| Index: cc/output/software_renderer.cc
|
| diff --git a/cc/output/software_renderer.cc b/cc/output/software_renderer.cc
|
| deleted file mode 100644
|
| index 5d9a69c44961503574d8857d29373d7c8b568b71..0000000000000000000000000000000000000000
|
| --- a/cc/output/software_renderer.cc
|
| +++ /dev/null
|
| @@ -1,629 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/output/software_renderer.h"
|
| -
|
| -#include "base/trace_event/trace_event.h"
|
| -#include "cc/base/math_util.h"
|
| -#include "cc/output/compositor_frame.h"
|
| -#include "cc/output/compositor_frame_ack.h"
|
| -#include "cc/output/compositor_frame_metadata.h"
|
| -#include "cc/output/copy_output_request.h"
|
| -#include "cc/output/output_surface.h"
|
| -#include "cc/output/render_surface_filters.h"
|
| -#include "cc/output/software_output_device.h"
|
| -#include "cc/quads/checkerboard_draw_quad.h"
|
| -#include "cc/quads/debug_border_draw_quad.h"
|
| -#include "cc/quads/render_pass_draw_quad.h"
|
| -#include "cc/quads/solid_color_draw_quad.h"
|
| -#include "cc/quads/texture_draw_quad.h"
|
| -#include "cc/quads/tile_draw_quad.h"
|
| -#include "skia/ext/opacity_draw_filter.h"
|
| -#include "third_party/skia/include/core/SkCanvas.h"
|
| -#include "third_party/skia/include/core/SkColor.h"
|
| -#include "third_party/skia/include/core/SkImageFilter.h"
|
| -#include "third_party/skia/include/core/SkMatrix.h"
|
| -#include "third_party/skia/include/core/SkPath.h"
|
| -#include "third_party/skia/include/core/SkPoint.h"
|
| -#include "third_party/skia/include/core/SkShader.h"
|
| -#include "third_party/skia/include/effects/SkLayerRasterizer.h"
|
| -#include "ui/gfx/geometry/rect_conversions.h"
|
| -#include "ui/gfx/skia_util.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -namespace cc {
|
| -namespace {
|
| -
|
| -static inline bool IsScalarNearlyInteger(SkScalar scalar) {
|
| - return SkScalarNearlyZero(scalar - SkScalarRoundToScalar(scalar));
|
| -}
|
| -
|
| -bool IsScaleAndIntegerTranslate(const SkMatrix& matrix) {
|
| - return IsScalarNearlyInteger(matrix[SkMatrix::kMTransX]) &&
|
| - IsScalarNearlyInteger(matrix[SkMatrix::kMTransY]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f);
|
| -}
|
| -
|
| -static SkShader::TileMode WrapModeToTileMode(GLint wrap_mode) {
|
| - switch (wrap_mode) {
|
| - case GL_REPEAT:
|
| - return SkShader::kRepeat_TileMode;
|
| - case GL_CLAMP_TO_EDGE:
|
| - return SkShader::kClamp_TileMode;
|
| - }
|
| - NOTREACHED();
|
| - return SkShader::kClamp_TileMode;
|
| -}
|
| -
|
| -} // anonymous namespace
|
| -
|
| -scoped_ptr<SoftwareRenderer> SoftwareRenderer::Create(
|
| - RendererClient* client,
|
| - const RendererSettings* settings,
|
| - OutputSurface* output_surface,
|
| - ResourceProvider* resource_provider) {
|
| - return make_scoped_ptr(new SoftwareRenderer(
|
| - client, settings, output_surface, resource_provider));
|
| -}
|
| -
|
| -SoftwareRenderer::SoftwareRenderer(RendererClient* client,
|
| - const RendererSettings* settings,
|
| - OutputSurface* output_surface,
|
| - ResourceProvider* resource_provider)
|
| - : DirectRenderer(client, settings, output_surface, resource_provider),
|
| - is_scissor_enabled_(false),
|
| - is_backbuffer_discarded_(false),
|
| - output_device_(output_surface->software_device()),
|
| - current_canvas_(NULL) {
|
| - if (resource_provider_) {
|
| - capabilities_.max_texture_size = resource_provider_->max_texture_size();
|
| - capabilities_.best_texture_format =
|
| - resource_provider_->best_texture_format();
|
| - }
|
| - // The updater can access bitmaps while the SoftwareRenderer is using them.
|
| - capabilities_.allow_partial_texture_updates = true;
|
| - capabilities_.using_partial_swap = true;
|
| -
|
| - capabilities_.using_shared_memory_resources = true;
|
| -
|
| - capabilities_.allow_rasterize_on_demand = true;
|
| -}
|
| -
|
| -SoftwareRenderer::~SoftwareRenderer() {}
|
| -
|
| -const RendererCapabilitiesImpl& SoftwareRenderer::Capabilities() const {
|
| - return capabilities_;
|
| -}
|
| -
|
| -void SoftwareRenderer::BeginDrawingFrame(DrawingFrame* frame) {
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::BeginDrawingFrame");
|
| - root_canvas_ = output_device_->BeginPaint(
|
| - gfx::ToEnclosingRect(frame->root_damage_rect));
|
| -}
|
| -
|
| -void SoftwareRenderer::FinishDrawingFrame(DrawingFrame* frame) {
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::FinishDrawingFrame");
|
| - current_framebuffer_lock_ = nullptr;
|
| - current_framebuffer_canvas_.clear();
|
| - current_canvas_ = NULL;
|
| - root_canvas_ = NULL;
|
| -
|
| - current_frame_data_.reset(new SoftwareFrameData);
|
| - output_device_->EndPaint(current_frame_data_.get());
|
| -}
|
| -
|
| -void SoftwareRenderer::SwapBuffers(const CompositorFrameMetadata& metadata) {
|
| - TRACE_EVENT0("cc,benchmark", "SoftwareRenderer::SwapBuffers");
|
| - CompositorFrame compositor_frame;
|
| - compositor_frame.metadata = metadata;
|
| - compositor_frame.software_frame_data = current_frame_data_.Pass();
|
| - output_surface_->SwapBuffers(&compositor_frame);
|
| -}
|
| -
|
| -void SoftwareRenderer::ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {
|
| - output_device_->ReclaimSoftwareFrame(ack.last_software_frame_id);
|
| -}
|
| -
|
| -bool SoftwareRenderer::FlippedFramebuffer(const DrawingFrame* frame) const {
|
| - return false;
|
| -}
|
| -
|
| -void SoftwareRenderer::EnsureScissorTestEnabled() {
|
| - is_scissor_enabled_ = true;
|
| - SetClipRect(scissor_rect_);
|
| -}
|
| -
|
| -void SoftwareRenderer::EnsureScissorTestDisabled() {
|
| - // There is no explicit notion of enabling/disabling scissoring in software
|
| - // rendering, but the underlying effect we want is to clear any existing
|
| - // clipRect on the current SkCanvas. This is done by setting clipRect to
|
| - // the viewport's dimensions.
|
| - is_scissor_enabled_ = false;
|
| - SkISize size = current_canvas_->getDeviceSize();
|
| - SetClipRect(gfx::Rect(size.width(), size.height()));
|
| -}
|
| -
|
| -void SoftwareRenderer::Finish() {}
|
| -
|
| -void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) {
|
| - DCHECK(!output_surface_->HasExternalStencilTest());
|
| - current_framebuffer_lock_ = nullptr;
|
| - current_framebuffer_canvas_.clear();
|
| - current_canvas_ = root_canvas_;
|
| -}
|
| -
|
| -bool SoftwareRenderer::BindFramebufferToTexture(
|
| - DrawingFrame* frame,
|
| - const ScopedResource* texture,
|
| - const gfx::Rect& target_rect) {
|
| - DCHECK(texture->id());
|
| -
|
| - // Explicitly release lock, otherwise we can crash when try to lock
|
| - // same texture again.
|
| - current_framebuffer_lock_ = nullptr;
|
| - current_framebuffer_lock_ = make_scoped_ptr(
|
| - new ResourceProvider::ScopedWriteLockSoftware(
|
| - resource_provider_, texture->id()));
|
| - current_framebuffer_canvas_ =
|
| - skia::AdoptRef(new SkCanvas(current_framebuffer_lock_->sk_bitmap()));
|
| - current_canvas_ = current_framebuffer_canvas_.get();
|
| - return true;
|
| -}
|
| -
|
| -void SoftwareRenderer::SetScissorTestRect(const gfx::Rect& scissor_rect) {
|
| - is_scissor_enabled_ = true;
|
| - scissor_rect_ = scissor_rect;
|
| - SetClipRect(scissor_rect);
|
| -}
|
| -
|
| -void SoftwareRenderer::SetClipRect(const gfx::Rect& rect) {
|
| - // Skia applies the current matrix to clip rects so we reset it temporary.
|
| - SkMatrix current_matrix = current_canvas_->getTotalMatrix();
|
| - current_canvas_->resetMatrix();
|
| - current_canvas_->clipRect(gfx::RectToSkRect(rect), SkRegion::kReplace_Op);
|
| - current_canvas_->setMatrix(current_matrix);
|
| -}
|
| -
|
| -void SoftwareRenderer::ClearCanvas(SkColor color) {
|
| - // SkCanvas::clear doesn't respect the current clipping region
|
| - // so we SkCanvas::drawColor instead if scissoring is active.
|
| - if (is_scissor_enabled_)
|
| - current_canvas_->drawColor(color, SkXfermode::kSrc_Mode);
|
| - else
|
| - current_canvas_->clear(color);
|
| -}
|
| -
|
| -void SoftwareRenderer::ClearFramebuffer(DrawingFrame* frame) {
|
| - if (frame->current_render_pass->has_transparent_background) {
|
| - ClearCanvas(SkColorSetARGB(0, 0, 0, 0));
|
| - } else {
|
| -#ifndef NDEBUG
|
| - // On DEBUG builds, opaque render passes are cleared to blue
|
| - // to easily see regions that were not drawn on the screen.
|
| - ClearCanvas(SkColorSetARGB(255, 0, 0, 255));
|
| -#endif
|
| - }
|
| -}
|
| -
|
| -void SoftwareRenderer::PrepareSurfaceForPass(
|
| - DrawingFrame* frame,
|
| - SurfaceInitializationMode initialization_mode,
|
| - const gfx::Rect& render_pass_scissor) {
|
| - switch (initialization_mode) {
|
| - case SURFACE_INITIALIZATION_MODE_PRESERVE:
|
| - EnsureScissorTestDisabled();
|
| - return;
|
| - case SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR:
|
| - EnsureScissorTestDisabled();
|
| - ClearFramebuffer(frame);
|
| - break;
|
| - case SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR:
|
| - SetScissorTestRect(render_pass_scissor);
|
| - ClearFramebuffer(frame);
|
| - break;
|
| - }
|
| -}
|
| -
|
| -void SoftwareRenderer::SetDrawViewport(
|
| - const gfx::Rect& window_space_viewport) {}
|
| -
|
| -bool SoftwareRenderer::IsSoftwareResource(
|
| - ResourceProvider::ResourceId resource_id) const {
|
| - switch (resource_provider_->GetResourceType(resource_id)) {
|
| - case ResourceProvider::RESOURCE_TYPE_GL_TEXTURE:
|
| - return false;
|
| - case ResourceProvider::RESOURCE_TYPE_BITMAP:
|
| - return true;
|
| - case ResourceProvider::RESOURCE_TYPE_INVALID:
|
| - break;
|
| - }
|
| -
|
| - LOG(FATAL) << "Invalid resource type.";
|
| - return false;
|
| -}
|
| -
|
| -void SoftwareRenderer::DoDrawQuad(DrawingFrame* frame,
|
| - const DrawQuad* quad,
|
| - const gfx::QuadF* draw_region) {
|
| - if (draw_region) {
|
| - current_canvas_->save();
|
| - }
|
| -
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::DoDrawQuad");
|
| - gfx::Transform quad_rect_matrix;
|
| - QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect);
|
| - gfx::Transform contents_device_transform =
|
| - frame->window_matrix * frame->projection_matrix * quad_rect_matrix;
|
| - contents_device_transform.FlattenTo2d();
|
| - SkMatrix sk_device_matrix;
|
| - gfx::TransformToFlattenedSkMatrix(contents_device_transform,
|
| - &sk_device_matrix);
|
| - current_canvas_->setMatrix(sk_device_matrix);
|
| -
|
| - current_paint_.reset();
|
| - if (settings_->force_antialiasing ||
|
| - !IsScaleAndIntegerTranslate(sk_device_matrix)) {
|
| - // TODO(danakj): Until we can enable AA only on exterior edges of the
|
| - // layer, disable AA if any interior edges are present. crbug.com/248175
|
| - bool all_four_edges_are_exterior = quad->IsTopEdge() &&
|
| - quad->IsLeftEdge() &&
|
| - quad->IsBottomEdge() &&
|
| - quad->IsRightEdge();
|
| - if (settings_->allow_antialiasing &&
|
| - (settings_->force_antialiasing || all_four_edges_are_exterior))
|
| - current_paint_.setAntiAlias(true);
|
| - current_paint_.setFilterQuality(kLow_SkFilterQuality);
|
| - }
|
| -
|
| - if (quad->ShouldDrawWithBlending() ||
|
| - quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) {
|
| - current_paint_.setAlpha(quad->opacity() * 255);
|
| - current_paint_.setXfermodeMode(quad->shared_quad_state->blend_mode);
|
| - } else {
|
| - current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode);
|
| - }
|
| -
|
| - if (draw_region) {
|
| - gfx::QuadF local_draw_region(*draw_region);
|
| - SkPath draw_region_clip_path;
|
| - local_draw_region -=
|
| - gfx::Vector2dF(quad->visible_rect.x(), quad->visible_rect.y());
|
| - local_draw_region.Scale(1.0f / quad->visible_rect.width(),
|
| - 1.0f / quad->visible_rect.height());
|
| - local_draw_region -= gfx::Vector2dF(0.5f, 0.5f);
|
| -
|
| - SkPoint clip_points[4];
|
| - QuadFToSkPoints(local_draw_region, clip_points);
|
| - draw_region_clip_path.addPoly(clip_points, 4, true);
|
| -
|
| - current_canvas_->clipPath(draw_region_clip_path, SkRegion::kIntersect_Op,
|
| - false);
|
| - }
|
| -
|
| - switch (quad->material) {
|
| - case DrawQuad::CHECKERBOARD:
|
| - // TODO(enne) For now since checkerboards shouldn't be part of a 3D
|
| - // context, clipping regions aren't supported so we skip drawing them
|
| - // if this becomes the case.
|
| - if (!draw_region) {
|
| - DrawCheckerboardQuad(frame, CheckerboardDrawQuad::MaterialCast(quad));
|
| - }
|
| - break;
|
| - case DrawQuad::DEBUG_BORDER:
|
| - DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::RENDER_PASS:
|
| - DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::SOLID_COLOR:
|
| - DrawSolidColorQuad(frame, SolidColorDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::TEXTURE_CONTENT:
|
| - DrawTextureQuad(frame, TextureDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::TILED_CONTENT:
|
| - DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::SURFACE_CONTENT:
|
| - // Surface content should be fully resolved to other quad types before
|
| - // reaching a direct renderer.
|
| - NOTREACHED();
|
| - break;
|
| - case DrawQuad::INVALID:
|
| - case DrawQuad::IO_SURFACE_CONTENT:
|
| - case DrawQuad::YUV_VIDEO_CONTENT:
|
| - case DrawQuad::STREAM_VIDEO_CONTENT:
|
| - case DrawQuad::UNUSED_SPACE_FOR_PICTURE_CONTENT:
|
| - DrawUnsupportedQuad(frame, quad);
|
| - NOTREACHED();
|
| - break;
|
| - }
|
| -
|
| - current_canvas_->resetMatrix();
|
| - if (draw_region) {
|
| - current_canvas_->restore();
|
| - }
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawCheckerboardQuad(const DrawingFrame* frame,
|
| - const CheckerboardDrawQuad* quad) {
|
| - gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional(
|
| - QuadVertexRect(), quad->rect, quad->visible_rect);
|
| - current_paint_.setColor(quad->color);
|
| - current_paint_.setAlpha(quad->opacity());
|
| - current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect),
|
| - current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawDebugBorderQuad(const DrawingFrame* frame,
|
| - const DebugBorderDrawQuad* quad) {
|
| - // We need to apply the matrix manually to have pixel-sized stroke width.
|
| - SkPoint vertices[4];
|
| - gfx::RectFToSkRect(QuadVertexRect()).toQuad(vertices);
|
| - SkPoint transformed_vertices[4];
|
| - current_canvas_->getTotalMatrix().mapPoints(transformed_vertices,
|
| - vertices,
|
| - 4);
|
| - current_canvas_->resetMatrix();
|
| -
|
| - current_paint_.setColor(quad->color);
|
| - current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
|
| - current_paint_.setStyle(SkPaint::kStroke_Style);
|
| - current_paint_.setStrokeWidth(quad->width);
|
| - current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode,
|
| - 4, transformed_vertices, current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame,
|
| - const SolidColorDrawQuad* quad) {
|
| - gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional(
|
| - QuadVertexRect(), quad->rect, quad->visible_rect);
|
| - current_paint_.setColor(quad->color);
|
| - current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
|
| - current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect),
|
| - current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawTextureQuad(const DrawingFrame* frame,
|
| - const TextureDrawQuad* quad) {
|
| - if (!IsSoftwareResource(quad->resource_id)) {
|
| - DrawUnsupportedQuad(frame, quad);
|
| - return;
|
| - }
|
| -
|
| - // TODO(skaslev): Add support for non-premultiplied alpha.
|
| - ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
|
| - quad->resource_id);
|
| - if (!lock.valid())
|
| - return;
|
| - const SkBitmap* bitmap = lock.sk_bitmap();
|
| - gfx::RectF uv_rect = gfx::ScaleRect(gfx::BoundingRect(quad->uv_top_left,
|
| - quad->uv_bottom_right),
|
| - bitmap->width(),
|
| - bitmap->height());
|
| - gfx::RectF visible_uv_rect =
|
| - MathUtil::ScaleRectProportional(uv_rect, quad->rect, quad->visible_rect);
|
| - SkRect sk_uv_rect = gfx::RectFToSkRect(visible_uv_rect);
|
| - gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional(
|
| - QuadVertexRect(), quad->rect, quad->visible_rect);
|
| - SkRect quad_rect = gfx::RectFToSkRect(visible_quad_vertex_rect);
|
| -
|
| - if (quad->flipped)
|
| - current_canvas_->scale(1, -1);
|
| -
|
| - bool blend_background = quad->background_color != SK_ColorTRANSPARENT &&
|
| - !bitmap->isOpaque();
|
| - bool needs_layer = blend_background && (current_paint_.getAlpha() != 0xFF);
|
| - if (needs_layer) {
|
| - current_canvas_->saveLayerAlpha(&quad_rect, current_paint_.getAlpha());
|
| - current_paint_.setAlpha(0xFF);
|
| - }
|
| - if (blend_background) {
|
| - SkPaint background_paint;
|
| - background_paint.setColor(quad->background_color);
|
| - current_canvas_->drawRect(quad_rect, background_paint);
|
| - }
|
| - SkShader::TileMode tile_mode = WrapModeToTileMode(lock.wrap_mode());
|
| - if (tile_mode != SkShader::kClamp_TileMode) {
|
| - SkMatrix matrix;
|
| - matrix.setRectToRect(sk_uv_rect, quad_rect, SkMatrix::kFill_ScaleToFit);
|
| - skia::RefPtr<SkShader> shader = skia::AdoptRef(
|
| - SkShader::CreateBitmapShader(*bitmap, tile_mode, tile_mode, &matrix));
|
| - SkPaint paint;
|
| - paint.setStyle(SkPaint::kFill_Style);
|
| - paint.setShader(shader.get());
|
| - current_canvas_->drawRect(quad_rect, paint);
|
| - } else {
|
| - current_canvas_->drawBitmapRect(*bitmap, sk_uv_rect, quad_rect,
|
| - ¤t_paint_);
|
| - }
|
| -
|
| - if (needs_layer)
|
| - current_canvas_->restore();
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawTileQuad(const DrawingFrame* frame,
|
| - const TileDrawQuad* quad) {
|
| - // |resource_provider_| can be NULL in resourceless software draws, which
|
| - // should never produce tile quads in the first place.
|
| - DCHECK(resource_provider_);
|
| - DCHECK(IsSoftwareResource(quad->resource_id));
|
| -
|
| - ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
|
| - quad->resource_id);
|
| - if (!lock.valid())
|
| - return;
|
| - DCHECK_EQ(GL_CLAMP_TO_EDGE, lock.wrap_mode());
|
| -
|
| - gfx::RectF visible_tex_coord_rect = MathUtil::ScaleRectProportional(
|
| - quad->tex_coord_rect, quad->rect, quad->visible_rect);
|
| - gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional(
|
| - QuadVertexRect(), quad->rect, quad->visible_rect);
|
| -
|
| - SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect);
|
| - current_paint_.setFilterQuality(
|
| - quad->nearest_neighbor ? kNone_SkFilterQuality : kLow_SkFilterQuality);
|
| - current_canvas_->drawBitmapRect(*lock.sk_bitmap(), uv_rect,
|
| - gfx::RectFToSkRect(visible_quad_vertex_rect),
|
| - ¤t_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame,
|
| - const RenderPassDrawQuad* quad) {
|
| - ScopedResource* content_texture =
|
| - render_pass_textures_.get(quad->render_pass_id);
|
| - if (!content_texture || !content_texture->id())
|
| - return;
|
| -
|
| - DCHECK(IsSoftwareResource(content_texture->id()));
|
| - ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
|
| - content_texture->id());
|
| - if (!lock.valid())
|
| - return;
|
| - SkShader::TileMode content_tile_mode = WrapModeToTileMode(lock.wrap_mode());
|
| -
|
| - SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect());
|
| - SkRect dest_visible_rect = gfx::RectFToSkRect(MathUtil::ScaleRectProportional(
|
| - QuadVertexRect(), quad->rect, quad->visible_rect));
|
| - SkRect content_rect = SkRect::MakeWH(quad->rect.width(), quad->rect.height());
|
| -
|
| - SkMatrix content_mat;
|
| - content_mat.setRectToRect(content_rect, dest_rect,
|
| - SkMatrix::kFill_ScaleToFit);
|
| -
|
| - const SkBitmap* content = lock.sk_bitmap();
|
| -
|
| - SkBitmap filter_bitmap;
|
| - if (!quad->filters.IsEmpty()) {
|
| - skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter(
|
| - quad->filters, content_texture->size());
|
| - // TODO(ajuma): Apply the filter in the same pass as the content where
|
| - // possible (e.g. when there's no origin offset). See crbug.com/308201.
|
| - if (filter) {
|
| - SkImageInfo info = SkImageInfo::MakeN32Premul(
|
| - content_texture->size().width(), content_texture->size().height());
|
| - if (filter_bitmap.tryAllocPixels(info)) {
|
| - SkCanvas canvas(filter_bitmap);
|
| - SkPaint paint;
|
| - paint.setImageFilter(filter.get());
|
| - canvas.clear(SK_ColorTRANSPARENT);
|
| - canvas.translate(SkIntToScalar(-quad->rect.origin().x()),
|
| - SkIntToScalar(-quad->rect.origin().y()));
|
| - canvas.scale(quad->filters_scale.x(), quad->filters_scale.y());
|
| - canvas.drawSprite(*content, 0, 0, &paint);
|
| - }
|
| - }
|
| - }
|
| -
|
| - skia::RefPtr<SkShader> shader;
|
| - if (filter_bitmap.isNull()) {
|
| - shader = skia::AdoptRef(SkShader::CreateBitmapShader(
|
| - *content, content_tile_mode, content_tile_mode, &content_mat));
|
| - } else {
|
| - shader = skia::AdoptRef(SkShader::CreateBitmapShader(
|
| - filter_bitmap, content_tile_mode, content_tile_mode, &content_mat));
|
| - }
|
| - current_paint_.setShader(shader.get());
|
| -
|
| - if (quad->mask_resource_id) {
|
| - ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_,
|
| - quad->mask_resource_id);
|
| - if (!lock.valid())
|
| - return;
|
| - SkShader::TileMode mask_tile_mode = WrapModeToTileMode(
|
| - mask_lock.wrap_mode());
|
| -
|
| - const SkBitmap* mask = mask_lock.sk_bitmap();
|
| -
|
| - // Scale normalized uv rect into absolute texel coordinates.
|
| - SkRect mask_rect =
|
| - gfx::RectFToSkRect(gfx::ScaleRect(quad->MaskUVRect(),
|
| - quad->mask_texture_size.width(),
|
| - quad->mask_texture_size.height()));
|
| -
|
| - SkMatrix mask_mat;
|
| - mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit);
|
| -
|
| - skia::RefPtr<SkShader> mask_shader =
|
| - skia::AdoptRef(SkShader::CreateBitmapShader(
|
| - *mask, mask_tile_mode, mask_tile_mode, &mask_mat));
|
| -
|
| - SkPaint mask_paint;
|
| - mask_paint.setShader(mask_shader.get());
|
| -
|
| - SkLayerRasterizer::Builder builder;
|
| - builder.addLayer(mask_paint);
|
| -
|
| - skia::RefPtr<SkLayerRasterizer> mask_rasterizer =
|
| - skia::AdoptRef(builder.detachRasterizer());
|
| -
|
| - current_paint_.setRasterizer(mask_rasterizer.get());
|
| - current_canvas_->drawRect(dest_visible_rect, current_paint_);
|
| - } else {
|
| - // TODO(skaslev): Apply background filters
|
| - current_canvas_->drawRect(dest_visible_rect, current_paint_);
|
| - }
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame* frame,
|
| - const DrawQuad* quad) {
|
| -#ifdef NDEBUG
|
| - current_paint_.setColor(SK_ColorWHITE);
|
| -#else
|
| - current_paint_.setColor(SK_ColorMAGENTA);
|
| -#endif
|
| - current_paint_.setAlpha(quad->opacity() * 255);
|
| - current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
|
| - current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::CopyCurrentRenderPassToBitmap(
|
| - DrawingFrame* frame,
|
| - scoped_ptr<CopyOutputRequest> request) {
|
| - gfx::Rect copy_rect = frame->current_render_pass->output_rect;
|
| - if (request->has_area())
|
| - copy_rect.Intersect(request->area());
|
| - gfx::Rect window_copy_rect = MoveFromDrawToWindowSpace(frame, copy_rect);
|
| -
|
| - scoped_ptr<SkBitmap> bitmap(new SkBitmap);
|
| - bitmap->setInfo(SkImageInfo::MakeN32Premul(window_copy_rect.width(),
|
| - window_copy_rect.height()));
|
| - current_canvas_->readPixels(
|
| - bitmap.get(), window_copy_rect.x(), window_copy_rect.y());
|
| -
|
| - request->SendBitmapResult(bitmap.Pass());
|
| -}
|
| -
|
| -void SoftwareRenderer::DiscardBackbuffer() {
|
| - if (is_backbuffer_discarded_)
|
| - return;
|
| -
|
| - output_surface_->DiscardBackbuffer();
|
| -
|
| - is_backbuffer_discarded_ = true;
|
| -
|
| - // Damage tracker needs a full reset every time framebuffer is discarded.
|
| - client_->SetFullRootLayerDamage();
|
| -}
|
| -
|
| -void SoftwareRenderer::EnsureBackbuffer() {
|
| - if (!is_backbuffer_discarded_)
|
| - return;
|
| -
|
| - output_surface_->EnsureBackbuffer();
|
| - is_backbuffer_discarded_ = false;
|
| -}
|
| -
|
| -void SoftwareRenderer::DidChangeVisibility() {
|
| - if (visible())
|
| - EnsureBackbuffer();
|
| - else
|
| - DiscardBackbuffer();
|
| -}
|
| -
|
| -} // namespace cc
|
|
|