Index: cc/output/geometry_binding.h |
diff --git a/cc/output/geometry_binding.h b/cc/output/geometry_binding.h |
deleted file mode 100644 |
index ae6868744c38c5ca421471e0594e572645acf8a4..0000000000000000000000000000000000000000 |
--- a/cc/output/geometry_binding.h |
+++ /dev/null |
@@ -1,70 +0,0 @@ |
-// Copyright 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_OUTPUT_GEOMETRY_BINDING_H_ |
-#define CC_OUTPUT_GEOMETRY_BINDING_H_ |
- |
-#include "base/basictypes.h" |
-#include "cc/output/gl_renderer.h" // For the GLC() macro. |
-#include "gpu/command_buffer/client/gles2_interface.h" |
-#include "third_party/khronos/GLES2/gl2.h" |
-#include "third_party/khronos/GLES2/gl2ext.h" |
-#include "ui/gfx/geometry/rect_f.h" |
- |
-namespace gfx { |
-class QuadF; |
-class Quad; |
-class QuadIndex; |
-class PointF; |
-} |
- |
-namespace cc { |
- |
-struct GeometryBindingVertex { |
- float a_position[3]; |
- float a_texCoord[2]; |
- // Index of the vertex, divide by 4 to have the matrix for this quad. |
- float a_index; |
-}; |
- |
-struct GeometryBindingQuad { |
- GeometryBindingQuad(); |
- GeometryBindingQuad(const GeometryBindingVertex& vert0, |
- const GeometryBindingVertex& vert1, |
- const GeometryBindingVertex& vert2, |
- const GeometryBindingVertex& vert3); |
- GeometryBindingVertex v0, v1, v2, v3; |
-}; |
- |
-struct GeometryBindingQuadIndex { |
- GeometryBindingQuadIndex(); |
- GeometryBindingQuadIndex(uint16 index0, |
- uint16 index1, |
- uint16 index2, |
- uint16 index3, |
- uint16 index4, |
- uint16 index5); |
- |
- uint16 data[6]; |
-}; |
- |
-class DrawQuad; |
-class DrawPolygon; |
- |
-struct GeometryBinding { |
- // All layer shaders share the same attribute locations for the vertex |
- // positions and texture coordinates. This allows switching shaders without |
- // rebinding attribute arrays. |
- static int PositionAttribLocation() { return 0; } |
- static int TexCoordAttribLocation() { return 1; } |
- static int TriangleIndexAttribLocation() { return 2; } |
-}; |
- |
-void SetupGLContext(gpu::gles2::GLES2Interface* gl, |
- GLuint quad_elements_vbo, |
- GLuint quad_vertices_vbo); |
- |
-} // namespace cc |
- |
-#endif // CC_OUTPUT_GEOMETRY_BINDING_H_ |