| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 package org.chromium.chromoting; | 5 package org.chromium.chromoting; |
| 6 | 6 |
| 7 import android.graphics.Matrix; | 7 import android.graphics.Matrix; |
| 8 import android.view.MotionEvent; | 8 import android.view.MotionEvent; |
| 9 | 9 |
| 10 import org.chromium.base.VisibleForTesting; | 10 import org.chromium.base.VisibleForTesting; |
| 11 import org.chromium.chromoting.jni.JniInterface; | 11 import org.chromium.chromoting.jni.Client; |
| 12 import org.chromium.chromoting.jni.TouchEventData; | 12 import org.chromium.chromoting.jni.TouchEventData; |
| 13 | 13 |
| 14 import java.util.ArrayList; | 14 import java.util.ArrayList; |
| 15 import java.util.LinkedList; | 15 import java.util.LinkedList; |
| 16 import java.util.List; | 16 import java.util.List; |
| 17 import java.util.Queue; | 17 import java.util.Queue; |
| 18 | 18 |
| 19 /** | 19 /** |
| 20 * This class receives local touch input events and forwards them to the remote
host. | 20 * This class receives local touch input events and forwards them to the remote
host. |
| 21 * A queue of MotionEvents is built up and then either transmitted to the remote
host if one of its | 21 * A queue of MotionEvents is built up and then either transmitted to the remote
host if one of its |
| 22 * remote gesture handler methods is called (such as onScroll) or it is cleared
if the current | 22 * remote gesture handler methods is called (such as onScroll) or it is cleared
if the current |
| 23 * stream of events does not represent a remote gesture. | 23 * stream of events does not represent a remote gesture. |
| 24 * NOTE: Not all touch gestures are remoted. Touch input and gestures outside t
he supported ones | 24 * NOTE: Not all touch gestures are remoted. Touch input and gestures outside t
he supported ones |
| 25 * (which includes tapping and 2 finger panning) will either affect the lo
cal canvas or | 25 * (which includes tapping and 2 finger panning) will either affect the lo
cal canvas or |
| 26 * will be dropped/ignored. | 26 * will be dropped/ignored. |
| 27 */ | 27 */ |
| 28 public class TouchInputStrategy implements InputStrategyInterface { | 28 public class TouchInputStrategy implements InputStrategyInterface { |
| 29 /** | 29 /** |
| 30 * This interface abstracts the injection mechanism to allow for unit testin
g. | 30 * This interface abstracts the injection mechanism to allow for unit testin
g. |
| 31 */ | 31 */ |
| 32 public interface RemoteInputInjector { | 32 public interface RemoteInputInjector { |
| 33 public void injectMouseEvent(int x, int y, int button, boolean buttonDow
n); | 33 public void injectMouseEvent(int x, int y, int button, boolean buttonDow
n); |
| 34 public void injectTouchEvent(TouchEventData.EventType eventType, TouchEv
entData[] data); | 34 public void injectTouchEvent(TouchEventData.EventType eventType, TouchEv
entData[] data); |
| 35 } | 35 } |
| 36 | 36 |
| 37 /** | 37 /** |
| 38 * This class provides the default implementation for injecting remote event
s. | 38 * This class provides the default implementation for injecting remote event
s. |
| 39 */ | 39 */ |
| 40 private static class DefaultInputInjector implements RemoteInputInjector { | 40 private class DefaultInputInjector implements RemoteInputInjector { |
| 41 @Override | 41 @Override |
| 42 public void injectMouseEvent(int x, int y, int button, boolean buttonDow
n) { | 42 public void injectMouseEvent(int x, int y, int button, boolean buttonDow
n) { |
| 43 JniInterface.sendMouseEvent(x, y, button, buttonDown); | 43 mClient.sendMouseEvent(x, y, button, buttonDown); |
| 44 } | 44 } |
| 45 | 45 |
| 46 @Override | 46 @Override |
| 47 public void injectTouchEvent(TouchEventData.EventType eventType, TouchEv
entData[] data) { | 47 public void injectTouchEvent(TouchEventData.EventType eventType, TouchEv
entData[] data) { |
| 48 JniInterface.sendTouchEvent(eventType, data); | 48 mClient.sendTouchEvent(eventType, data); |
| 49 } | 49 } |
| 50 } | 50 } |
| 51 | 51 |
| 52 /** | 52 /** |
| 53 * Contains the maximum number of MotionEvents to store before cancelling th
e current gesture. | 53 * Contains the maximum number of MotionEvents to store before cancelling th
e current gesture. |
| 54 * The size is ~3x the largest number of events seen during any remotable ge
sture sequence. | 54 * The size is ~3x the largest number of events seen during any remotable ge
sture sequence. |
| 55 */ | 55 */ |
| 56 private static final int QUEUED_EVENT_THRESHOLD = 50; | 56 private static final int QUEUED_EVENT_THRESHOLD = 50; |
| 57 | 57 |
| 58 /** | 58 /** |
| (...skipping 11 matching lines...) Expand all Loading... |
| 70 private boolean mInRemoteGesture = false; | 70 private boolean mInRemoteGesture = false; |
| 71 | 71 |
| 72 /** | 72 /** |
| 73 * Indicates whether MotionEvents and gestures should be acted upon or ignor
ed. This flag is | 73 * Indicates whether MotionEvents and gestures should be acted upon or ignor
ed. This flag is |
| 74 * set when we believe that the current sequence of events is not something
we should remote. | 74 * set when we believe that the current sequence of events is not something
we should remote. |
| 75 */ | 75 */ |
| 76 private boolean mIgnoreTouchEvents = false; | 76 private boolean mIgnoreTouchEvents = false; |
| 77 | 77 |
| 78 private final RenderData mRenderData; | 78 private final RenderData mRenderData; |
| 79 | 79 |
| 80 private final Client mClient; |
| 81 |
| 80 private RemoteInputInjector mRemoteInputInjector; | 82 private RemoteInputInjector mRemoteInputInjector; |
| 81 | 83 |
| 82 public TouchInputStrategy(RenderData renderData) { | 84 public TouchInputStrategy(RenderData renderData, Client client) { |
| 83 mRenderData = renderData; | 85 mRenderData = renderData; |
| 86 mClient = client; |
| 84 mRemoteInputInjector = new DefaultInputInjector(); | 87 mRemoteInputInjector = new DefaultInputInjector(); |
| 85 mQueuedEvents = new LinkedList<MotionEvent>(); | 88 mQueuedEvents = new LinkedList<MotionEvent>(); |
| 86 | 89 |
| 87 synchronized (mRenderData) { | 90 synchronized (mRenderData) { |
| 88 mRenderData.drawCursor = false; | 91 mRenderData.drawCursor = false; |
| 89 } | 92 } |
| 90 } | 93 } |
| 91 | 94 |
| 92 @Override | 95 @Override |
| 93 public boolean onTap(int button) { | 96 public boolean onTap(int button) { |
| (...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 307 | 310 |
| 308 return event; | 311 return event; |
| 309 } | 312 } |
| 310 | 313 |
| 311 private void resetStateData() { | 314 private void resetStateData() { |
| 312 clearQueuedEvents(); | 315 clearQueuedEvents(); |
| 313 mInRemoteGesture = false; | 316 mInRemoteGesture = false; |
| 314 mIgnoreTouchEvents = false; | 317 mIgnoreTouchEvents = false; |
| 315 } | 318 } |
| 316 } | 319 } |
| OLD | NEW |