Index: cc/output/static_geometry_binding.cc |
diff --git a/cc/output/static_geometry_binding.cc b/cc/output/static_geometry_binding.cc |
deleted file mode 100644 |
index 683db2dd9594988da625c3e63280727db13c9ba8..0000000000000000000000000000000000000000 |
--- a/cc/output/static_geometry_binding.cc |
+++ /dev/null |
@@ -1,72 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/output/static_geometry_binding.h" |
- |
-#include "cc/output/gl_renderer.h" // For the GLC() macro. |
-#include "gpu/command_buffer/client/gles2_interface.h" |
-#include "ui/gfx/geometry/rect_f.h" |
- |
-namespace cc { |
- |
-StaticGeometryBinding::StaticGeometryBinding(gpu::gles2::GLES2Interface* gl, |
- const gfx::RectF& quad_vertex_rect) |
- : gl_(gl), quad_vertices_vbo_(0), quad_elements_vbo_(0) { |
- GeometryBindingQuad quads[8]; |
- GeometryBindingQuadIndex quad_indices[8]; |
- |
- static_assert(sizeof(GeometryBindingQuad) == 24 * sizeof(float), |
- "struct Quad should be densely packed"); |
- static_assert(sizeof(GeometryBindingQuadIndex) == 6 * sizeof(uint16_t), |
- "struct QuadIndex should be densely packed"); |
- |
- for (size_t i = 0; i < 8; i++) { |
- GeometryBindingVertex v0 = { |
- {quad_vertex_rect.x(), quad_vertex_rect.bottom(), 0.0f}, |
- {0.0f, 1.0f}, |
- i * 4.0f + 0.0f}; |
- GeometryBindingVertex v1 = { |
- {quad_vertex_rect.x(), quad_vertex_rect.y(), 0.0f}, |
- {0.0f, 0.0f}, |
- i * 4.0f + 1.0f}; |
- GeometryBindingVertex v2 = { |
- {quad_vertex_rect.right(), quad_vertex_rect.y(), 0.0f}, |
- {1.0f, 0.0f}, |
- i * 4.0f + 2.0f}; |
- GeometryBindingVertex v3 = { |
- {quad_vertex_rect.right(), quad_vertex_rect.bottom(), 0.0f}, |
- {1.0f, 1.0f}, |
- i * 4.0f + 3.0f}; |
- GeometryBindingQuad x(v0, v1, v2, v3); |
- quads[i] = x; |
- GeometryBindingQuadIndex y( |
- static_cast<uint16>(0 + 4 * i), static_cast<uint16>(1 + 4 * i), |
- static_cast<uint16>(2 + 4 * i), static_cast<uint16>(3 + 4 * i), |
- static_cast<uint16>(0 + 4 * i), static_cast<uint16>(2 + 4 * i)); |
- quad_indices[i] = y; |
- } |
- |
- GLC(gl_, gl_->GenBuffers(1, &quad_vertices_vbo_)); |
- GLC(gl_, gl_->GenBuffers(1, &quad_elements_vbo_)); |
- |
- GLC(gl_, gl_->BindBuffer(GL_ARRAY_BUFFER, quad_vertices_vbo_)); |
- GLC(gl_, gl_->BufferData(GL_ARRAY_BUFFER, sizeof(GeometryBindingQuad) * 8, |
- quads, GL_STATIC_DRAW)); |
- |
- GLC(gl_, gl_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, quad_elements_vbo_)); |
- GLC(gl_, gl_->BufferData(GL_ELEMENT_ARRAY_BUFFER, |
- sizeof(GeometryBindingQuadIndex) * 8, &quad_indices, |
- GL_STATIC_DRAW)); |
-} |
- |
-StaticGeometryBinding::~StaticGeometryBinding() { |
- gl_->DeleteBuffers(1, &quad_vertices_vbo_); |
- gl_->DeleteBuffers(1, &quad_elements_vbo_); |
-} |
- |
-void StaticGeometryBinding::PrepareForDraw() { |
- SetupGLContext(gl_, quad_elements_vbo_, quad_vertices_vbo_); |
-} |
- |
-} // namespace cc |