| Index: cc/base/switches.cc
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| diff --git a/cc/base/switches.cc b/cc/base/switches.cc
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| deleted file mode 100644
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| index ae424824611ea9fd90d95e94ad238adc6aedcf87..0000000000000000000000000000000000000000
|
| --- a/cc/base/switches.cc
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| +++ /dev/null
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| @@ -1,111 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/base/switches.h"
|
| -
|
| -#include "base/command_line.h"
|
| -
|
| -namespace cc {
|
| -namespace switches {
|
| -
|
| -const char kDisableThreadedAnimation[] = "disable-threaded-animation";
|
| -
|
| -// Disables layer-edge anti-aliasing in the compositor.
|
| -const char kDisableCompositedAntialiasing[] =
|
| - "disable-composited-antialiasing";
|
| -
|
| -// Disables sending the next BeginMainFrame before the previous commit
|
| -// activates. Overrides the kEnableMainFrameBeforeActivation flag.
|
| -const char kDisableMainFrameBeforeActivation[] =
|
| - "disable-main-frame-before-activation";
|
| -
|
| -// Enables sending the next BeginMainFrame before the previous commit activates.
|
| -const char kEnableMainFrameBeforeActivation[] =
|
| - "enable-main-frame-before-activation";
|
| -
|
| -// Percentage of the top controls need to be hidden before they will auto hide.
|
| -const char kTopControlsHideThreshold[] = "top-controls-hide-threshold";
|
| -
|
| -// Percentage of the top controls need to be shown before they will auto show.
|
| -const char kTopControlsShowThreshold[] = "top-controls-show-threshold";
|
| -
|
| -// Re-rasters everything multiple times to simulate a much slower machine.
|
| -// Give a scale factor to cause raster to take that many times longer to
|
| -// complete, such as --slow-down-raster-scale-factor=25.
|
| -const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor";
|
| -
|
| -// Max tiles allowed for each tilings interest area.
|
| -const char kMaxTilesForInterestArea[] = "max-tiles-for-interest-area";
|
| -
|
| -// The amount of unused resource memory compositor is allowed to keep around.
|
| -const char kMaxUnusedResourceMemoryUsagePercentage[] =
|
| - "max-unused-resource-memory-usage-percentage";
|
| -
|
| -// Causes the compositor to render to textures which are then sent to the parent
|
| -// through the texture mailbox mechanism.
|
| -// Requires --enable-compositor-frame-message.
|
| -const char kCompositeToMailbox[] = "composite-to-mailbox";
|
| -
|
| -// Check that property changes during paint do not occur.
|
| -const char kStrictLayerPropertyChangeChecking[] =
|
| - "strict-layer-property-change-checking";
|
| -
|
| -// Virtual viewport for fixed-position elements, scrollbars during pinch.
|
| -const char kEnablePinchVirtualViewport[] = "enable-pinch-virtual-viewport";
|
| -const char kDisablePinchVirtualViewport[] = "disable-pinch-virtual-viewport";
|
| -
|
| -// Ensures that the draw properties computed via the property trees match those
|
| -// computed by CalcDrawProperties.
|
| -const char kEnablePropertyTreeVerification[] =
|
| - "enable-property-tree-verification";
|
| -
|
| -// Disable partial swap which is needed for some OpenGL drivers / emulators.
|
| -const char kUIDisablePartialSwap[] = "ui-disable-partial-swap";
|
| -
|
| -// Enables the GPU benchmarking extension
|
| -const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
|
| -
|
| -// Renders a border around compositor layers to help debug and study
|
| -// layer compositing.
|
| -const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
|
| -const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
|
| -
|
| -// Draws a heads-up-display showing Frames Per Second as well as GPU memory
|
| -// usage. If you also use --vmodule="head*=1" then FPS will also be output to
|
| -// the console log.
|
| -const char kShowFPSCounter[] = "show-fps-counter";
|
| -const char kUIShowFPSCounter[] = "ui-show-fps-counter";
|
| -
|
| -// Renders a border that represents the bounding box for the layer's animation.
|
| -const char kShowLayerAnimationBounds[] = "show-layer-animation-bounds";
|
| -const char kUIShowLayerAnimationBounds[] = "ui-show-layer-animation-bounds";
|
| -
|
| -// Show rects in the HUD around layers whose properties have changed.
|
| -const char kShowPropertyChangedRects[] = "show-property-changed-rects";
|
| -const char kUIShowPropertyChangedRects[] = "ui-show-property-changed-rects";
|
| -
|
| -// Show rects in the HUD around damage as it is recorded into each render
|
| -// surface.
|
| -const char kShowSurfaceDamageRects[] = "show-surface-damage-rects";
|
| -const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects";
|
| -
|
| -// Show rects in the HUD around the screen-space transformed bounds of every
|
| -// layer.
|
| -const char kShowScreenSpaceRects[] = "show-screenspace-rects";
|
| -const char kUIShowScreenSpaceRects[] = "ui-show-screenspace-rects";
|
| -
|
| -// Show rects in the HUD around the screen-space transformed bounds of every
|
| -// layer's replica, when they have one.
|
| -const char kShowReplicaScreenSpaceRects[] = "show-replica-screenspace-rects";
|
| -const char kUIShowReplicaScreenSpaceRects[] =
|
| - "ui-show-replica-screenspace-rects";
|
| -
|
| -// Prevents the layer tree unit tests from timing out.
|
| -const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
|
| -
|
| -// Makes pixel tests write their output instead of read it.
|
| -const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
|
| -
|
| -} // namespace switches
|
| -} // namespace cc
|
|
|