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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "examples/bitmap_uploader/bitmap_uploader.h" | |
6 | |
7 #ifndef GL_GLEXT_PROTOTYPES | |
8 #define GL_GLEXT_PROTOTYPES | |
9 #endif // GL_GLEXT_PROTOTYPES | |
10 | |
11 #include <GLES2/gl2.h> | |
12 #include <GLES2/gl2extmojo.h> | |
13 #include <MGL/mgl.h> | |
14 | |
15 #include "base/bind.h" | |
16 #include "mojo/public/cpp/application/connect.h" | |
17 #include "mojo/public/interfaces/application/shell.mojom.h" | |
18 #include "mojo/services/geometry/cpp/geometry_util.h" | |
19 #include "mojo/services/surfaces/cpp/surfaces_utils.h" | |
20 #include "mojo/services/view_manager/cpp/lib/view_manager_client_impl.h" | |
21 #include "ui/gfx/geometry/rect.h" | |
22 | |
23 #define TRANSPARENT_COLOR 0x00000000 | |
24 | |
25 namespace mojo { | |
26 | |
27 namespace { | |
28 void LostContext(void*) { | |
29 DCHECK(false); | |
30 } | |
31 | |
32 } | |
33 | |
34 BitmapUploader::BitmapUploader(View* view) | |
35 : view_(view), | |
36 color_(TRANSPARENT_COLOR), | |
37 width_(0), | |
38 height_(0), | |
39 format_(BGRA), | |
40 next_resource_id_(1u), | |
41 id_namespace_(0u), | |
42 local_id_(0u), | |
43 returner_binding_(this) { | |
44 } | |
45 | |
46 void BitmapUploader::Init(Shell* shell) { | |
47 ServiceProviderPtr surfaces_service_provider; | |
48 shell->ConnectToApplication("mojo:surfaces_service", | |
49 GetProxy(&surfaces_service_provider), nullptr); | |
50 ConnectToService(surfaces_service_provider.get(), &surface_); | |
51 surface_->GetIdNamespace( | |
52 base::Bind(&BitmapUploader::SetIdNamespace, base::Unretained(this))); | |
53 mojo::ResourceReturnerPtr returner_ptr; | |
54 returner_binding_.Bind(GetProxy(&returner_ptr)); | |
55 surface_->SetResourceReturner(returner_ptr.Pass()); | |
56 | |
57 ServiceProviderPtr gpu_service_provider; | |
58 shell->ConnectToApplication("mojo:native_viewport_service", | |
59 GetProxy(&gpu_service_provider), nullptr); | |
60 ConnectToService(gpu_service_provider.get(), &gpu_service_); | |
61 | |
62 CommandBufferPtr gles2_client; | |
63 gpu_service_->CreateOffscreenGLES2Context(GetProxy(&gles2_client)); | |
64 mgl_context_ = MGLCreateContext( | |
65 MGL_API_VERSION_GLES2, | |
66 gles2_client.PassInterface().PassHandle().release().value(), | |
67 MGL_NO_CONTEXT, &LostContext, nullptr, | |
68 Environment::GetDefaultAsyncWaiter()); | |
69 MGLMakeCurrent(mgl_context_); | |
70 } | |
71 | |
72 BitmapUploader::~BitmapUploader() { | |
73 MGLDestroyContext(mgl_context_); | |
74 } | |
75 | |
76 void BitmapUploader::SetColor(uint32_t color) { | |
77 if (color_ == color) | |
78 return; | |
79 color_ = color; | |
80 if (surface_) | |
81 Upload(); | |
82 } | |
83 | |
84 void BitmapUploader::SetBitmap(int width, | |
85 int height, | |
86 scoped_ptr<std::vector<unsigned char>> data, | |
87 Format format) { | |
88 width_ = width; | |
89 height_ = height; | |
90 bitmap_ = data.Pass(); | |
91 format_ = format; | |
92 if (surface_) | |
93 Upload(); | |
94 } | |
95 | |
96 void BitmapUploader::Upload() { | |
97 Size size; | |
98 size.width = view_->bounds().width; | |
99 size.height = view_->bounds().height; | |
100 if (!size.width || !size.height) { | |
101 view_->SetSurfaceId(SurfaceId::New()); | |
102 return; | |
103 } | |
104 if (id_namespace_ == 0u) // Can't generate a qualified ID yet. | |
105 return; | |
106 | |
107 if (size != surface_size_) { | |
108 if (local_id_ != 0u) { | |
109 surface_->DestroySurface(local_id_); | |
110 } | |
111 local_id_++; | |
112 surface_->CreateSurface(local_id_); | |
113 surface_size_ = size; | |
114 auto qualified_id = SurfaceId::New(); | |
115 qualified_id->id_namespace = id_namespace_; | |
116 qualified_id->local = local_id_; | |
117 view_->SetSurfaceId(qualified_id.Pass()); | |
118 } | |
119 | |
120 Rect bounds; | |
121 bounds.width = size.width; | |
122 bounds.height = size.height; | |
123 PassPtr pass = CreateDefaultPass(1, bounds); | |
124 FramePtr frame = Frame::New(); | |
125 frame->resources.resize(0u); | |
126 | |
127 pass->quads.resize(0u); | |
128 pass->shared_quad_states.push_back(CreateDefaultSQS(size)); | |
129 | |
130 MGLMakeCurrent(mgl_context_); | |
131 if (bitmap_.get()) { | |
132 Size bitmap_size; | |
133 bitmap_size.width = width_; | |
134 bitmap_size.height = height_; | |
135 GLuint texture_id = BindTextureForSize(bitmap_size); | |
136 glTexSubImage2D(GL_TEXTURE_2D, | |
137 0, | |
138 0, | |
139 0, | |
140 bitmap_size.width, | |
141 bitmap_size.height, | |
142 TextureFormat(), | |
143 GL_UNSIGNED_BYTE, | |
144 &((*bitmap_)[0])); | |
145 | |
146 GLbyte mailbox[GL_MAILBOX_SIZE_CHROMIUM]; | |
147 glGenMailboxCHROMIUM(mailbox); | |
148 glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox); | |
149 GLuint sync_point = glInsertSyncPointCHROMIUM(); | |
150 | |
151 TransferableResourcePtr resource = TransferableResource::New(); | |
152 resource->id = next_resource_id_++; | |
153 resource_to_texture_id_map_[resource->id] = texture_id; | |
154 resource->format = mojo::ResourceFormat::RGBA_8888; | |
155 resource->filter = GL_LINEAR; | |
156 resource->size = bitmap_size.Clone(); | |
157 MailboxHolderPtr mailbox_holder = MailboxHolder::New(); | |
158 mailbox_holder->mailbox = Mailbox::New(); | |
159 for (int i = 0; i < GL_MAILBOX_SIZE_CHROMIUM; ++i) | |
160 mailbox_holder->mailbox->name.push_back(mailbox[i]); | |
161 mailbox_holder->texture_target = GL_TEXTURE_2D; | |
162 mailbox_holder->sync_point = sync_point; | |
163 resource->mailbox_holder = mailbox_holder.Pass(); | |
164 resource->is_repeated = false; | |
165 resource->is_software = false; | |
166 | |
167 QuadPtr quad = Quad::New(); | |
168 quad->material = Material::TEXTURE_CONTENT; | |
169 | |
170 RectPtr rect = Rect::New(); | |
171 if (width_ <= size.width && height_ <= size.height) { | |
172 rect->width = width_; | |
173 rect->height = height_; | |
174 } else { | |
175 // The source bitmap is larger than the viewport. Resize it while | |
176 // maintaining the aspect ratio. | |
177 float width_ratio = static_cast<float>(width_) / size.width; | |
178 float height_ratio = static_cast<float>(height_) / size.height; | |
179 if (width_ratio > height_ratio) { | |
180 rect->width = size.width; | |
181 rect->height = height_ / width_ratio; | |
182 } else { | |
183 rect->height = size.height; | |
184 rect->width = width_ / height_ratio; | |
185 } | |
186 } | |
187 quad->rect = rect.Clone(); | |
188 quad->opaque_rect = rect.Clone(); | |
189 quad->visible_rect = rect.Clone(); | |
190 quad->needs_blending = true; | |
191 quad->shared_quad_state_index = 0u; | |
192 | |
193 TextureQuadStatePtr texture_state = TextureQuadState::New(); | |
194 texture_state->resource_id = resource->id; | |
195 texture_state->premultiplied_alpha = true; | |
196 texture_state->uv_top_left = PointF::New(); | |
197 texture_state->uv_bottom_right = PointF::New(); | |
198 texture_state->uv_bottom_right->x = 1.f; | |
199 texture_state->uv_bottom_right->y = 1.f; | |
200 texture_state->background_color = Color::New(); | |
201 texture_state->background_color->rgba = TRANSPARENT_COLOR; | |
202 for (int i = 0; i < 4; ++i) | |
203 texture_state->vertex_opacity.push_back(1.f); | |
204 texture_state->flipped = false; | |
205 | |
206 frame->resources.push_back(resource.Pass()); | |
207 quad->texture_quad_state = texture_state.Pass(); | |
208 pass->quads.push_back(quad.Pass()); | |
209 } | |
210 | |
211 if (color_ != TRANSPARENT_COLOR) { | |
212 QuadPtr quad = Quad::New(); | |
213 quad->material = Material::SOLID_COLOR; | |
214 quad->rect = bounds.Clone(); | |
215 quad->opaque_rect = Rect::New(); | |
216 quad->visible_rect = bounds.Clone(); | |
217 quad->needs_blending = true; | |
218 quad->shared_quad_state_index = 0u; | |
219 | |
220 SolidColorQuadStatePtr color_state = SolidColorQuadState::New(); | |
221 color_state->color = Color::New(); | |
222 color_state->color->rgba = color_; | |
223 color_state->force_anti_aliasing_off = false; | |
224 | |
225 quad->solid_color_quad_state = color_state.Pass(); | |
226 pass->quads.push_back(quad.Pass()); | |
227 } | |
228 | |
229 frame->passes.push_back(pass.Pass()); | |
230 | |
231 surface_->SubmitFrame(local_id_, frame.Pass(), mojo::Closure()); | |
232 } | |
233 | |
234 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) { | |
235 id_namespace_ = id_namespace; | |
236 if (color_ != TRANSPARENT_COLOR || bitmap_.get()) | |
237 Upload(); | |
238 } | |
239 | |
240 void BitmapUploader::ReturnResources(Array<ReturnedResourcePtr> resources) { | |
241 MGLMakeCurrent(mgl_context_); | |
242 // TODO(jamesr): Recycle. | |
243 for (size_t i = 0; i < resources.size(); ++i) { | |
244 ReturnedResourcePtr resource = resources[i].Pass(); | |
245 DCHECK_EQ(1, resource->count); | |
246 glWaitSyncPointCHROMIUM(resource->sync_point); | |
247 uint32_t texture_id = resource_to_texture_id_map_[resource->id]; | |
248 DCHECK_NE(0u, texture_id); | |
249 resource_to_texture_id_map_.erase(resource->id); | |
250 glDeleteTextures(1, &texture_id); | |
251 } | |
252 } | |
253 | |
254 uint32_t BitmapUploader::BindTextureForSize(const Size size) { | |
255 // TODO(jamesr): Recycle textures. | |
256 GLuint texture = 0u; | |
257 glGenTextures(1, &texture); | |
258 glBindTexture(GL_TEXTURE_2D, texture); | |
259 glTexImage2D(GL_TEXTURE_2D, | |
260 0, | |
261 TextureFormat(), | |
262 size.width, | |
263 size.height, | |
264 0, | |
265 TextureFormat(), | |
266 GL_UNSIGNED_BYTE, | |
267 0); | |
268 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
269 return texture; | |
270 } | |
271 | |
272 uint32_t BitmapUploader::TextureFormat() { | |
273 return format_ == BGRA ? GL_BGRA_EXT : GL_RGBA; | |
274 } | |
275 | |
276 } // namespace mojo | |
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