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Side by Side Diff: ui/touch_selection/longpress_drag_selector.h

Issue 1537493006: Allow scrolling a page with selection after long-press on whitespace (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added a comment Created 4 years, 12 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ 5 #ifndef UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
6 #define UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ 6 #define UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
7 7
8 #include "base/time/time.h" 8 #include "base/time/time.h"
9 #include "ui/gfx/geometry/point_f.h" 9 #include "ui/gfx/geometry/point_f.h"
10 #include "ui/gfx/geometry/vector2d_f.h" 10 #include "ui/gfx/geometry/vector2d_f.h"
(...skipping 22 matching lines...) Expand all
33 ~LongPressDragSelector() override; 33 ~LongPressDragSelector() override;
34 34
35 // TouchSelectionDraggable implementation. 35 // TouchSelectionDraggable implementation.
36 bool WillHandleTouchEvent(const MotionEvent& event) override; 36 bool WillHandleTouchEvent(const MotionEvent& event) override;
37 bool IsActive() const override; 37 bool IsActive() const override;
38 38
39 // Called just prior to a longpress event being handled. 39 // Called just prior to a longpress event being handled.
40 void OnLongPressEvent(base::TimeTicks event_time, 40 void OnLongPressEvent(base::TimeTicks event_time,
41 const gfx::PointF& position); 41 const gfx::PointF& position);
42 42
43 // Called when a scroll is going to happen to cancel longpress-drag gesture.
44 // TODO(mohsen): This is a workaround to avoid starting longpress-drag gesture
mfomitchev 2016/01/04 17:07:55 It seems like the root of the issue is that (witho
mohsen 2016/01/04 18:45:59 Done.
45 // if the longpress is happening on an empty area far from an existing
46 // selection. Get rid of this workaround when we have enough information about
47 // the cause of the selection (see https://crbug.com/571897).
48 void OnScrollBeginEvent();
49
43 // Called when the active selection changes. 50 // Called when the active selection changes.
44 void OnSelectionActivated(); 51 void OnSelectionActivated();
45 void OnSelectionDeactivated(); 52 void OnSelectionDeactivated();
46 53
47 private: 54 private:
48 enum SelectionState { 55 enum SelectionState {
49 INACTIVE, 56 INACTIVE,
50 LONGPRESS_PENDING, 57 LONGPRESS_PENDING,
51 SELECTION_PENDING, 58 SELECTION_PENDING,
52 DRAG_PENDING, 59 DRAG_PENDING,
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63 gfx::PointF touch_down_position_; 70 gfx::PointF touch_down_position_;
64 71
65 gfx::Vector2dF longpress_drag_selection_offset_; 72 gfx::Vector2dF longpress_drag_selection_offset_;
66 gfx::PointF longpress_drag_start_anchor_; 73 gfx::PointF longpress_drag_start_anchor_;
67 bool has_longpress_drag_start_anchor_; 74 bool has_longpress_drag_start_anchor_;
68 }; 75 };
69 76
70 } // namespace ui 77 } // namespace ui
71 78
72 #endif // UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_ 79 #endif // UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
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