Index: third_party/WebKit/Source/core/layout/LayoutFlowThread.cpp |
diff --git a/third_party/WebKit/Source/core/layout/LayoutFlowThread.cpp b/third_party/WebKit/Source/core/layout/LayoutFlowThread.cpp |
index b617d1ef83234c42056e139d2932d4bb759a5051..4f174e38a322781ca4fa0aa6aebd5bee2a8465f5 100644 |
--- a/third_party/WebKit/Source/core/layout/LayoutFlowThread.cpp |
+++ b/third_party/WebKit/Source/core/layout/LayoutFlowThread.cpp |
@@ -97,16 +97,16 @@ void LayoutFlowThread::validateColumnSets() |
generateColumnSetIntervalTree(); |
} |
-void LayoutFlowThread::mapToVisibleRectInContainerSpace(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const |
+void LayoutFlowThread::mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const |
{ |
- ASSERT(paintInvalidationContainer != this); // A flow thread should never be an invalidation container. |
+ ASSERT(ancestor != this); // A flow thread should never be an invalidation container. |
// |rect| is a layout rectangle, where the block direction coordinate is flipped for writing |
// mode. fragmentsBoundingBox(), on the other hand, works on physical rectangles, so we need to |
// flip the rectangle before and after calling it. |
flipForWritingMode(rect); |
rect = fragmentsBoundingBox(rect); |
flipForWritingMode(rect); |
- LayoutBlockFlow::mapToVisibleRectInContainerSpace(paintInvalidationContainer, rect, paintInvalidationState); |
+ LayoutBlockFlow::mapToVisibleRectInAncestorSpace(ancestor, rect, paintInvalidationState); |
} |
void LayoutFlowThread::layout() |