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Unified Diff: cc/base/math_util_unittest.cc

Issue 1535833002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-5
Patch Set: rebase Created 4 years, 11 months ago
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Index: cc/base/math_util_unittest.cc
diff --git a/cc/base/math_util_unittest.cc b/cc/base/math_util_unittest.cc
deleted file mode 100644
index 325870dc1f61df89b5b161a8b8e7b572bda6a7fa..0000000000000000000000000000000000000000
--- a/cc/base/math_util_unittest.cc
+++ /dev/null
@@ -1,197 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/base/math_util.h"
-
-#include <cmath>
-
-#include "cc/test/geometry_test_utils.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/rect_f.h"
-#include "ui/gfx/transform.h"
-
-namespace cc {
-namespace {
-
-TEST(MathUtilTest, ProjectionOfPerpendicularPlane) {
- // In this case, the m33() element of the transform becomes zero, which could
- // cause a divide-by-zero when projecting points/quads.
-
- gfx::Transform transform;
- transform.MakeIdentity();
- transform.matrix().set(2, 2, 0);
-
- gfx::RectF rect = gfx::RectF(0, 0, 1, 1);
- gfx::RectF projected_rect = MathUtil::ProjectClippedRect(transform, rect);
-
- EXPECT_EQ(0, projected_rect.x());
- EXPECT_EQ(0, projected_rect.y());
- EXPECT_TRUE(projected_rect.IsEmpty());
-}
-
-TEST(MathUtilTest, EnclosingClippedRectUsesCorrectInitialBounds) {
- HomogeneousCoordinate h1(-100, -100, 0, 1);
- HomogeneousCoordinate h2(-10, -10, 0, 1);
- HomogeneousCoordinate h3(10, 10, 0, -1);
- HomogeneousCoordinate h4(100, 100, 0, -1);
-
- // The bounds of the enclosing clipped rect should be -100 to -10 for both x
- // and y. However, if there is a bug where the initial xmin/xmax/ymin/ymax are
- // initialized to numeric_limits<float>::min() (which is zero, not -flt_max)
- // then the enclosing clipped rect will be computed incorrectly.
- gfx::RectF result = MathUtil::ComputeEnclosingClippedRect(h1, h2, h3, h4);
-
- // Due to floating point math in ComputeClippedPointForEdge this result
- // is fairly imprecise. 0.15f was empirically determined.
- EXPECT_RECT_NEAR(
- gfx::RectF(gfx::PointF(-100, -100), gfx::SizeF(90, 90)), result, 0.15f);
-}
-
-TEST(MathUtilTest, EnclosingRectOfVerticesUsesCorrectInitialBounds) {
- gfx::PointF vertices[3];
- int num_vertices = 3;
-
- vertices[0] = gfx::PointF(-10, -100);
- vertices[1] = gfx::PointF(-100, -10);
- vertices[2] = gfx::PointF(-30, -30);
-
- // The bounds of the enclosing rect should be -100 to -10 for both x and y.
- // However, if there is a bug where the initial xmin/xmax/ymin/ymax are
- // initialized to numeric_limits<float>::min() (which is zero, not -flt_max)
- // then the enclosing clipped rect will be computed incorrectly.
- gfx::RectF result =
- MathUtil::ComputeEnclosingRectOfVertices(vertices, num_vertices);
-
- EXPECT_FLOAT_RECT_EQ(gfx::RectF(gfx::PointF(-100, -100), gfx::SizeF(90, 90)),
- result);
-}
-
-TEST(MathUtilTest, SmallestAngleBetweenVectors) {
- gfx::Vector2dF x(1, 0);
- gfx::Vector2dF y(0, 1);
- gfx::Vector2dF test_vector(0.5, 0.5);
-
- // Orthogonal vectors are at an angle of 90 degress.
- EXPECT_EQ(90, MathUtil::SmallestAngleBetweenVectors(x, y));
-
- // A vector makes a zero angle with itself.
- EXPECT_EQ(0, MathUtil::SmallestAngleBetweenVectors(x, x));
- EXPECT_EQ(0, MathUtil::SmallestAngleBetweenVectors(y, y));
- EXPECT_EQ(0, MathUtil::SmallestAngleBetweenVectors(test_vector, test_vector));
-
- // Parallel but reversed vectors are at 180 degrees.
- EXPECT_FLOAT_EQ(180, MathUtil::SmallestAngleBetweenVectors(x, -x));
- EXPECT_FLOAT_EQ(180, MathUtil::SmallestAngleBetweenVectors(y, -y));
- EXPECT_FLOAT_EQ(
- 180, MathUtil::SmallestAngleBetweenVectors(test_vector, -test_vector));
-
- // The test vector is at a known angle.
- EXPECT_FLOAT_EQ(
- 45, std::floor(MathUtil::SmallestAngleBetweenVectors(test_vector, x)));
- EXPECT_FLOAT_EQ(
- 45, std::floor(MathUtil::SmallestAngleBetweenVectors(test_vector, y)));
-}
-
-TEST(MathUtilTest, VectorProjection) {
- gfx::Vector2dF x(1, 0);
- gfx::Vector2dF y(0, 1);
- gfx::Vector2dF test_vector(0.3f, 0.7f);
-
- // Orthogonal vectors project to a zero vector.
- EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 0), MathUtil::ProjectVector(x, y));
- EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 0), MathUtil::ProjectVector(y, x));
-
- // Projecting a vector onto the orthonormal basis gives the corresponding
- // component of the vector.
- EXPECT_VECTOR_EQ(gfx::Vector2dF(test_vector.x(), 0),
- MathUtil::ProjectVector(test_vector, x));
- EXPECT_VECTOR_EQ(gfx::Vector2dF(0, test_vector.y()),
- MathUtil::ProjectVector(test_vector, y));
-
- // Finally check than an arbitrary vector projected to another one gives a
- // vector parallel to the second vector.
- gfx::Vector2dF target_vector(0.5, 0.2f);
- gfx::Vector2dF projected_vector =
- MathUtil::ProjectVector(test_vector, target_vector);
- EXPECT_EQ(projected_vector.x() / target_vector.x(),
- projected_vector.y() / target_vector.y());
-}
-
-TEST(MathUtilTest, MapEnclosedRectWith2dAxisAlignedTransform) {
- gfx::Rect input(1, 2, 3, 4);
- gfx::Rect output;
- gfx::Transform transform;
-
- // Identity.
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(input, output);
-
- // Integer translate.
- transform.Translate(2.0, 3.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(3, 5, 3, 4), output);
-
- // Non-integer translate.
- transform.Translate(0.5, 0.5);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(4, 6, 2, 3), output);
-
- // Scale.
- transform = gfx::Transform();
- transform.Scale(2.0, 3.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(2, 6, 6, 12), output);
-
- // Rotate Z.
- transform = gfx::Transform();
- transform.Translate(1.0, 2.0);
- transform.RotateAboutZAxis(90.0);
- transform.Translate(-1.0, -2.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(-3, 2, 4, 3), output);
-
- // Rotate X.
- transform = gfx::Transform();
- transform.RotateAboutXAxis(90.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_TRUE(output.IsEmpty());
-
- transform = gfx::Transform();
- transform.RotateAboutXAxis(180.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(1, -6, 3, 4), output);
-
- // Rotate Y.
- transform = gfx::Transform();
- transform.RotateAboutYAxis(90.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_TRUE(output.IsEmpty());
-
- transform = gfx::Transform();
- transform.RotateAboutYAxis(180.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(-4, 2, 3, 4), output);
-
- // Translate Z.
- transform = gfx::Transform();
- transform.ApplyPerspectiveDepth(10.0);
- transform.Translate3d(0.0, 0.0, 5.0);
- output =
- MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
- EXPECT_EQ(gfx::Rect(2, 4, 6, 8), output);
-}
-
-} // namespace
-} // namespace cc
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