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Unified Diff: cc/output/delegating_renderer.cc

Issue 1535833002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-5
Patch Set: rebase Created 4 years, 11 months ago
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Index: cc/output/delegating_renderer.cc
diff --git a/cc/output/delegating_renderer.cc b/cc/output/delegating_renderer.cc
deleted file mode 100644
index 0944ef466890d68a0dd4373b14927bd929c4cffc..0000000000000000000000000000000000000000
--- a/cc/output/delegating_renderer.cc
+++ /dev/null
@@ -1,131 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/output/delegating_renderer.h"
-
-#include <set>
-#include <string>
-#include <vector>
-
-#include "base/trace_event/trace_event.h"
-#include "cc/output/compositor_frame_ack.h"
-#include "cc/output/context_provider.h"
-#include "cc/quads/draw_quad.h"
-#include "cc/quads/render_pass.h"
-#include "cc/resources/resource_provider.h"
-#include "gpu/command_buffer/client/context_support.h"
-#include "gpu/command_buffer/client/gles2_interface.h"
-
-
-namespace cc {
-
-scoped_ptr<DelegatingRenderer> DelegatingRenderer::Create(
- RendererClient* client,
- const RendererSettings* settings,
- OutputSurface* output_surface,
- ResourceProvider* resource_provider) {
- return make_scoped_ptr(new DelegatingRenderer(
- client, settings, output_surface, resource_provider));
-}
-
-DelegatingRenderer::DelegatingRenderer(RendererClient* client,
- const RendererSettings* settings,
- OutputSurface* output_surface,
- ResourceProvider* resource_provider)
- : Renderer(client, settings),
- output_surface_(output_surface),
- resource_provider_(resource_provider) {
- DCHECK(resource_provider_);
-
- capabilities_.using_partial_swap = false;
- capabilities_.max_texture_size = resource_provider_->max_texture_size();
- capabilities_.best_texture_format = resource_provider_->best_texture_format();
- capabilities_.allow_partial_texture_updates =
- output_surface->capabilities().can_force_reclaim_resources;
-
- if (!output_surface_->context_provider()) {
- capabilities_.using_shared_memory_resources = true;
- } else {
- const ContextProvider::Capabilities& caps =
- output_surface_->context_provider()->ContextCapabilities();
-
- DCHECK(!caps.gpu.iosurface || caps.gpu.texture_rectangle);
-
- capabilities_.using_egl_image = caps.gpu.egl_image_external;
- capabilities_.using_image = caps.gpu.image;
-
- capabilities_.allow_rasterize_on_demand = false;
- }
-}
-
-DelegatingRenderer::~DelegatingRenderer() {}
-
-const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const {
- return capabilities_;
-}
-
-static ResourceProvider::ResourceId AppendToArray(
- ResourceProvider::ResourceIdArray* array,
- ResourceProvider::ResourceId id) {
- array->push_back(id);
- return id;
-}
-
-void DelegatingRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order,
- float device_scale_factor,
- const gfx::Rect& device_viewport_rect,
- const gfx::Rect& device_clip_rect,
- bool disable_picture_quad_image_filtering) {
- TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame");
-
- DCHECK(!delegated_frame_data_);
-
- delegated_frame_data_ = make_scoped_ptr(new DelegatedFrameData);
- DelegatedFrameData& out_data = *delegated_frame_data_;
- out_data.device_scale_factor = device_scale_factor;
- // Move the render passes and resources into the |out_frame|.
- out_data.render_pass_list.swap(*render_passes_in_draw_order);
-
- // Collect all resource ids in the render passes into a ResourceIdArray.
- ResourceProvider::ResourceIdArray resources;
- DrawQuad::ResourceIteratorCallback append_to_array =
- base::Bind(&AppendToArray, &resources);
- for (const auto& render_pass : out_data.render_pass_list) {
- for (const auto& quad : render_pass->quad_list)
- quad->IterateResources(append_to_array);
- }
- resource_provider_->PrepareSendToParent(resources, &out_data.resource_list);
-}
-
-void DelegatingRenderer::SwapBuffers(const CompositorFrameMetadata& metadata) {
- TRACE_EVENT0("cc,benchmark", "DelegatingRenderer::SwapBuffers");
- CompositorFrame compositor_frame;
- compositor_frame.metadata = metadata;
- compositor_frame.delegated_frame_data = delegated_frame_data_.Pass();
- output_surface_->SwapBuffers(&compositor_frame);
-}
-
-void DelegatingRenderer::ReceiveSwapBuffersAck(
- const CompositorFrameAck& ack) {
- resource_provider_->ReceiveReturnsFromParent(ack.resources);
-}
-
-void DelegatingRenderer::DidChangeVisibility() {
- ContextProvider* context_provider = output_surface_->context_provider();
- if (!visible()) {
- TRACE_EVENT0("cc", "DelegatingRenderer::SetVisible dropping resources");
- resource_provider_->ReleaseCachedData();
- if (context_provider) {
- context_provider->DeleteCachedResources();
- context_provider->ContextGL()->Flush();
- }
- }
- // We loop visibility to the GPU process, since that's what manages memory.
- // That will allow it to feed us with memory allocations that we can act
- // upon.
- if (context_provider)
- context_provider->ContextSupport()->SetSurfaceVisible(visible());
-}
-
-} // namespace cc
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