| Index: services/window_manager/view_targeter.cc
|
| diff --git a/services/window_manager/view_targeter.cc b/services/window_manager/view_targeter.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2b69e6cb1bd19281eb12c4a3a4bb77504f63af06
|
| --- /dev/null
|
| +++ b/services/window_manager/view_targeter.cc
|
| @@ -0,0 +1,148 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "services/window_manager/view_targeter.h"
|
| +
|
| +#include "services/window_manager/capture_controller.h"
|
| +#include "services/window_manager/focus_controller.h"
|
| +#include "services/window_manager/view_target.h"
|
| +#include "ui/events/event_target_iterator.h"
|
| +
|
| +namespace window_manager {
|
| +
|
| +ViewTargeter::ViewTargeter() {}
|
| +
|
| +ViewTargeter::~ViewTargeter() {}
|
| +
|
| +ui::EventTarget* ViewTargeter::FindTargetForEvent(ui::EventTarget* root,
|
| + ui::Event* event) {
|
| + ViewTarget* view = static_cast<ViewTarget*>(root);
|
| + ViewTarget* target;
|
| + if (event->IsKeyEvent()) {
|
| + target = FindTargetForKeyEvent(view, *static_cast<ui::KeyEvent*>(event));
|
| + } else if (event->IsMouseEvent() ||
|
| + event->IsScrollEvent() ||
|
| + event->IsTouchEvent() ||
|
| + event->IsGestureEvent()) {
|
| + target = static_cast<ViewTarget*>(FindTargetForLocatedEvent(
|
| + root, static_cast<ui::LocatedEvent*>(event)));
|
| + } else {
|
| + target = static_cast<ViewTarget*>(root);
|
| + }
|
| +
|
| + // TODO(erg): The aura version of this method does a lot of work to handle
|
| + // dispatching to a target that isn't a child of |view|. For now, punt on
|
| + // this.
|
| + DCHECK_EQ(view->GetRoot(), target->GetRoot());
|
| +
|
| + return target;
|
| +}
|
| +
|
| +ui::EventTarget* ViewTargeter::FindNextBestTarget(
|
| + ui::EventTarget* previous_target, ui::Event* event) {
|
| + return nullptr;
|
| +}
|
| +
|
| +ui::EventTarget* ViewTargeter::FindTargetForLocatedEvent(
|
| + ui::EventTarget* root,
|
| + ui::LocatedEvent* event) {
|
| + ViewTarget* view = static_cast<ViewTarget*>(root);
|
| + if (!view->HasParent()) {
|
| + ViewTarget* target = FindTargetInRootView(view, *event);
|
| + if (target) {
|
| + view->ConvertEventToTarget(target, event);
|
| + return target;
|
| + }
|
| + }
|
| + scoped_ptr<ui::EventTargetIterator> iter = root->GetChildIterator();
|
| + if (iter) {
|
| + ui::EventTarget* target = root;
|
| + for (ui::EventTarget* child = iter->GetNextTarget(); child;
|
| + child = iter->GetNextTarget()) {
|
| + ViewTargeter* targeter = static_cast<ViewTargeter*>(
|
| + child->GetEventTargeter());
|
| + if (!targeter)
|
| + targeter = this;
|
| + if (!targeter->SubtreeShouldBeExploredForEvent(child, *event))
|
| + continue;
|
| + target->ConvertEventToTarget(child, event);
|
| + target = child;
|
| + ui::EventTarget* child_target =
|
| + targeter->FindTargetForLocatedEvent(child, event);
|
| + if (child_target)
|
| + return child_target;
|
| + }
|
| + target->ConvertEventToTarget(root, event);
|
| + }
|
| + return root->CanAcceptEvent(*event) ? root : NULL;
|
| +}
|
| +
|
| +bool ViewTargeter::SubtreeShouldBeExploredForEvent(
|
| + ui::EventTarget* target, const ui::LocatedEvent& event) {
|
| + return SubtreeCanAcceptEvent(target, event) &&
|
| + EventLocationInsideBounds(target, event);
|
| +}
|
| +
|
| +bool ViewTargeter::SubtreeCanAcceptEvent(ui::EventTarget* target,
|
| + const ui::LocatedEvent& event) const {
|
| + ViewTarget* view = static_cast<ViewTarget*>(target);
|
| +
|
| + if (!view->IsVisible())
|
| + return false;
|
| +
|
| + // TODO(erg): We may need to keep track of the parent on ViewTarget, because
|
| + // we have a check here about
|
| + // WindowDelegate::ShouldDescendIntoChildForEventHandling().
|
| +
|
| + // TODO(sky): decide if we really want this. If we do, it should be a public
|
| + // constant and documented.
|
| + if (view->view()->shared_properties().count("deliver-events-to-parent"))
|
| + return false;
|
| +
|
| + return true;
|
| +}
|
| +
|
| +bool ViewTargeter::EventLocationInsideBounds(
|
| + ui::EventTarget* target,
|
| + const ui::LocatedEvent& event) const {
|
| + ViewTarget* view = static_cast<ViewTarget*>(target);
|
| + gfx::Point point = event.location();
|
| + const ViewTarget* parent = view->GetParent();
|
| + if (parent)
|
| + ViewTarget::ConvertPointToTarget(parent, view, &point);
|
| + return gfx::Rect(view->GetBounds().size()).Contains(point);
|
| +}
|
| +
|
| +ViewTarget* ViewTargeter::FindTargetForKeyEvent(ViewTarget* view_target,
|
| + const ui::KeyEvent& key) {
|
| + FocusController* focus_controller = GetFocusController(view_target->view());
|
| + if (focus_controller) {
|
| + mojo::View* focused_view = focus_controller->GetFocusedView();
|
| + if (focused_view)
|
| + return ViewTarget::TargetFromView(focused_view);
|
| + }
|
| + return view_target;
|
| +}
|
| +
|
| +ViewTarget* ViewTargeter::FindTargetInRootView(ViewTarget* root_view,
|
| + const ui::LocatedEvent& event) {
|
| + // TODO(erg): This here is important because it resolves
|
| + // mouse_pressed_handler() in the aura version. This is what makes sure
|
| + // that a view gets both the mouse down and up.
|
| +
|
| + CaptureController* capture_controller =
|
| + GetCaptureController(root_view->view());
|
| + if (capture_controller) {
|
| + mojo::View* capture_view = capture_controller->GetCapture();
|
| + if (capture_view)
|
| + return ViewTarget::TargetFromView(capture_view);
|
| + }
|
| +
|
| + // TODO(erg): There's a whole bunch of junk about handling touch events
|
| + // here. Handle later.
|
| +
|
| + return nullptr;
|
| +}
|
| +
|
| +} // namespace window_manager
|
|
|