| Index: cc/output/gl_renderer_unittest.cc
|
| diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc
|
| deleted file mode 100644
|
| index 7e0f8e0f5c1a92a8c787a90898e843717475e7df..0000000000000000000000000000000000000000
|
| --- a/cc/output/gl_renderer_unittest.cc
|
| +++ /dev/null
|
| @@ -1,2076 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/output/gl_renderer.h"
|
| -
|
| -#include <set>
|
| -
|
| -#include "cc/base/math_util.h"
|
| -#include "cc/output/compositor_frame_metadata.h"
|
| -#include "cc/resources/resource_provider.h"
|
| -#include "cc/test/fake_impl_proxy.h"
|
| -#include "cc/test/fake_layer_tree_host_impl.h"
|
| -#include "cc/test/fake_output_surface.h"
|
| -#include "cc/test/fake_output_surface_client.h"
|
| -#include "cc/test/fake_renderer_client.h"
|
| -#include "cc/test/pixel_test.h"
|
| -#include "cc/test/render_pass_test_common.h"
|
| -#include "cc/test/render_pass_test_utils.h"
|
| -#include "cc/test/test_shared_bitmap_manager.h"
|
| -#include "cc/test/test_web_graphics_context_3d.h"
|
| -#include "gpu/GLES2/gl2extchromium.h"
|
| -#include "gpu/command_buffer/client/context_support.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "third_party/skia/include/core/SkImageFilter.h"
|
| -#include "third_party/skia/include/core/SkMatrix.h"
|
| -#include "third_party/skia/include/effects/SkColorFilterImageFilter.h"
|
| -#include "third_party/skia/include/effects/SkColorMatrixFilter.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -using testing::_;
|
| -using testing::AnyNumber;
|
| -using testing::Args;
|
| -using testing::AtLeast;
|
| -using testing::ElementsAre;
|
| -using testing::Expectation;
|
| -using testing::InSequence;
|
| -using testing::Mock;
|
| -using testing::Return;
|
| -using testing::StrictMock;
|
| -
|
| -namespace cc {
|
| -
|
| -class GLRendererTest : public testing::Test {
|
| - protected:
|
| - RenderPass* root_render_pass() { return render_passes_in_draw_order_.back(); }
|
| -
|
| - RenderPassList render_passes_in_draw_order_;
|
| -};
|
| -
|
| -#define EXPECT_PROGRAM_VALID(program_binding) \
|
| - do { \
|
| - EXPECT_TRUE((program_binding)->program()); \
|
| - EXPECT_TRUE((program_binding)->initialized()); \
|
| - } while (false)
|
| -
|
| -static inline SkXfermode::Mode BlendModeToSkXfermode(BlendMode blend_mode) {
|
| - switch (blend_mode) {
|
| - case BLEND_MODE_NONE:
|
| - case BLEND_MODE_NORMAL:
|
| - return SkXfermode::kSrcOver_Mode;
|
| - case BLEND_MODE_SCREEN:
|
| - return SkXfermode::kScreen_Mode;
|
| - case BLEND_MODE_OVERLAY:
|
| - return SkXfermode::kOverlay_Mode;
|
| - case BLEND_MODE_DARKEN:
|
| - return SkXfermode::kDarken_Mode;
|
| - case BLEND_MODE_LIGHTEN:
|
| - return SkXfermode::kLighten_Mode;
|
| - case BLEND_MODE_COLOR_DODGE:
|
| - return SkXfermode::kColorDodge_Mode;
|
| - case BLEND_MODE_COLOR_BURN:
|
| - return SkXfermode::kColorBurn_Mode;
|
| - case BLEND_MODE_HARD_LIGHT:
|
| - return SkXfermode::kHardLight_Mode;
|
| - case BLEND_MODE_SOFT_LIGHT:
|
| - return SkXfermode::kSoftLight_Mode;
|
| - case BLEND_MODE_DIFFERENCE:
|
| - return SkXfermode::kDifference_Mode;
|
| - case BLEND_MODE_EXCLUSION:
|
| - return SkXfermode::kExclusion_Mode;
|
| - case BLEND_MODE_MULTIPLY:
|
| - return SkXfermode::kMultiply_Mode;
|
| - case BLEND_MODE_HUE:
|
| - return SkXfermode::kHue_Mode;
|
| - case BLEND_MODE_SATURATION:
|
| - return SkXfermode::kSaturation_Mode;
|
| - case BLEND_MODE_COLOR:
|
| - return SkXfermode::kColor_Mode;
|
| - case BLEND_MODE_LUMINOSITY:
|
| - return SkXfermode::kLuminosity_Mode;
|
| - }
|
| - return SkXfermode::kSrcOver_Mode;
|
| -}
|
| -
|
| -// Explicitly named to be a friend in GLRenderer for shader access.
|
| -class GLRendererShaderPixelTest : public GLRendererPixelTest {
|
| - public:
|
| - void SetUp() override {
|
| - GLRendererPixelTest::SetUp();
|
| - ASSERT_FALSE(renderer()->IsContextLost());
|
| - }
|
| -
|
| - void TearDown() override {
|
| - GLRendererPixelTest::TearDown();
|
| - ASSERT_FALSE(renderer()->IsContextLost());
|
| - }
|
| -
|
| - void TestBasicShaders() {
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTileCheckerboardProgram());
|
| - EXPECT_PROGRAM_VALID(renderer()->GetDebugBorderProgram());
|
| - EXPECT_PROGRAM_VALID(renderer()->GetSolidColorProgram());
|
| - EXPECT_PROGRAM_VALID(renderer()->GetSolidColorProgramAA());
|
| - }
|
| -
|
| - void TestShadersWithPrecision(TexCoordPrecision precision) {
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTextureProgram(precision));
|
| - EXPECT_PROGRAM_VALID(
|
| - renderer()->GetNonPremultipliedTextureProgram(precision));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTextureBackgroundProgram(precision));
|
| - EXPECT_PROGRAM_VALID(
|
| - renderer()->GetNonPremultipliedTextureBackgroundProgram(precision));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVProgram(precision));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVAProgram(precision));
|
| - if (renderer()->Capabilities().using_egl_image)
|
| - EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision));
|
| - else
|
| - EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision));
|
| - }
|
| -
|
| - void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - renderer()->GetRenderPassProgram(precision, blend_mode));
|
| - EXPECT_PROGRAM_VALID(
|
| - renderer()->GetRenderPassProgramAA(precision, blend_mode));
|
| - }
|
| -
|
| - void TestShadersWithPrecisionAndSampler(TexCoordPrecision precision,
|
| - SamplerType sampler) {
|
| - if (!renderer()->Capabilities().using_egl_image &&
|
| - sampler == SAMPLER_TYPE_EXTERNAL_OES) {
|
| - // This will likely be hit in tests due to usage of osmesa.
|
| - return;
|
| - }
|
| -
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTileProgram(precision, sampler));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTileProgramOpaque(precision, sampler));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTileProgramAA(precision, sampler));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetTileProgramSwizzle(precision, sampler));
|
| - EXPECT_PROGRAM_VALID(
|
| - renderer()->GetTileProgramSwizzleOpaque(precision, sampler));
|
| - EXPECT_PROGRAM_VALID(
|
| - renderer()->GetTileProgramSwizzleAA(precision, sampler));
|
| - }
|
| -
|
| - void TestShadersWithMasks(TexCoordPrecision precision,
|
| - SamplerType sampler,
|
| - BlendMode blend_mode,
|
| - bool mask_for_background) {
|
| - if (!renderer()->Capabilities().using_egl_image &&
|
| - sampler == SAMPLER_TYPE_EXTERNAL_OES) {
|
| - // This will likely be hit in tests due to usage of osmesa.
|
| - return;
|
| - }
|
| -
|
| - EXPECT_PROGRAM_VALID(renderer()->GetRenderPassMaskProgram(
|
| - precision, sampler, blend_mode, mask_for_background));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetRenderPassMaskProgramAA(
|
| - precision, sampler, blend_mode, mask_for_background));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetRenderPassMaskColorMatrixProgramAA(
|
| - precision, sampler, blend_mode, mask_for_background));
|
| - EXPECT_PROGRAM_VALID(renderer()->GetRenderPassMaskColorMatrixProgram(
|
| - precision, sampler, blend_mode, mask_for_background));
|
| - }
|
| -};
|
| -
|
| -namespace {
|
| -
|
| -#if !defined(OS_ANDROID) && !defined(OS_WIN)
|
| -static const TexCoordPrecision kPrecisionList[] = {TEX_COORD_PRECISION_MEDIUM,
|
| - TEX_COORD_PRECISION_HIGH};
|
| -
|
| -static const BlendMode kBlendModeList[LAST_BLEND_MODE + 1] = {
|
| - BLEND_MODE_NONE,
|
| - BLEND_MODE_NORMAL,
|
| - BLEND_MODE_SCREEN,
|
| - BLEND_MODE_OVERLAY,
|
| - BLEND_MODE_DARKEN,
|
| - BLEND_MODE_LIGHTEN,
|
| - BLEND_MODE_COLOR_DODGE,
|
| - BLEND_MODE_COLOR_BURN,
|
| - BLEND_MODE_HARD_LIGHT,
|
| - BLEND_MODE_SOFT_LIGHT,
|
| - BLEND_MODE_DIFFERENCE,
|
| - BLEND_MODE_EXCLUSION,
|
| - BLEND_MODE_MULTIPLY,
|
| - BLEND_MODE_HUE,
|
| - BLEND_MODE_SATURATION,
|
| - BLEND_MODE_COLOR,
|
| - BLEND_MODE_LUMINOSITY,
|
| -};
|
| -
|
| -static const SamplerType kSamplerList[] = {
|
| - SAMPLER_TYPE_2D,
|
| - SAMPLER_TYPE_2D_RECT,
|
| - SAMPLER_TYPE_EXTERNAL_OES,
|
| -};
|
| -
|
| -TEST_F(GLRendererShaderPixelTest, BasicShadersCompile) {
|
| - TestBasicShaders();
|
| -}
|
| -
|
| -class PrecisionShaderPixelTest
|
| - : public GLRendererShaderPixelTest,
|
| - public ::testing::WithParamInterface<TexCoordPrecision> {};
|
| -
|
| -TEST_P(PrecisionShaderPixelTest, ShadersCompile) {
|
| - TestShadersWithPrecision(GetParam());
|
| -}
|
| -
|
| -INSTANTIATE_TEST_CASE_P(PrecisionShadersCompile,
|
| - PrecisionShaderPixelTest,
|
| - ::testing::ValuesIn(kPrecisionList));
|
| -
|
| -class PrecisionBlendShaderPixelTest
|
| - : public GLRendererShaderPixelTest,
|
| - public ::testing::WithParamInterface<
|
| - std::tr1::tuple<TexCoordPrecision, BlendMode>> {};
|
| -
|
| -TEST_P(PrecisionBlendShaderPixelTest, ShadersCompile) {
|
| - TestShadersWithPrecisionAndBlend(std::tr1::get<0>(GetParam()),
|
| - std::tr1::get<1>(GetParam()));
|
| -}
|
| -
|
| -INSTANTIATE_TEST_CASE_P(
|
| - PrecisionBlendShadersCompile,
|
| - PrecisionBlendShaderPixelTest,
|
| - ::testing::Combine(::testing::ValuesIn(kPrecisionList),
|
| - ::testing::ValuesIn(kBlendModeList)));
|
| -
|
| -class PrecisionSamplerShaderPixelTest
|
| - : public GLRendererShaderPixelTest,
|
| - public ::testing::WithParamInterface<
|
| - std::tr1::tuple<TexCoordPrecision, SamplerType>> {};
|
| -
|
| -TEST_P(PrecisionSamplerShaderPixelTest, ShadersCompile) {
|
| - TestShadersWithPrecisionAndSampler(std::tr1::get<0>(GetParam()),
|
| - std::tr1::get<1>(GetParam()));
|
| -}
|
| -
|
| -INSTANTIATE_TEST_CASE_P(PrecisionSamplerShadersCompile,
|
| - PrecisionSamplerShaderPixelTest,
|
| - ::testing::Combine(::testing::ValuesIn(kPrecisionList),
|
| - ::testing::ValuesIn(kSamplerList)));
|
| -
|
| -class MaskShaderPixelTest
|
| - : public GLRendererShaderPixelTest,
|
| - public ::testing::WithParamInterface<
|
| - std::tr1::tuple<TexCoordPrecision, SamplerType, BlendMode, bool>> {};
|
| -
|
| -TEST_P(MaskShaderPixelTest, ShadersCompile) {
|
| - TestShadersWithMasks(
|
| - std::tr1::get<0>(GetParam()), std::tr1::get<1>(GetParam()),
|
| - std::tr1::get<2>(GetParam()), std::tr1::get<3>(GetParam()));
|
| -}
|
| -
|
| -INSTANTIATE_TEST_CASE_P(MaskShadersCompile,
|
| - MaskShaderPixelTest,
|
| - ::testing::Combine(::testing::ValuesIn(kPrecisionList),
|
| - ::testing::ValuesIn(kSamplerList),
|
| - ::testing::ValuesIn(kBlendModeList),
|
| - ::testing::Bool()));
|
| -
|
| -#endif
|
| -
|
| -class FakeRendererGL : public GLRenderer {
|
| - public:
|
| - FakeRendererGL(RendererClient* client,
|
| - const RendererSettings* settings,
|
| - OutputSurface* output_surface,
|
| - ResourceProvider* resource_provider)
|
| - : GLRenderer(client,
|
| - settings,
|
| - output_surface,
|
| - resource_provider,
|
| - NULL,
|
| - 0) {}
|
| -
|
| - // GLRenderer methods.
|
| -
|
| - // Changing visibility to public.
|
| - using GLRenderer::IsBackbufferDiscarded;
|
| - using GLRenderer::DoDrawQuad;
|
| - using GLRenderer::BeginDrawingFrame;
|
| - using GLRenderer::FinishDrawingQuadList;
|
| - using GLRenderer::stencil_enabled;
|
| -};
|
| -
|
| -class GLRendererWithDefaultHarnessTest : public GLRendererTest {
|
| - protected:
|
| - GLRendererWithDefaultHarnessTest() {
|
| - output_surface_ =
|
| - FakeOutputSurface::Create3d(TestWebGraphicsContext3D::Create()).Pass();
|
| - CHECK(output_surface_->BindToClient(&output_surface_client_));
|
| -
|
| - shared_bitmap_manager_.reset(new TestSharedBitmapManager());
|
| - resource_provider_ = ResourceProvider::Create(output_surface_.get(),
|
| - shared_bitmap_manager_.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1).Pass();
|
| - renderer_ = make_scoped_ptr(new FakeRendererGL(&renderer_client_,
|
| - &settings_,
|
| - output_surface_.get(),
|
| - resource_provider_.get()));
|
| - }
|
| -
|
| - void SwapBuffers() { renderer_->SwapBuffers(CompositorFrameMetadata()); }
|
| -
|
| - RendererSettings settings_;
|
| - FakeOutputSurfaceClient output_surface_client_;
|
| - scoped_ptr<FakeOutputSurface> output_surface_;
|
| - FakeRendererClient renderer_client_;
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
|
| - scoped_ptr<ResourceProvider> resource_provider_;
|
| - scoped_ptr<FakeRendererGL> renderer_;
|
| -};
|
| -
|
| -// Closing the namespace here so that GLRendererShaderTest can take advantage
|
| -// of the friend relationship with GLRenderer and all of the mock classes
|
| -// declared above it.
|
| -} // namespace
|
| -
|
| -class GLRendererShaderTest : public GLRendererTest {
|
| - protected:
|
| - GLRendererShaderTest() {
|
| - output_surface_ = FakeOutputSurface::Create3d().Pass();
|
| - CHECK(output_surface_->BindToClient(&output_surface_client_));
|
| -
|
| - shared_bitmap_manager_.reset(new TestSharedBitmapManager());
|
| - resource_provider_ = ResourceProvider::Create(output_surface_.get(),
|
| - shared_bitmap_manager_.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1).Pass();
|
| - renderer_.reset(new FakeRendererGL(&renderer_client_,
|
| - &settings_,
|
| - output_surface_.get(),
|
| - resource_provider_.get()));
|
| - }
|
| -
|
| - void TestRenderPassProgram(TexCoordPrecision precision,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - &renderer_->render_pass_program_[precision][blend_mode]);
|
| - EXPECT_EQ(renderer_->render_pass_program_[precision][blend_mode].program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassColorMatrixProgram(TexCoordPrecision precision,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - &renderer_->render_pass_color_matrix_program_[precision][blend_mode]);
|
| - EXPECT_EQ(
|
| - renderer_->render_pass_color_matrix_program_[precision][blend_mode]
|
| - .program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassMaskProgram(TexCoordPrecision precision,
|
| - SamplerType sampler,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - &renderer_->render_pass_mask_program_[precision]
|
| - [sampler]
|
| - [blend_mode]
|
| - [NO_MASK]);
|
| - EXPECT_EQ(
|
| - renderer_->render_pass_mask_program_[precision]
|
| - [sampler]
|
| - [blend_mode]
|
| - [NO_MASK].program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassMaskColorMatrixProgram(TexCoordPrecision precision,
|
| - SamplerType sampler,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(&renderer_->render_pass_mask_color_matrix_program_
|
| - [precision][sampler][blend_mode][NO_MASK]);
|
| - EXPECT_EQ(renderer_->render_pass_mask_color_matrix_program_
|
| - [precision][sampler][blend_mode][NO_MASK].program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassProgramAA(TexCoordPrecision precision,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - &renderer_->render_pass_program_aa_[precision][blend_mode]);
|
| - EXPECT_EQ(
|
| - renderer_->render_pass_program_aa_[precision][blend_mode].program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassColorMatrixProgramAA(TexCoordPrecision precision,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - &renderer_
|
| - ->render_pass_color_matrix_program_aa_[precision][blend_mode]);
|
| - EXPECT_EQ(
|
| - renderer_->render_pass_color_matrix_program_aa_[precision][blend_mode]
|
| - .program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassMaskProgramAA(TexCoordPrecision precision,
|
| - SamplerType sampler,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(
|
| - &renderer_
|
| - ->render_pass_mask_program_aa_
|
| - [precision][sampler][blend_mode][NO_MASK]);
|
| - EXPECT_EQ(
|
| - renderer_->render_pass_mask_program_aa_[precision][sampler][blend_mode]
|
| - [NO_MASK].program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestRenderPassMaskColorMatrixProgramAA(TexCoordPrecision precision,
|
| - SamplerType sampler,
|
| - BlendMode blend_mode) {
|
| - EXPECT_PROGRAM_VALID(&renderer_->render_pass_mask_color_matrix_program_aa_
|
| - [precision][sampler][blend_mode][NO_MASK]);
|
| - EXPECT_EQ(renderer_->render_pass_mask_color_matrix_program_aa_
|
| - [precision][sampler][blend_mode][NO_MASK].program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - void TestSolidColorProgramAA() {
|
| - EXPECT_PROGRAM_VALID(&renderer_->solid_color_program_aa_);
|
| - EXPECT_EQ(renderer_->solid_color_program_aa_.program(),
|
| - renderer_->program_shadow_);
|
| - }
|
| -
|
| - RendererSettings settings_;
|
| - FakeOutputSurfaceClient output_surface_client_;
|
| - scoped_ptr<FakeOutputSurface> output_surface_;
|
| - FakeRendererClient renderer_client_;
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
|
| - scoped_ptr<ResourceProvider> resource_provider_;
|
| - scoped_ptr<FakeRendererGL> renderer_;
|
| -};
|
| -
|
| -namespace {
|
| -
|
| -// Test GLRenderer DiscardBackbuffer functionality:
|
| -// Suggest discarding framebuffer when one exists and the renderer is not
|
| -// visible.
|
| -// Expected: it is discarded and damage tracker is reset.
|
| -TEST_F(
|
| - GLRendererWithDefaultHarnessTest,
|
| - SuggestBackbufferNoShouldDiscardBackbufferAndDamageRootLayerIfNotVisible) {
|
| - renderer_->SetVisible(false);
|
| - EXPECT_EQ(1, renderer_client_.set_full_root_layer_damage_count());
|
| - EXPECT_TRUE(renderer_->IsBackbufferDiscarded());
|
| -}
|
| -
|
| -// Test GLRenderer DiscardBackbuffer functionality:
|
| -// Suggest discarding framebuffer when one exists and the renderer is visible.
|
| -// Expected: the allocation is ignored.
|
| -TEST_F(GLRendererWithDefaultHarnessTest,
|
| - SuggestBackbufferNoDoNothingWhenVisible) {
|
| - renderer_->SetVisible(true);
|
| - EXPECT_EQ(0, renderer_client_.set_full_root_layer_damage_count());
|
| - EXPECT_FALSE(renderer_->IsBackbufferDiscarded());
|
| -}
|
| -
|
| -// Test GLRenderer DiscardBackbuffer functionality:
|
| -// Suggest discarding framebuffer when one does not exist.
|
| -// Expected: it does nothing.
|
| -TEST_F(GLRendererWithDefaultHarnessTest,
|
| - SuggestBackbufferNoWhenItDoesntExistShouldDoNothing) {
|
| - renderer_->SetVisible(false);
|
| - EXPECT_EQ(1, renderer_client_.set_full_root_layer_damage_count());
|
| - EXPECT_TRUE(renderer_->IsBackbufferDiscarded());
|
| -
|
| - EXPECT_EQ(1, renderer_client_.set_full_root_layer_damage_count());
|
| - EXPECT_TRUE(renderer_->IsBackbufferDiscarded());
|
| -}
|
| -
|
| -// Test GLRenderer DiscardBackbuffer functionality:
|
| -// Begin drawing a frame while a framebuffer is discarded.
|
| -// Expected: will recreate framebuffer.
|
| -TEST_F(GLRendererWithDefaultHarnessTest,
|
| - DiscardedBackbufferIsRecreatedForScopeDuration) {
|
| - gfx::Rect viewport_rect(1, 1);
|
| - renderer_->SetVisible(false);
|
| - EXPECT_TRUE(renderer_->IsBackbufferDiscarded());
|
| - EXPECT_EQ(1, renderer_client_.set_full_root_layer_damage_count());
|
| -
|
| - AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPassId(1, 0),
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - renderer_->SetVisible(true);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - EXPECT_FALSE(renderer_->IsBackbufferDiscarded());
|
| -
|
| - SwapBuffers();
|
| - EXPECT_EQ(1u, output_surface_->num_sent_frames());
|
| -}
|
| -
|
| -TEST_F(GLRendererWithDefaultHarnessTest, ExternalStencil) {
|
| - gfx::Rect viewport_rect(1, 1);
|
| - EXPECT_FALSE(renderer_->stencil_enabled());
|
| -
|
| - output_surface_->set_has_external_stencil_test(true);
|
| -
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPassId(1, 0),
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - root_pass->has_transparent_background = false;
|
| -
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - EXPECT_TRUE(renderer_->stencil_enabled());
|
| -}
|
| -
|
| -class ForbidSynchronousCallContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - ForbidSynchronousCallContext() {}
|
| -
|
| - void getAttachedShaders(GLuint program,
|
| - GLsizei max_count,
|
| - GLsizei* count,
|
| - GLuint* shaders) override {
|
| - ADD_FAILURE();
|
| - }
|
| - GLint getAttribLocation(GLuint program, const GLchar* name) override {
|
| - ADD_FAILURE();
|
| - return 0;
|
| - }
|
| - void getBooleanv(GLenum pname, GLboolean* value) override { ADD_FAILURE(); }
|
| - void getBufferParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - GLenum getError() override {
|
| - ADD_FAILURE();
|
| - return GL_NO_ERROR;
|
| - }
|
| - void getFloatv(GLenum pname, GLfloat* value) override { ADD_FAILURE(); }
|
| - void getFramebufferAttachmentParameteriv(GLenum target,
|
| - GLenum attachment,
|
| - GLenum pname,
|
| - GLint* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - void getIntegerv(GLenum pname, GLint* value) override {
|
| - if (pname == GL_MAX_TEXTURE_SIZE) {
|
| - // MAX_TEXTURE_SIZE is cached client side, so it's OK to query.
|
| - *value = 1024;
|
| - } else {
|
| - ADD_FAILURE();
|
| - }
|
| - }
|
| -
|
| - // We allow querying the shader compilation and program link status in debug
|
| - // mode, but not release.
|
| - void getProgramiv(GLuint program, GLenum pname, GLint* value) override {
|
| -#ifndef NDEBUG
|
| - *value = 1;
|
| -#else
|
| - ADD_FAILURE();
|
| -#endif
|
| - }
|
| -
|
| - void getShaderiv(GLuint shader, GLenum pname, GLint* value) override {
|
| -#ifndef NDEBUG
|
| - *value = 1;
|
| -#else
|
| - ADD_FAILURE();
|
| -#endif
|
| - }
|
| -
|
| - void getRenderbufferParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| -
|
| - void getShaderPrecisionFormat(GLenum shadertype,
|
| - GLenum precisiontype,
|
| - GLint* range,
|
| - GLint* precision) override {
|
| - ADD_FAILURE();
|
| - }
|
| - void getTexParameterfv(GLenum target, GLenum pname, GLfloat* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - void getTexParameteriv(GLenum target, GLenum pname, GLint* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - void getUniformfv(GLuint program, GLint location, GLfloat* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - void getUniformiv(GLuint program, GLint location, GLint* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - GLint getUniformLocation(GLuint program, const GLchar* name) override {
|
| - ADD_FAILURE();
|
| - return 0;
|
| - }
|
| - void getVertexAttribfv(GLuint index, GLenum pname, GLfloat* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - void getVertexAttribiv(GLuint index, GLenum pname, GLint* value) override {
|
| - ADD_FAILURE();
|
| - }
|
| - GLsizeiptr getVertexAttribOffset(GLuint index, GLenum pname) override {
|
| - ADD_FAILURE();
|
| - return 0;
|
| - }
|
| -};
|
| -TEST_F(GLRendererTest, InitializationDoesNotMakeSynchronousCalls) {
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d(
|
| - scoped_ptr<TestWebGraphicsContext3D>(new ForbidSynchronousCallContext)));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -}
|
| -
|
| -class LoseContextOnFirstGetContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - LoseContextOnFirstGetContext() {}
|
| -
|
| - void getProgramiv(GLuint program, GLenum pname, GLint* value) override {
|
| - context_lost_ = true;
|
| - *value = 0;
|
| - }
|
| -
|
| - void getShaderiv(GLuint shader, GLenum pname, GLint* value) override {
|
| - context_lost_ = true;
|
| - *value = 0;
|
| - }
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, InitializationWithQuicklyLostContextDoesNotAssert) {
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d(
|
| - scoped_ptr<TestWebGraphicsContext3D>(new LoseContextOnFirstGetContext)));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -}
|
| -
|
| -class ClearCountingContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - ClearCountingContext() { test_capabilities_.gpu.discard_framebuffer = true; }
|
| -
|
| - MOCK_METHOD3(discardFramebufferEXT,
|
| - void(GLenum target,
|
| - GLsizei numAttachments,
|
| - const GLenum* attachments));
|
| - MOCK_METHOD1(clear, void(GLbitfield mask));
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, OpaqueBackground) {
|
| - scoped_ptr<ClearCountingContext> context_owned(new ClearCountingContext);
|
| - ClearCountingContext* context = context_owned.get();
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -
|
| - gfx::Rect viewport_rect(1, 1);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPassId(1, 0),
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - root_pass->has_transparent_background = false;
|
| -
|
| - // On DEBUG builds, render passes with opaque background clear to blue to
|
| - // easily see regions that were not drawn on the screen.
|
| - EXPECT_CALL(*context, discardFramebufferEXT(GL_FRAMEBUFFER, _, _))
|
| - .With(Args<2, 1>(ElementsAre(GL_COLOR_EXT)))
|
| - .Times(1);
|
| -#ifdef NDEBUG
|
| - EXPECT_CALL(*context, clear(_)).Times(0);
|
| -#else
|
| - EXPECT_CALL(*context, clear(_)).Times(1);
|
| -#endif
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - Mock::VerifyAndClearExpectations(context);
|
| -}
|
| -
|
| -TEST_F(GLRendererTest, TransparentBackground) {
|
| - scoped_ptr<ClearCountingContext> context_owned(new ClearCountingContext);
|
| - ClearCountingContext* context = context_owned.get();
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -
|
| - gfx::Rect viewport_rect(1, 1);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPassId(1, 0),
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - root_pass->has_transparent_background = true;
|
| -
|
| - EXPECT_CALL(*context, discardFramebufferEXT(GL_FRAMEBUFFER, 1, _)).Times(1);
|
| - EXPECT_CALL(*context, clear(_)).Times(1);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| -
|
| - Mock::VerifyAndClearExpectations(context);
|
| -}
|
| -
|
| -TEST_F(GLRendererTest, OffscreenOutputSurface) {
|
| - scoped_ptr<ClearCountingContext> context_owned(new ClearCountingContext);
|
| - ClearCountingContext* context = context_owned.get();
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::CreateOffscreen(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -
|
| - gfx::Rect viewport_rect(1, 1);
|
| - AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPassId(1, 0),
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - EXPECT_CALL(*context, discardFramebufferEXT(GL_FRAMEBUFFER, _, _))
|
| - .With(Args<2, 1>(ElementsAre(GL_COLOR_ATTACHMENT0)))
|
| - .Times(1);
|
| - EXPECT_CALL(*context, clear(_)).Times(AnyNumber());
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - Mock::VerifyAndClearExpectations(context);
|
| -}
|
| -
|
| -class VisibilityChangeIsLastCallTrackingContext
|
| - : public TestWebGraphicsContext3D {
|
| - public:
|
| - VisibilityChangeIsLastCallTrackingContext()
|
| - : last_call_was_set_visibility_(false) {}
|
| -
|
| - // TestWebGraphicsContext3D methods.
|
| - void flush() override { last_call_was_set_visibility_ = false; }
|
| - void deleteTexture(GLuint) override { last_call_was_set_visibility_ = false; }
|
| - void deleteFramebuffer(GLuint) override {
|
| - last_call_was_set_visibility_ = false;
|
| - }
|
| - void deleteQueryEXT(GLuint) override {
|
| - last_call_was_set_visibility_ = false;
|
| - }
|
| - void deleteRenderbuffer(GLuint) override {
|
| - last_call_was_set_visibility_ = false;
|
| - }
|
| -
|
| - // Methods added for test.
|
| - void set_last_call_was_visibility(bool visible) {
|
| - DCHECK(last_call_was_set_visibility_ == false);
|
| - last_call_was_set_visibility_ = true;
|
| - }
|
| - bool last_call_was_set_visibility() const {
|
| - return last_call_was_set_visibility_;
|
| - }
|
| -
|
| - private:
|
| - bool last_call_was_set_visibility_;
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, VisibilityChangeIsLastCall) {
|
| - scoped_ptr<VisibilityChangeIsLastCallTrackingContext> context_owned(
|
| - new VisibilityChangeIsLastCallTrackingContext);
|
| - VisibilityChangeIsLastCallTrackingContext* context = context_owned.get();
|
| -
|
| - scoped_refptr<TestContextProvider> provider =
|
| - TestContextProvider::Create(context_owned.Pass());
|
| -
|
| - provider->support()->SetSurfaceVisibleCallback(base::Bind(
|
| - &VisibilityChangeIsLastCallTrackingContext::set_last_call_was_visibility,
|
| - base::Unretained(context)));
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(provider));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -
|
| - gfx::Rect viewport_rect(1, 1);
|
| - AddRenderPass(&render_passes_in_draw_order_,
|
| - RenderPassId(1, 0),
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - // Ensure that the call to SetSurfaceVisible is the last call issue to the
|
| - // GPU process, after glFlush is called, and after the RendererClient's
|
| - // SetManagedMemoryPolicy is called. Plumb this tracking between both the
|
| - // RenderClient and the Context by giving them both a pointer to a variable on
|
| - // the stack.
|
| - renderer.SetVisible(true);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - renderer.SetVisible(false);
|
| - EXPECT_TRUE(context->last_call_was_set_visibility());
|
| -}
|
| -
|
| -class TextureStateTrackingContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - TextureStateTrackingContext() : active_texture_(GL_INVALID_ENUM) {
|
| - test_capabilities_.gpu.egl_image_external = true;
|
| - }
|
| -
|
| - MOCK_METHOD1(waitSyncPoint, void(unsigned sync_point));
|
| - MOCK_METHOD3(texParameteri, void(GLenum target, GLenum pname, GLint param));
|
| - MOCK_METHOD4(drawElements,
|
| - void(GLenum mode, GLsizei count, GLenum type, GLintptr offset));
|
| -
|
| - virtual void activeTexture(GLenum texture) {
|
| - EXPECT_NE(texture, active_texture_);
|
| - active_texture_ = texture;
|
| - }
|
| -
|
| - GLenum active_texture() const { return active_texture_; }
|
| -
|
| - private:
|
| - GLenum active_texture_;
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, ActiveTextureState) {
|
| - scoped_ptr<TextureStateTrackingContext> context_owned(
|
| - new TextureStateTrackingContext);
|
| - TextureStateTrackingContext* context = context_owned.get();
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -
|
| - // During initialization we are allowed to set any texture parameters.
|
| - EXPECT_CALL(*context, texParameteri(_, _, _)).Times(AnyNumber());
|
| -
|
| - RenderPassId id(1, 1);
|
| - TestRenderPass* root_pass = AddRenderPass(
|
| - &render_passes_in_draw_order_, id, gfx::Rect(100, 100), gfx::Transform());
|
| - root_pass->AppendOneOfEveryQuadType(resource_provider.get(),
|
| - RenderPassId(2, 1));
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| -
|
| - // Set up expected texture filter state transitions that match the quads
|
| - // created in AppendOneOfEveryQuadType().
|
| - Mock::VerifyAndClearExpectations(context);
|
| - {
|
| - InSequence sequence;
|
| -
|
| - // The sync points for all quads are waited on first. This sync point is
|
| - // for a texture quad drawn later in the frame.
|
| - EXPECT_CALL(*context,
|
| - waitSyncPoint(TestRenderPass::kSyncPointForMailboxTextureQuad))
|
| - .Times(1);
|
| -
|
| - // yuv_quad is drawn with the default linear filter.
|
| - EXPECT_CALL(*context, drawElements(_, _, _, _));
|
| -
|
| - // tile_quad is drawn with GL_NEAREST because it is not transformed or
|
| - // scaled.
|
| - EXPECT_CALL(
|
| - *context,
|
| - texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
|
| - EXPECT_CALL(
|
| - *context,
|
| - texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
|
| - EXPECT_CALL(*context, drawElements(_, _, _, _));
|
| -
|
| - // transformed_tile_quad uses GL_LINEAR.
|
| - EXPECT_CALL(*context, drawElements(_, _, _, _));
|
| -
|
| - // scaled_tile_quad also uses GL_LINEAR.
|
| - EXPECT_CALL(*context, drawElements(_, _, _, _));
|
| -
|
| - // The remaining quads also use GL_LINEAR because nearest neighbor
|
| - // filtering is currently only used with tile quads.
|
| - EXPECT_CALL(*context, drawElements(_, _, _, _)).Times(7);
|
| - }
|
| -
|
| - gfx::Rect viewport_rect(100, 100);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - Mock::VerifyAndClearExpectations(context);
|
| -}
|
| -
|
| -class NoClearRootRenderPassMockContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - MOCK_METHOD1(clear, void(GLbitfield mask));
|
| - MOCK_METHOD4(drawElements,
|
| - void(GLenum mode, GLsizei count, GLenum type, GLintptr offset));
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, ShouldClearRootRenderPass) {
|
| - scoped_ptr<NoClearRootRenderPassMockContext> mock_context_owned(
|
| - new NoClearRootRenderPassMockContext);
|
| - NoClearRootRenderPassMockContext* mock_context = mock_context_owned.get();
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(mock_context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - settings.should_clear_root_render_pass = false;
|
| -
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| -
|
| - gfx::Rect viewport_rect(10, 10);
|
| -
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| -
|
| - RenderPassId child_pass_id(2, 0);
|
| - TestRenderPass* child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(child_pass, viewport_rect, SK_ColorBLUE);
|
| -
|
| - AddRenderPassQuad(root_pass, child_pass);
|
| -
|
| -#ifdef NDEBUG
|
| - GLint clear_bits = GL_COLOR_BUFFER_BIT;
|
| -#else
|
| - GLint clear_bits = GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
| -#endif
|
| -
|
| - // First render pass is not the root one, clearing should happen.
|
| - EXPECT_CALL(*mock_context, clear(clear_bits)).Times(AtLeast(1));
|
| -
|
| - Expectation first_render_pass =
|
| - EXPECT_CALL(*mock_context, drawElements(_, _, _, _)).Times(1);
|
| -
|
| - // The second render pass is the root one, clearing should be prevented.
|
| - EXPECT_CALL(*mock_context, clear(clear_bits)).Times(0).After(
|
| - first_render_pass);
|
| -
|
| - EXPECT_CALL(*mock_context, drawElements(_, _, _, _)).Times(AnyNumber()).After(
|
| - first_render_pass);
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| -
|
| - // In multiple render passes all but the root pass should clear the
|
| - // framebuffer.
|
| - Mock::VerifyAndClearExpectations(&mock_context);
|
| -}
|
| -
|
| -class ScissorTestOnClearCheckingContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - ScissorTestOnClearCheckingContext() : scissor_enabled_(false) {}
|
| -
|
| - void clear(GLbitfield) override { EXPECT_FALSE(scissor_enabled_); }
|
| -
|
| - void enable(GLenum cap) override {
|
| - if (cap == GL_SCISSOR_TEST)
|
| - scissor_enabled_ = true;
|
| - }
|
| -
|
| - void disable(GLenum cap) override {
|
| - if (cap == GL_SCISSOR_TEST)
|
| - scissor_enabled_ = false;
|
| - }
|
| -
|
| - private:
|
| - bool scissor_enabled_;
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, ScissorTestWhenClearing) {
|
| - scoped_ptr<ScissorTestOnClearCheckingContext> context_owned(
|
| - new ScissorTestOnClearCheckingContext);
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| - EXPECT_FALSE(renderer.Capabilities().using_partial_swap);
|
| -
|
| - gfx::Rect viewport_rect(1, 1);
|
| -
|
| - gfx::Rect grand_child_rect(25, 25);
|
| - RenderPassId grand_child_pass_id(3, 0);
|
| - TestRenderPass* grand_child_pass =
|
| - AddRenderPass(&render_passes_in_draw_order_,
|
| - grand_child_pass_id,
|
| - grand_child_rect,
|
| - gfx::Transform());
|
| - AddClippedQuad(grand_child_pass, grand_child_rect, SK_ColorYELLOW);
|
| -
|
| - gfx::Rect child_rect(50, 50);
|
| - RenderPassId child_pass_id(2, 0);
|
| - TestRenderPass* child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - gfx::Transform());
|
| - AddQuad(child_pass, child_rect, SK_ColorBLUE);
|
| -
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| -
|
| - AddRenderPassQuad(root_pass, child_pass);
|
| - AddRenderPassQuad(child_pass, grand_child_pass);
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| -}
|
| -
|
| -class DiscardCheckingContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - DiscardCheckingContext() : discarded_(0) {
|
| - set_have_post_sub_buffer(true);
|
| - set_have_discard_framebuffer(true);
|
| - }
|
| -
|
| - void discardFramebufferEXT(GLenum target,
|
| - GLsizei numAttachments,
|
| - const GLenum* attachments) override {
|
| - ++discarded_;
|
| - }
|
| -
|
| - int discarded() const { return discarded_; }
|
| - void reset() { discarded_ = 0; }
|
| -
|
| - private:
|
| - int discarded_;
|
| -};
|
| -
|
| -class NonReshapableOutputSurface : public FakeOutputSurface {
|
| - public:
|
| - explicit NonReshapableOutputSurface(
|
| - scoped_ptr<TestWebGraphicsContext3D> context3d)
|
| - : FakeOutputSurface(TestContextProvider::Create(context3d.Pass()),
|
| - false) {
|
| - surface_size_ = gfx::Size(500, 500);
|
| - }
|
| - void Reshape(const gfx::Size& size, float scale_factor) override {}
|
| - void set_fixed_size(const gfx::Size& size) { surface_size_ = size; }
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) {
|
| - scoped_ptr<DiscardCheckingContext> context_owned(new DiscardCheckingContext);
|
| - DiscardCheckingContext* context = context_owned.get();
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<NonReshapableOutputSurface> output_surface(
|
| - new NonReshapableOutputSurface(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| - output_surface->set_fixed_size(gfx::Size(100, 100));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - settings.partial_swap_enabled = true;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| - EXPECT_TRUE(renderer.Capabilities().using_partial_swap);
|
| -
|
| - gfx::Rect viewport_rect(100, 100);
|
| - gfx::Rect clip_rect(100, 100);
|
| -
|
| - {
|
| - // Partial frame, should not discard.
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| - root_pass->damage_rect = gfx::Rect(2, 2, 3, 3);
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - clip_rect,
|
| - false);
|
| - EXPECT_EQ(0, context->discarded());
|
| - context->reset();
|
| - }
|
| - {
|
| - // Full frame, should discard.
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| - root_pass->damage_rect = root_pass->output_rect;
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - clip_rect,
|
| - false);
|
| - EXPECT_EQ(1, context->discarded());
|
| - context->reset();
|
| - }
|
| - {
|
| - // Full frame, external scissor is set, should not discard.
|
| - output_surface->set_has_external_stencil_test(true);
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| - root_pass->damage_rect = root_pass->output_rect;
|
| - root_pass->has_transparent_background = false;
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - clip_rect,
|
| - false);
|
| - EXPECT_EQ(0, context->discarded());
|
| - context->reset();
|
| - output_surface->set_has_external_stencil_test(false);
|
| - }
|
| - {
|
| - // Full frame, clipped, should not discard.
|
| - clip_rect = gfx::Rect(10, 10, 10, 10);
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| - root_pass->damage_rect = root_pass->output_rect;
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - clip_rect,
|
| - false);
|
| - EXPECT_EQ(0, context->discarded());
|
| - context->reset();
|
| - }
|
| - {
|
| - // Full frame, doesn't cover the surface, should not discard.
|
| - viewport_rect = gfx::Rect(10, 10, 10, 10);
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| - root_pass->damage_rect = root_pass->output_rect;
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - clip_rect,
|
| - false);
|
| - EXPECT_EQ(0, context->discarded());
|
| - context->reset();
|
| - }
|
| - {
|
| - // Full frame, doesn't cover the surface (no offset), should not discard.
|
| - clip_rect = gfx::Rect(100, 100);
|
| - viewport_rect = gfx::Rect(50, 50);
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
|
| - root_pass->damage_rect = root_pass->output_rect;
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - clip_rect,
|
| - false);
|
| - EXPECT_EQ(0, context->discarded());
|
| - context->reset();
|
| - }
|
| -}
|
| -
|
| -class FlippedScissorAndViewportContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - MOCK_METHOD4(viewport, void(GLint x, GLint y, GLsizei width, GLsizei height));
|
| - MOCK_METHOD4(scissor, void(GLint x, GLint y, GLsizei width, GLsizei height));
|
| -};
|
| -
|
| -TEST_F(GLRendererTest, ScissorAndViewportWithinNonreshapableSurface) {
|
| - // In Android WebView, the OutputSurface is unable to respect reshape() calls
|
| - // and maintains a fixed size. This test verifies that glViewport and
|
| - // glScissor's Y coordinate is flipped correctly in this environment, and that
|
| - // the glViewport can be at a nonzero origin within the surface.
|
| - scoped_ptr<FlippedScissorAndViewportContext> context_owned(
|
| - new FlippedScissorAndViewportContext);
|
| -
|
| - // We expect exactly one call to viewport on this context and exactly two
|
| - // to scissor (one to scissor the clear, one to scissor the quad draw).
|
| - EXPECT_CALL(*context_owned, viewport(10, 390, 100, 100));
|
| - EXPECT_CALL(*context_owned, scissor(10, 390, 100, 100));
|
| - EXPECT_CALL(*context_owned, scissor(30, 450, 20, 20));
|
| -
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<OutputSurface> output_surface(
|
| - new NonReshapableOutputSurface(context_owned.Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(
|
| - ResourceProvider::Create(output_surface.get(),
|
| - shared_bitmap_manager.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client,
|
| - &settings,
|
| - output_surface.get(),
|
| - resource_provider.get());
|
| - EXPECT_FALSE(renderer.Capabilities().using_partial_swap);
|
| -
|
| - gfx::Rect device_viewport_rect(10, 10, 100, 100);
|
| - gfx::Rect viewport_rect(device_viewport_rect.size());
|
| - gfx::Rect quad_rect = gfx::Rect(20, 20, 20, 20);
|
| -
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddClippedQuad(root_pass, quad_rect, SK_ColorGREEN);
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - device_viewport_rect,
|
| - device_viewport_rect,
|
| - false);
|
| -}
|
| -
|
| -TEST_F(GLRendererTest, DrawFramePreservesFramebuffer) {
|
| - // When using render-to-FBO to display the surface, all rendering is done
|
| - // to a non-zero FBO. Make sure that the framebuffer is always restored to
|
| - // the correct framebuffer during rendering, if changed.
|
| - // Note: there is one path that will set it to 0, but that is after the render
|
| - // has finished.
|
| - FakeOutputSurfaceClient output_surface_client;
|
| - scoped_ptr<FakeOutputSurface> output_surface(
|
| - FakeOutputSurface::Create3d(TestWebGraphicsContext3D::Create().Pass()));
|
| - CHECK(output_surface->BindToClient(&output_surface_client));
|
| -
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
|
| - new TestSharedBitmapManager());
|
| - scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
|
| - output_surface.get(), shared_bitmap_manager.get(), NULL, NULL, 0, false,
|
| - 1));
|
| -
|
| - RendererSettings settings;
|
| - FakeRendererClient renderer_client;
|
| - FakeRendererGL renderer(&renderer_client, &settings, output_surface.get(),
|
| - resource_provider.get());
|
| - EXPECT_FALSE(renderer.Capabilities().using_partial_swap);
|
| -
|
| - gfx::Rect device_viewport_rect(0, 0, 100, 100);
|
| - gfx::Rect viewport_rect(device_viewport_rect.size());
|
| - gfx::Rect quad_rect = gfx::Rect(20, 20, 20, 20);
|
| -
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass =
|
| - AddRenderPass(&render_passes_in_draw_order_, root_pass_id, viewport_rect,
|
| - gfx::Transform());
|
| - AddClippedQuad(root_pass, quad_rect, SK_ColorGREEN);
|
| -
|
| - unsigned fbo;
|
| - gpu::gles2::GLES2Interface* gl =
|
| - output_surface->context_provider()->ContextGL();
|
| - gl->GenFramebuffers(1, &fbo);
|
| - output_surface->set_framebuffer(fbo);
|
| -
|
| - renderer.DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, device_viewport_rect,
|
| - device_viewport_rect, false);
|
| -
|
| - int bound_fbo;
|
| - gl->GetIntegerv(GL_FRAMEBUFFER_BINDING, &bound_fbo);
|
| - EXPECT_EQ(static_cast<int>(fbo), bound_fbo);
|
| -}
|
| -
|
| -TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) {
|
| - gfx::Rect viewport_rect(1, 1);
|
| -
|
| - gfx::Rect child_rect(50, 50);
|
| - RenderPassId child_pass_id(2, 0);
|
| - TestRenderPass* child_pass;
|
| -
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass;
|
| -
|
| - ResourceProvider::ResourceId mask = resource_provider_->CreateResource(
|
| - gfx::Size(20, 12), GL_CLAMP_TO_EDGE,
|
| - ResourceProvider::TEXTURE_HINT_IMMUTABLE,
|
| - resource_provider_->best_texture_format());
|
| - resource_provider_->AllocateForTesting(mask);
|
| -
|
| - SkScalar matrix[20];
|
| - float amount = 0.5f;
|
| - matrix[0] = 0.213f + 0.787f * amount;
|
| - matrix[1] = 0.715f - 0.715f * amount;
|
| - matrix[2] = 1.f - (matrix[0] + matrix[1]);
|
| - matrix[3] = matrix[4] = 0;
|
| - matrix[5] = 0.213f - 0.213f * amount;
|
| - matrix[6] = 0.715f + 0.285f * amount;
|
| - matrix[7] = 1.f - (matrix[5] + matrix[6]);
|
| - matrix[8] = matrix[9] = 0;
|
| - matrix[10] = 0.213f - 0.213f * amount;
|
| - matrix[11] = 0.715f - 0.715f * amount;
|
| - matrix[12] = 1.f - (matrix[10] + matrix[11]);
|
| - matrix[13] = matrix[14] = 0;
|
| - matrix[15] = matrix[16] = matrix[17] = matrix[19] = 0;
|
| - matrix[18] = 1;
|
| - skia::RefPtr<SkColorFilter> color_filter(
|
| - skia::AdoptRef(SkColorMatrixFilter::Create(matrix)));
|
| - skia::RefPtr<SkImageFilter> filter = skia::AdoptRef(
|
| - SkColorFilterImageFilter::Create(color_filter.get(), NULL));
|
| - FilterOperations filters;
|
| - filters.Append(FilterOperation::CreateReferenceFilter(filter));
|
| -
|
| - gfx::Transform transform_causing_aa;
|
| - transform_causing_aa.Rotate(20.0);
|
| -
|
| - for (int i = 0; i <= LAST_BLEND_MODE; ++i) {
|
| - BlendMode blend_mode = static_cast<BlendMode>(i);
|
| - SkXfermode::Mode xfer_mode = BlendModeToSkXfermode(blend_mode);
|
| - settings_.force_blending_with_shaders = (blend_mode != BLEND_MODE_NONE);
|
| - // RenderPassProgram
|
| - render_passes_in_draw_order_.clear();
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - gfx::Transform());
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(root_pass,
|
| - child_pass,
|
| - 0,
|
| - FilterOperations(),
|
| - gfx::Transform(),
|
| - xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassProgram(TEX_COORD_PRECISION_MEDIUM, blend_mode);
|
| -
|
| - // RenderPassColorMatrixProgram
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - transform_causing_aa);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(
|
| - root_pass, child_pass, 0, filters, gfx::Transform(), xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassColorMatrixProgram(TEX_COORD_PRECISION_MEDIUM, blend_mode);
|
| -
|
| - // RenderPassMaskProgram
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - gfx::Transform());
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(root_pass,
|
| - child_pass,
|
| - mask,
|
| - FilterOperations(),
|
| - gfx::Transform(),
|
| - xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassMaskProgram(TEX_COORD_PRECISION_MEDIUM, SAMPLER_TYPE_2D,
|
| - blend_mode);
|
| -
|
| - // RenderPassMaskColorMatrixProgram
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - gfx::Transform());
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(
|
| - root_pass, child_pass, mask, filters, gfx::Transform(), xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassMaskColorMatrixProgram(TEX_COORD_PRECISION_MEDIUM,
|
| - SAMPLER_TYPE_2D, blend_mode);
|
| -
|
| - // RenderPassProgramAA
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - transform_causing_aa);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(root_pass,
|
| - child_pass,
|
| - 0,
|
| - FilterOperations(),
|
| - transform_causing_aa,
|
| - xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassProgramAA(TEX_COORD_PRECISION_MEDIUM, blend_mode);
|
| -
|
| - // RenderPassColorMatrixProgramAA
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - transform_causing_aa);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(
|
| - root_pass, child_pass, 0, filters, transform_causing_aa, xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassColorMatrixProgramAA(TEX_COORD_PRECISION_MEDIUM, blend_mode);
|
| -
|
| - // RenderPassMaskProgramAA
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - transform_causing_aa);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(root_pass,
|
| - child_pass,
|
| - mask,
|
| - FilterOperations(),
|
| - transform_causing_aa,
|
| - xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassMaskProgramAA(TEX_COORD_PRECISION_MEDIUM, SAMPLER_TYPE_2D,
|
| - blend_mode);
|
| -
|
| - // RenderPassMaskColorMatrixProgramAA
|
| - render_passes_in_draw_order_.clear();
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - transform_causing_aa);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - transform_causing_aa);
|
| -
|
| - AddRenderPassQuad(
|
| - root_pass, child_pass, mask, filters, transform_causing_aa, xfer_mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| - TestRenderPassMaskColorMatrixProgramAA(TEX_COORD_PRECISION_MEDIUM,
|
| - SAMPLER_TYPE_2D, blend_mode);
|
| - }
|
| -}
|
| -
|
| -// At this time, the AA code path cannot be taken if the surface's rect would
|
| -// project incorrectly by the given transform, because of w<0 clipping.
|
| -TEST_F(GLRendererShaderTest, DrawRenderPassQuadSkipsAAForClippingTransform) {
|
| - gfx::Rect child_rect(50, 50);
|
| - RenderPassId child_pass_id(2, 0);
|
| - TestRenderPass* child_pass;
|
| -
|
| - gfx::Rect viewport_rect(1, 1);
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass;
|
| -
|
| - gfx::Transform transform_preventing_aa;
|
| - transform_preventing_aa.ApplyPerspectiveDepth(40.0);
|
| - transform_preventing_aa.RotateAboutYAxis(-20.0);
|
| - transform_preventing_aa.Scale(30.0, 1.0);
|
| -
|
| - // Verify that the test transform and test rect actually do cause the clipped
|
| - // flag to trigger. Otherwise we are not testing the intended scenario.
|
| - bool clipped = false;
|
| - MathUtil::MapQuad(transform_preventing_aa, gfx::QuadF(child_rect), &clipped);
|
| - ASSERT_TRUE(clipped);
|
| -
|
| - child_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - child_pass_id,
|
| - child_rect,
|
| - transform_preventing_aa);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| -
|
| - AddRenderPassQuad(root_pass,
|
| - child_pass,
|
| - 0,
|
| - FilterOperations(),
|
| - transform_preventing_aa,
|
| - SkXfermode::kSrcOver_Mode);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| -
|
| - // If use_aa incorrectly ignores clipping, it will use the
|
| - // RenderPassProgramAA shader instead of the RenderPassProgram.
|
| - TestRenderPassProgram(TEX_COORD_PRECISION_MEDIUM, BLEND_MODE_NONE);
|
| -}
|
| -
|
| -TEST_F(GLRendererShaderTest, DrawSolidColorShader) {
|
| - gfx::Rect viewport_rect(1, 1);
|
| - RenderPassId root_pass_id(1, 0);
|
| - TestRenderPass* root_pass;
|
| -
|
| - gfx::Transform pixel_aligned_transform_causing_aa;
|
| - pixel_aligned_transform_causing_aa.Translate(25.5f, 25.5f);
|
| - pixel_aligned_transform_causing_aa.Scale(0.5f, 0.5f);
|
| -
|
| - root_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - root_pass_id,
|
| - viewport_rect,
|
| - gfx::Transform());
|
| - AddTransformedQuad(root_pass,
|
| - viewport_rect,
|
| - SK_ColorYELLOW,
|
| - pixel_aligned_transform_causing_aa);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - 1.f,
|
| - viewport_rect,
|
| - viewport_rect,
|
| - false);
|
| -
|
| - TestSolidColorProgramAA();
|
| -}
|
| -
|
| -class OutputSurfaceMockContext : public TestWebGraphicsContext3D {
|
| - public:
|
| - OutputSurfaceMockContext() { test_capabilities_.gpu.post_sub_buffer = true; }
|
| -
|
| - // Specifically override methods even if they are unused (used in conjunction
|
| - // with StrictMock). We need to make sure that GLRenderer does not issue
|
| - // framebuffer-related GLuint calls directly. Instead these are supposed to go
|
| - // through the OutputSurface abstraction.
|
| - MOCK_METHOD2(bindFramebuffer, void(GLenum target, GLuint framebuffer));
|
| - MOCK_METHOD3(reshapeWithScaleFactor,
|
| - void(int width, int height, float scale_factor));
|
| - MOCK_METHOD4(drawElements,
|
| - void(GLenum mode, GLsizei count, GLenum type, GLintptr offset));
|
| -};
|
| -
|
| -class MockOutputSurface : public OutputSurface {
|
| - public:
|
| - MockOutputSurface()
|
| - : OutputSurface(
|
| - TestContextProvider::Create(scoped_ptr<TestWebGraphicsContext3D>(
|
| - new StrictMock<OutputSurfaceMockContext>))) {
|
| - surface_size_ = gfx::Size(100, 100);
|
| - }
|
| - virtual ~MockOutputSurface() {}
|
| -
|
| - MOCK_METHOD0(EnsureBackbuffer, void());
|
| - MOCK_METHOD0(DiscardBackbuffer, void());
|
| - MOCK_METHOD2(Reshape, void(const gfx::Size& size, float scale_factor));
|
| - MOCK_METHOD0(BindFramebuffer, void());
|
| - MOCK_METHOD1(SwapBuffers, void(CompositorFrame* frame));
|
| -};
|
| -
|
| -class MockOutputSurfaceTest : public GLRendererTest {
|
| - protected:
|
| - virtual void SetUp() {
|
| - FakeOutputSurfaceClient output_surface_client_;
|
| - CHECK(output_surface_.BindToClient(&output_surface_client_));
|
| -
|
| - shared_bitmap_manager_.reset(new TestSharedBitmapManager());
|
| - resource_provider_ = ResourceProvider::Create(&output_surface_,
|
| - shared_bitmap_manager_.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1).Pass();
|
| -
|
| - renderer_.reset(new FakeRendererGL(&renderer_client_,
|
| - &settings_,
|
| - &output_surface_,
|
| - resource_provider_.get()));
|
| - }
|
| -
|
| - void SwapBuffers() { renderer_->SwapBuffers(CompositorFrameMetadata()); }
|
| -
|
| - void DrawFrame(float device_scale_factor,
|
| - const gfx::Rect& device_viewport_rect) {
|
| - RenderPassId render_pass_id(1, 0);
|
| - TestRenderPass* render_pass = AddRenderPass(&render_passes_in_draw_order_,
|
| - render_pass_id,
|
| - device_viewport_rect,
|
| - gfx::Transform());
|
| - AddQuad(render_pass, device_viewport_rect, SK_ColorGREEN);
|
| -
|
| - EXPECT_CALL(output_surface_, EnsureBackbuffer()).WillRepeatedly(Return());
|
| -
|
| - EXPECT_CALL(output_surface_,
|
| - Reshape(device_viewport_rect.size(), device_scale_factor))
|
| - .Times(1);
|
| -
|
| - EXPECT_CALL(output_surface_, BindFramebuffer()).Times(1);
|
| -
|
| - EXPECT_CALL(*Context(), drawElements(_, _, _, _)).Times(1);
|
| -
|
| - renderer_->DecideRenderPassAllocationsForFrame(
|
| - render_passes_in_draw_order_);
|
| - renderer_->DrawFrame(&render_passes_in_draw_order_,
|
| - device_scale_factor,
|
| - device_viewport_rect,
|
| - device_viewport_rect,
|
| - false);
|
| - }
|
| -
|
| - OutputSurfaceMockContext* Context() {
|
| - return static_cast<OutputSurfaceMockContext*>(
|
| - static_cast<TestContextProvider*>(output_surface_.context_provider())
|
| - ->TestContext3d());
|
| - }
|
| -
|
| - RendererSettings settings_;
|
| - FakeOutputSurfaceClient output_surface_client_;
|
| - StrictMock<MockOutputSurface> output_surface_;
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
|
| - scoped_ptr<ResourceProvider> resource_provider_;
|
| - FakeRendererClient renderer_client_;
|
| - scoped_ptr<FakeRendererGL> renderer_;
|
| -};
|
| -
|
| -TEST_F(MockOutputSurfaceTest, DrawFrameAndSwap) {
|
| - gfx::Rect device_viewport_rect(1, 1);
|
| - DrawFrame(1.f, device_viewport_rect);
|
| -
|
| - EXPECT_CALL(output_surface_, SwapBuffers(_)).Times(1);
|
| - renderer_->SwapBuffers(CompositorFrameMetadata());
|
| -}
|
| -
|
| -TEST_F(MockOutputSurfaceTest, DrawFrameAndResizeAndSwap) {
|
| - gfx::Rect device_viewport_rect(1, 1);
|
| -
|
| - DrawFrame(1.f, device_viewport_rect);
|
| - EXPECT_CALL(output_surface_, SwapBuffers(_)).Times(1);
|
| - renderer_->SwapBuffers(CompositorFrameMetadata());
|
| -
|
| - device_viewport_rect = gfx::Rect(2, 2);
|
| -
|
| - DrawFrame(2.f, device_viewport_rect);
|
| - EXPECT_CALL(output_surface_, SwapBuffers(_)).Times(1);
|
| - renderer_->SwapBuffers(CompositorFrameMetadata());
|
| -
|
| - DrawFrame(2.f, device_viewport_rect);
|
| - EXPECT_CALL(output_surface_, SwapBuffers(_)).Times(1);
|
| - renderer_->SwapBuffers(CompositorFrameMetadata());
|
| -
|
| - device_viewport_rect = gfx::Rect(1, 1);
|
| -
|
| - DrawFrame(1.f, device_viewport_rect);
|
| - EXPECT_CALL(output_surface_, SwapBuffers(_)).Times(1);
|
| - renderer_->SwapBuffers(CompositorFrameMetadata());
|
| -}
|
| -
|
| -class GLRendererTestSyncPoint : public GLRendererPixelTest {
|
| - protected:
|
| - static void SyncPointCallback(int* callback_count) {
|
| - ++(*callback_count);
|
| - base::MessageLoop::current()->QuitWhenIdle();
|
| - }
|
| -
|
| - static void OtherCallback(int* callback_count) {
|
| - ++(*callback_count);
|
| - base::MessageLoop::current()->QuitWhenIdle();
|
| - }
|
| -};
|
| -
|
| -#if !defined(OS_ANDROID)
|
| -TEST_F(GLRendererTestSyncPoint, SignalSyncPointOnLostContext) {
|
| - int sync_point_callback_count = 0;
|
| - int other_callback_count = 0;
|
| - gpu::gles2::GLES2Interface* gl =
|
| - output_surface_->context_provider()->ContextGL();
|
| - gpu::ContextSupport* context_support =
|
| - output_surface_->context_provider()->ContextSupport();
|
| -
|
| - uint32 sync_point = gl->InsertSyncPointCHROMIUM();
|
| -
|
| - gl->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
|
| - GL_INNOCENT_CONTEXT_RESET_ARB);
|
| -
|
| - context_support->SignalSyncPoint(
|
| - sync_point, base::Bind(&SyncPointCallback, &sync_point_callback_count));
|
| - EXPECT_EQ(0, sync_point_callback_count);
|
| - EXPECT_EQ(0, other_callback_count);
|
| -
|
| - // Make the sync point happen.
|
| - gl->Finish();
|
| - // Post a task after the sync point.
|
| - base::MessageLoop::current()->PostTask(
|
| - FROM_HERE, base::Bind(&OtherCallback, &other_callback_count));
|
| -
|
| - base::MessageLoop::current()->Run();
|
| -
|
| - // The sync point shouldn't have happened since the context was lost.
|
| - EXPECT_EQ(0, sync_point_callback_count);
|
| - EXPECT_EQ(1, other_callback_count);
|
| -}
|
| -
|
| -TEST_F(GLRendererTestSyncPoint, SignalSyncPoint) {
|
| - int sync_point_callback_count = 0;
|
| - int other_callback_count = 0;
|
| -
|
| - gpu::gles2::GLES2Interface* gl =
|
| - output_surface_->context_provider()->ContextGL();
|
| - gpu::ContextSupport* context_support =
|
| - output_surface_->context_provider()->ContextSupport();
|
| -
|
| - uint32 sync_point = gl->InsertSyncPointCHROMIUM();
|
| -
|
| - context_support->SignalSyncPoint(
|
| - sync_point, base::Bind(&SyncPointCallback, &sync_point_callback_count));
|
| - EXPECT_EQ(0, sync_point_callback_count);
|
| - EXPECT_EQ(0, other_callback_count);
|
| -
|
| - // Make the sync point happen.
|
| - gl->Finish();
|
| - // Post a task after the sync point.
|
| - base::MessageLoop::current()->PostTask(
|
| - FROM_HERE, base::Bind(&OtherCallback, &other_callback_count));
|
| -
|
| - base::MessageLoop::current()->Run();
|
| -
|
| - // The sync point should have happened.
|
| - EXPECT_EQ(1, sync_point_callback_count);
|
| - EXPECT_EQ(1, other_callback_count);
|
| -}
|
| -#endif // OS_ANDROID
|
| -
|
| -} // namespace
|
| -} // namespace cc
|
|
|