callback<void()> callback_c(new FakeBindState1());
114 Callback<void(void)> callback_a2 = callback_a_; 115 Callback<void()> callback_a2 = callback_a_;
115 EXPECT_TRUE(callback_a_.Equals(callback_a2)); 116 EXPECT_TRUE(callback_a_.Equals(callback_a2));
116 EXPECT_FALSE(callback_a_.Equals(callback_c)); 117 EXPECT_FALSE(callback_a_.Equals(callback_c));
117 118
118 // Empty, however, is always equal to empty. 119 // Empty, however, is always equal to empty.
119 Callback<void(void)> empty2; 120 Callback<void()> empty2;
120 EXPECT_TRUE(null_callback_.Equals(empty2)); 121 EXPECT_TRUE(null_callback_.Equals(empty2));
121 } 122 }
122 123
123 TEST_F(CallbackTest, Reset) { 124 TEST_F(CallbackTest, Reset) {
124 // Resetting should bring us back to empty. 125 // Resetting should bring us back to empty.
125 ASSERT_FALSE(callback_a_.is_null()); 126 ASSERT_FALSE(callback_a_.is_null());
126 ASSERT_FALSE(callback_a_.Equals(null_callback_)); 127 ASSERT_FALSE(callback_a_.Equals(null_callback_));
127 128
128 callback_a_.Reset(); 129 callback_a_.Reset();
129 130
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179 180
180 TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) { 181 TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) {
181 bool deleted = false; 182 bool deleted = false;
182 CallbackOwner* owner = new CallbackOwner(&deleted); 183 CallbackOwner* owner = new CallbackOwner(&deleted);
183 owner->Reset(); 184 owner->Reset();
184 ASSERT_TRUE(deleted); 185 ASSERT_TRUE(deleted);
185 } 186 }
186 187
187 } // namespace 188 } // namespace
188 } // namespace base 189 } // namespace base
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