OLD | NEW |
| (Empty) |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | |
7 | |
8 #include <deque> | |
9 #include <set> | |
10 #include <string> | |
11 #include <utility> | |
12 #include <vector> | |
13 | |
14 #include "base/basictypes.h" | |
15 #include "base/callback.h" | |
16 #include "base/containers/hash_tables.h" | |
17 #include "base/memory/linked_ptr.h" | |
18 #include "base/memory/scoped_ptr.h" | |
19 #include "base/threading/thread_checker.h" | |
20 #include "cc/output/context_provider.h" | |
21 #include "cc/output/output_surface.h" | |
22 #include "cc/resources/release_callback_impl.h" | |
23 #include "cc/resources/resource_format.h" | |
24 #include "cc/resources/return_callback.h" | |
25 #include "cc/resources/shared_bitmap.h" | |
26 #include "cc/resources/single_release_callback_impl.h" | |
27 #include "cc/resources/texture_mailbox.h" | |
28 #include "cc/resources/transferable_resource.h" | |
29 #include "third_party/khronos/GLES2/gl2.h" | |
30 #include "third_party/khronos/GLES2/gl2ext.h" | |
31 #include "third_party/skia/include/core/SkBitmap.h" | |
32 #include "third_party/skia/include/core/SkCanvas.h" | |
33 #include "ui/gfx/geometry/size.h" | |
34 | |
35 class GrContext; | |
36 | |
37 namespace gpu { | |
38 class GpuMemoryBufferManager; | |
39 namespace gles { | |
40 class GLES2Interface; | |
41 } | |
42 } | |
43 | |
44 namespace gfx { | |
45 class GpuMemoryBuffer; | |
46 class Rect; | |
47 class Vector2d; | |
48 } | |
49 | |
50 namespace cc { | |
51 class BlockingTaskRunner; | |
52 class IdAllocator; | |
53 class SharedBitmap; | |
54 class SharedBitmapManager; | |
55 class TextureUploader; | |
56 | |
57 // This class is not thread-safe and can only be called from the thread it was | |
58 // created on (in practice, the impl thread). | |
59 class ResourceProvider { | |
60 private: | |
61 struct Resource; | |
62 | |
63 public: | |
64 typedef unsigned ResourceId; | |
65 typedef std::vector<ResourceId> ResourceIdArray; | |
66 typedef std::set<ResourceId> ResourceIdSet; | |
67 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; | |
68 enum TextureHint { | |
69 TEXTURE_HINT_DEFAULT = 0x0, | |
70 TEXTURE_HINT_IMMUTABLE = 0x1, | |
71 TEXTURE_HINT_FRAMEBUFFER = 0x2, | |
72 TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER = | |
73 TEXTURE_HINT_IMMUTABLE | TEXTURE_HINT_FRAMEBUFFER | |
74 }; | |
75 enum ResourceType { | |
76 RESOURCE_TYPE_INVALID = 0, | |
77 RESOURCE_TYPE_GL_TEXTURE = 1, | |
78 RESOURCE_TYPE_BITMAP, | |
79 }; | |
80 | |
81 static scoped_ptr<ResourceProvider> Create( | |
82 OutputSurface* output_surface, | |
83 SharedBitmapManager* shared_bitmap_manager, | |
84 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
85 BlockingTaskRunner* blocking_main_thread_task_runner, | |
86 int highp_threshold_min, | |
87 bool use_rgba_4444_texture_format, | |
88 size_t id_allocation_chunk_size); | |
89 virtual ~ResourceProvider(); | |
90 | |
91 void InitializeSoftware(); | |
92 void InitializeGL(); | |
93 | |
94 void DidLoseOutputSurface() { lost_output_surface_ = true; } | |
95 | |
96 int max_texture_size() const { return max_texture_size_; } | |
97 ResourceFormat memory_efficient_texture_format() const { | |
98 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; | |
99 } | |
100 ResourceFormat best_texture_format() const { return best_texture_format_; } | |
101 ResourceFormat yuv_resource_format() const { return yuv_resource_format_; } | |
102 bool use_sync_query() const { return use_sync_query_; } | |
103 size_t num_resources() const { return resources_.size(); } | |
104 | |
105 // Checks whether a resource is in use by a consumer. | |
106 bool InUseByConsumer(ResourceId id); | |
107 | |
108 bool IsLost(ResourceId id); | |
109 bool AllowOverlay(ResourceId id); | |
110 | |
111 // Producer interface. | |
112 | |
113 ResourceType default_resource_type() const { return default_resource_type_; } | |
114 ResourceType GetResourceType(ResourceId id); | |
115 | |
116 // Creates a resource of the default resource type. | |
117 ResourceId CreateResource(const gfx::Size& size, | |
118 GLint wrap_mode, | |
119 TextureHint hint, | |
120 ResourceFormat format); | |
121 | |
122 // Creates a resource which is tagged as being managed for GPU memory | |
123 // accounting purposes. | |
124 ResourceId CreateManagedResource(const gfx::Size& size, | |
125 GLenum target, | |
126 GLint wrap_mode, | |
127 TextureHint hint, | |
128 ResourceFormat format); | |
129 | |
130 // You can also explicitly create a specific resource type. | |
131 ResourceId CreateGLTexture(const gfx::Size& size, | |
132 GLenum target, | |
133 GLenum texture_pool, | |
134 GLint wrap_mode, | |
135 TextureHint hint, | |
136 ResourceFormat format); | |
137 | |
138 ResourceId CreateBitmap(const gfx::Size& size, GLint wrap_mode); | |
139 // Wraps an IOSurface into a GL resource. | |
140 ResourceId CreateResourceFromIOSurface(const gfx::Size& size, | |
141 unsigned io_surface_id); | |
142 | |
143 // Wraps an external texture mailbox into a GL resource. | |
144 ResourceId CreateResourceFromTextureMailbox( | |
145 const TextureMailbox& mailbox, | |
146 scoped_ptr<SingleReleaseCallbackImpl> release_callback_impl); | |
147 | |
148 void DeleteResource(ResourceId id); | |
149 | |
150 // Update pixels from image, copying source_rect (in image) to dest_offset (in | |
151 // the resource). | |
152 // NOTE: DEPRECATED. Use CopyToResource() instead. | |
153 void SetPixels(ResourceId id, | |
154 const uint8_t* image, | |
155 const gfx::Rect& image_rect, | |
156 const gfx::Rect& source_rect, | |
157 const gfx::Vector2d& dest_offset); | |
158 void CopyToResource(ResourceId id, | |
159 const uint8_t* image, | |
160 const gfx::Size& image_size); | |
161 | |
162 // Check upload status. | |
163 size_t NumBlockingUploads(); | |
164 void MarkPendingUploadsAsNonBlocking(); | |
165 size_t EstimatedUploadsPerTick(); | |
166 void FlushUploads(); | |
167 void ReleaseCachedData(); | |
168 base::TimeTicks EstimatedUploadCompletionTime(size_t uploads_per_tick); | |
169 | |
170 // Only flush the command buffer if supported. | |
171 // Returns true if the shallow flush occurred, false otherwise. | |
172 bool ShallowFlushIfSupported(); | |
173 | |
174 // Creates accounting for a child. Returns a child ID. | |
175 int CreateChild(const ReturnCallback& return_callback); | |
176 | |
177 // Destroys accounting for the child, deleting all accounted resources. | |
178 void DestroyChild(int child); | |
179 | |
180 // Gets the child->parent resource ID map. | |
181 const ResourceIdMap& GetChildToParentMap(int child) const; | |
182 | |
183 // Prepares resources to be transfered to the parent, moving them to | |
184 // mailboxes and serializing meta-data into TransferableResources. | |
185 // Resources are not removed from the ResourceProvider, but are marked as | |
186 // "in use". | |
187 void PrepareSendToParent(const ResourceIdArray& resources, | |
188 TransferableResourceArray* transferable_resources); | |
189 | |
190 // Receives resources from a child, moving them from mailboxes. Resource IDs | |
191 // passed are in the child namespace, and will be translated to the parent | |
192 // namespace, added to the child->parent map. | |
193 // This adds the resources to the working set in the ResourceProvider without | |
194 // declaring which resources are in use. Use DeclareUsedResourcesFromChild | |
195 // after calling this method to do that. All calls to ReceiveFromChild should | |
196 // be followed by a DeclareUsedResourcesFromChild. | |
197 // NOTE: if the sync_point is set on any TransferableResource, this will | |
198 // wait on it. | |
199 void ReceiveFromChild( | |
200 int child, const TransferableResourceArray& transferable_resources); | |
201 | |
202 // Once a set of resources have been received, they may or may not be used. | |
203 // This declares what set of resources are currently in use from the child, | |
204 // releasing any other resources back to the child. | |
205 void DeclareUsedResourcesFromChild( | |
206 int child, | |
207 const ResourceIdArray& resources_from_child); | |
208 | |
209 // Receives resources from the parent, moving them from mailboxes. Resource | |
210 // IDs passed are in the child namespace. | |
211 // NOTE: if the sync_point is set on any TransferableResource, this will | |
212 // wait on it. | |
213 void ReceiveReturnsFromParent( | |
214 const ReturnedResourceArray& transferable_resources); | |
215 | |
216 // The following lock classes are part of the ResourceProvider API and are | |
217 // needed to read and write the resource contents. The user must ensure | |
218 // that they only use GL locks on GL resources, etc, and this is enforced | |
219 // by assertions. | |
220 class ScopedReadLockGL { | |
221 public: | |
222 ScopedReadLockGL(ResourceProvider* resource_provider, | |
223 ResourceProvider::ResourceId resource_id); | |
224 virtual ~ScopedReadLockGL(); | |
225 | |
226 unsigned texture_id() const { return texture_id_; } | |
227 | |
228 protected: | |
229 ResourceProvider* resource_provider_; | |
230 ResourceProvider::ResourceId resource_id_; | |
231 | |
232 private: | |
233 unsigned texture_id_; | |
234 | |
235 DISALLOW_COPY_AND_ASSIGN(ScopedReadLockGL); | |
236 }; | |
237 | |
238 class ScopedSamplerGL : public ScopedReadLockGL { | |
239 public: | |
240 ScopedSamplerGL(ResourceProvider* resource_provider, | |
241 ResourceProvider::ResourceId resource_id, | |
242 GLenum filter); | |
243 ScopedSamplerGL(ResourceProvider* resource_provider, | |
244 ResourceProvider::ResourceId resource_id, | |
245 GLenum unit, | |
246 GLenum filter); | |
247 ~ScopedSamplerGL() override; | |
248 | |
249 GLenum target() const { return target_; } | |
250 | |
251 private: | |
252 GLenum unit_; | |
253 GLenum target_; | |
254 | |
255 DISALLOW_COPY_AND_ASSIGN(ScopedSamplerGL); | |
256 }; | |
257 | |
258 class ScopedWriteLockGL { | |
259 public: | |
260 ScopedWriteLockGL(ResourceProvider* resource_provider, | |
261 ResourceProvider::ResourceId resource_id); | |
262 ~ScopedWriteLockGL(); | |
263 | |
264 unsigned texture_id() const { return texture_id_; } | |
265 | |
266 private: | |
267 ResourceProvider* resource_provider_; | |
268 ResourceProvider::Resource* resource_; | |
269 unsigned texture_id_; | |
270 | |
271 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGL); | |
272 }; | |
273 | |
274 class ScopedReadLockSoftware { | |
275 public: | |
276 ScopedReadLockSoftware(ResourceProvider* resource_provider, | |
277 ResourceProvider::ResourceId resource_id); | |
278 ~ScopedReadLockSoftware(); | |
279 | |
280 const SkBitmap* sk_bitmap() const { | |
281 DCHECK(valid()); | |
282 return &sk_bitmap_; | |
283 } | |
284 GLint wrap_mode() const { return wrap_mode_; } | |
285 | |
286 bool valid() const { return !!sk_bitmap_.getPixels(); } | |
287 | |
288 private: | |
289 ResourceProvider* resource_provider_; | |
290 ResourceProvider::ResourceId resource_id_; | |
291 SkBitmap sk_bitmap_; | |
292 GLint wrap_mode_; | |
293 | |
294 DISALLOW_COPY_AND_ASSIGN(ScopedReadLockSoftware); | |
295 }; | |
296 | |
297 class ScopedWriteLockSoftware { | |
298 public: | |
299 ScopedWriteLockSoftware(ResourceProvider* resource_provider, | |
300 ResourceProvider::ResourceId resource_id); | |
301 ~ScopedWriteLockSoftware(); | |
302 | |
303 SkBitmap& sk_bitmap() { return sk_bitmap_; } | |
304 bool valid() const { return !!sk_bitmap_.getPixels(); } | |
305 | |
306 private: | |
307 ResourceProvider* resource_provider_; | |
308 ResourceProvider::Resource* resource_; | |
309 SkBitmap sk_bitmap_; | |
310 base::ThreadChecker thread_checker_; | |
311 | |
312 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); | |
313 }; | |
314 | |
315 class ScopedWriteLockGpuMemoryBuffer { | |
316 public: | |
317 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, | |
318 ResourceProvider::ResourceId resource_id); | |
319 ~ScopedWriteLockGpuMemoryBuffer(); | |
320 | |
321 gfx::GpuMemoryBuffer* GetGpuMemoryBuffer(); | |
322 | |
323 private: | |
324 ResourceProvider* resource_provider_; | |
325 ResourceProvider::Resource* resource_; | |
326 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; | |
327 gfx::GpuMemoryBuffer* gpu_memory_buffer_; | |
328 gfx::Size size_; | |
329 ResourceFormat format_; | |
330 base::ThreadChecker thread_checker_; | |
331 | |
332 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGpuMemoryBuffer); | |
333 }; | |
334 | |
335 class ScopedWriteLockGr { | |
336 public: | |
337 ScopedWriteLockGr(ResourceProvider* resource_provider, | |
338 ResourceProvider::ResourceId resource_id); | |
339 ~ScopedWriteLockGr(); | |
340 | |
341 void InitSkSurface(bool use_worker_context, | |
342 bool use_distance_field_text, | |
343 bool can_use_lcd_text, | |
344 int msaa_sample_count); | |
345 void ReleaseSkSurface(); | |
346 | |
347 SkSurface* sk_surface() { return sk_surface_.get(); } | |
348 ResourceProvider::Resource* resource() { return resource_; } | |
349 | |
350 private: | |
351 ResourceProvider* resource_provider_; | |
352 ResourceProvider::Resource* resource_; | |
353 base::ThreadChecker thread_checker_; | |
354 skia::RefPtr<SkSurface> sk_surface_; | |
355 | |
356 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGr); | |
357 }; | |
358 | |
359 class Fence : public base::RefCounted<Fence> { | |
360 public: | |
361 Fence() {} | |
362 | |
363 virtual void Set() = 0; | |
364 virtual bool HasPassed() = 0; | |
365 virtual void Wait() = 0; | |
366 | |
367 protected: | |
368 friend class base::RefCounted<Fence>; | |
369 virtual ~Fence() {} | |
370 | |
371 private: | |
372 DISALLOW_COPY_AND_ASSIGN(Fence); | |
373 }; | |
374 | |
375 class SynchronousFence : public ResourceProvider::Fence { | |
376 public: | |
377 explicit SynchronousFence(gpu::gles2::GLES2Interface* gl); | |
378 | |
379 // Overridden from Fence: | |
380 void Set() override; | |
381 bool HasPassed() override; | |
382 void Wait() override; | |
383 | |
384 // Returns true if fence has been set but not yet synchornized. | |
385 bool has_synchronized() const { return has_synchronized_; } | |
386 | |
387 private: | |
388 ~SynchronousFence() override; | |
389 | |
390 void Synchronize(); | |
391 | |
392 gpu::gles2::GLES2Interface* gl_; | |
393 bool has_synchronized_; | |
394 | |
395 DISALLOW_COPY_AND_ASSIGN(SynchronousFence); | |
396 }; | |
397 | |
398 // Acquire pixel buffer for resource. The pixel buffer can be used to | |
399 // set resource pixels without performing unnecessary copying. | |
400 void AcquirePixelBuffer(ResourceId resource); | |
401 void ReleasePixelBuffer(ResourceId resource); | |
402 // Map/unmap the acquired pixel buffer. | |
403 uint8_t* MapPixelBuffer(ResourceId id, int* stride); | |
404 void UnmapPixelBuffer(ResourceId id); | |
405 // Asynchronously update pixels from acquired pixel buffer. | |
406 void BeginSetPixels(ResourceId id); | |
407 void ForceSetPixelsToComplete(ResourceId id); | |
408 bool DidSetPixelsComplete(ResourceId id); | |
409 | |
410 // For tests only! This prevents detecting uninitialized reads. | |
411 // Use SetPixels or LockForWrite to allocate implicitly. | |
412 void AllocateForTesting(ResourceId id); | |
413 | |
414 // For tests only! | |
415 void CreateForTesting(ResourceId id); | |
416 | |
417 GLenum TargetForTesting(ResourceId id); | |
418 | |
419 // Sets the current read fence. If a resource is locked for read | |
420 // and has read fences enabled, the resource will not allow writes | |
421 // until this fence has passed. | |
422 void SetReadLockFence(Fence* fence) { current_read_lock_fence_ = fence; } | |
423 | |
424 // Indicates if we can currently lock this resource for write. | |
425 bool CanLockForWrite(ResourceId id); | |
426 | |
427 // Copy pixels from source to destination. | |
428 void CopyResource(ResourceId source_id, ResourceId dest_id); | |
429 | |
430 void WaitSyncPointIfNeeded(ResourceId id); | |
431 | |
432 void WaitReadLockIfNeeded(ResourceId id); | |
433 | |
434 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); | |
435 | |
436 OutputSurface* output_surface() { return output_surface_; } | |
437 | |
438 private: | |
439 struct Resource { | |
440 enum Origin { INTERNAL, EXTERNAL, DELEGATED }; | |
441 | |
442 Resource(); | |
443 ~Resource(); | |
444 Resource(unsigned texture_id, | |
445 const gfx::Size& size, | |
446 Origin origin, | |
447 GLenum target, | |
448 GLenum filter, | |
449 GLenum texture_pool, | |
450 GLint wrap_mode, | |
451 TextureHint hint, | |
452 ResourceFormat format); | |
453 Resource(uint8_t* pixels, | |
454 SharedBitmap* bitmap, | |
455 const gfx::Size& size, | |
456 Origin origin, | |
457 GLenum filter, | |
458 GLint wrap_mode); | |
459 Resource(const SharedBitmapId& bitmap_id, | |
460 const gfx::Size& size, | |
461 Origin origin, | |
462 GLenum filter, | |
463 GLint wrap_mode); | |
464 | |
465 int child_id; | |
466 unsigned gl_id; | |
467 // Pixel buffer used for set pixels without unnecessary copying. | |
468 unsigned gl_pixel_buffer_id; | |
469 // Query used to determine when asynchronous set pixels complete. | |
470 unsigned gl_upload_query_id; | |
471 // Query used to determine when read lock fence has passed. | |
472 unsigned gl_read_lock_query_id; | |
473 TextureMailbox mailbox; | |
474 ReleaseCallbackImpl release_callback_impl; | |
475 uint8_t* pixels; | |
476 int lock_for_read_count; | |
477 int imported_count; | |
478 int exported_count; | |
479 bool dirty_image : 1; | |
480 bool locked_for_write : 1; | |
481 bool lost : 1; | |
482 bool marked_for_deletion : 1; | |
483 bool pending_set_pixels : 1; | |
484 bool set_pixels_completion_forced : 1; | |
485 bool allocated : 1; | |
486 bool read_lock_fences_enabled : 1; | |
487 bool has_shared_bitmap_id : 1; | |
488 bool allow_overlay : 1; | |
489 scoped_refptr<Fence> read_lock_fence; | |
490 gfx::Size size; | |
491 Origin origin; | |
492 GLenum target; | |
493 // TODO(skyostil): Use a separate sampler object for filter state. | |
494 GLenum original_filter; | |
495 GLenum filter; | |
496 unsigned image_id; | |
497 unsigned bound_image_id; | |
498 GLenum texture_pool; | |
499 GLint wrap_mode; | |
500 TextureHint hint; | |
501 ResourceType type; | |
502 ResourceFormat format; | |
503 SharedBitmapId shared_bitmap_id; | |
504 SharedBitmap* shared_bitmap; | |
505 gfx::GpuMemoryBuffer* gpu_memory_buffer; | |
506 }; | |
507 typedef base::hash_map<ResourceId, Resource> ResourceMap; | |
508 | |
509 static bool CompareResourceMapIteratorsByChildId( | |
510 const std::pair<ReturnedResource, ResourceMap::iterator>& a, | |
511 const std::pair<ReturnedResource, ResourceMap::iterator>& b); | |
512 | |
513 struct Child { | |
514 Child(); | |
515 ~Child(); | |
516 | |
517 ResourceIdMap child_to_parent_map; | |
518 ResourceIdMap parent_to_child_map; | |
519 ReturnCallback return_callback; | |
520 ResourceIdSet in_use_resources; | |
521 bool marked_for_deletion; | |
522 }; | |
523 typedef base::hash_map<int, Child> ChildMap; | |
524 | |
525 bool ReadLockFenceHasPassed(const Resource* resource) { | |
526 return !resource->read_lock_fence.get() || | |
527 resource->read_lock_fence->HasPassed(); | |
528 } | |
529 | |
530 ResourceProvider(OutputSurface* output_surface, | |
531 SharedBitmapManager* shared_bitmap_manager, | |
532 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
533 BlockingTaskRunner* blocking_main_thread_task_runner, | |
534 int highp_threshold_min, | |
535 bool use_rgba_4444_texture_format, | |
536 size_t id_allocation_chunk_size); | |
537 | |
538 void CleanUpGLIfNeeded(); | |
539 | |
540 Resource* GetResource(ResourceId id); | |
541 const Resource* LockForRead(ResourceId id); | |
542 void UnlockForRead(ResourceId id); | |
543 Resource* LockForWrite(ResourceId id); | |
544 void UnlockForWrite(Resource* resource); | |
545 | |
546 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, | |
547 const Resource* resource); | |
548 | |
549 void TransferResource(gpu::gles2::GLES2Interface* gl, | |
550 ResourceId id, | |
551 TransferableResource* resource); | |
552 enum DeleteStyle { | |
553 NORMAL, | |
554 FOR_SHUTDOWN, | |
555 }; | |
556 void DeleteResourceInternal(ResourceMap::iterator it, DeleteStyle style); | |
557 void DeleteAndReturnUnusedResourcesToChild(ChildMap::iterator child_it, | |
558 DeleteStyle style, | |
559 const ResourceIdArray& unused); | |
560 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); | |
561 void LazyCreate(Resource* resource); | |
562 void LazyAllocate(Resource* resource); | |
563 | |
564 void BindImageForSampling(Resource* resource); | |
565 // Binds the given GL resource to a texture target for sampling using the | |
566 // specified filter for both minification and magnification. Returns the | |
567 // texture target used. The resource must be locked for reading. | |
568 GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter); | |
569 | |
570 // Returns NULL if the output_surface_ does not have a ContextProvider. | |
571 gpu::gles2::GLES2Interface* ContextGL() const; | |
572 class GrContext* GrContext(bool worker_context) const; | |
573 | |
574 OutputSurface* output_surface_; | |
575 SharedBitmapManager* shared_bitmap_manager_; | |
576 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; | |
577 BlockingTaskRunner* blocking_main_thread_task_runner_; | |
578 bool lost_output_surface_; | |
579 int highp_threshold_min_; | |
580 ResourceId next_id_; | |
581 ResourceMap resources_; | |
582 int next_child_; | |
583 ChildMap children_; | |
584 | |
585 ResourceType default_resource_type_; | |
586 bool use_texture_storage_ext_; | |
587 bool use_texture_format_bgra_; | |
588 bool use_texture_usage_hint_; | |
589 bool use_compressed_texture_etc1_; | |
590 ResourceFormat yuv_resource_format_; | |
591 scoped_ptr<TextureUploader> texture_uploader_; | |
592 int max_texture_size_; | |
593 ResourceFormat best_texture_format_; | |
594 | |
595 base::ThreadChecker thread_checker_; | |
596 | |
597 scoped_refptr<Fence> current_read_lock_fence_; | |
598 bool use_rgba_4444_texture_format_; | |
599 | |
600 const size_t id_allocation_chunk_size_; | |
601 scoped_ptr<IdAllocator> texture_id_allocator_; | |
602 scoped_ptr<IdAllocator> buffer_id_allocator_; | |
603 | |
604 bool use_sync_query_; | |
605 // Fence used for CopyResource if CHROMIUM_sync_query is not supported. | |
606 scoped_refptr<SynchronousFence> synchronous_fence_; | |
607 | |
608 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | |
609 }; | |
610 | |
611 // TODO(epenner): Move these format conversions to resource_format.h | |
612 // once that builds on mac (npapi.h currently #includes OpenGL.h). | |
613 inline unsigned BitsPerPixel(ResourceFormat format) { | |
614 switch (format) { | |
615 case BGRA_8888: | |
616 case RGBA_8888: | |
617 return 32; | |
618 case RGBA_4444: | |
619 case RGB_565: | |
620 return 16; | |
621 case ALPHA_8: | |
622 case LUMINANCE_8: | |
623 case RED_8: | |
624 return 8; | |
625 case ETC1: | |
626 return 4; | |
627 } | |
628 NOTREACHED(); | |
629 return 0; | |
630 } | |
631 | |
632 inline GLenum GLDataType(ResourceFormat format) { | |
633 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | |
634 static const unsigned format_gl_data_type[RESOURCE_FORMAT_MAX + 1] = { | |
635 GL_UNSIGNED_BYTE, // RGBA_8888 | |
636 GL_UNSIGNED_SHORT_4_4_4_4, // RGBA_4444 | |
637 GL_UNSIGNED_BYTE, // BGRA_8888 | |
638 GL_UNSIGNED_BYTE, // ALPHA_8 | |
639 GL_UNSIGNED_BYTE, // LUMINANCE_8 | |
640 GL_UNSIGNED_SHORT_5_6_5, // RGB_565, | |
641 GL_UNSIGNED_BYTE, // ETC1 | |
642 GL_UNSIGNED_BYTE // RED_8 | |
643 }; | |
644 return format_gl_data_type[format]; | |
645 } | |
646 | |
647 inline GLenum GLDataFormat(ResourceFormat format) { | |
648 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | |
649 static const unsigned format_gl_data_format[RESOURCE_FORMAT_MAX + 1] = { | |
650 GL_RGBA, // RGBA_8888 | |
651 GL_RGBA, // RGBA_4444 | |
652 GL_BGRA_EXT, // BGRA_8888 | |
653 GL_ALPHA, // ALPHA_8 | |
654 GL_LUMINANCE, // LUMINANCE_8 | |
655 GL_RGB, // RGB_565 | |
656 GL_ETC1_RGB8_OES, // ETC1 | |
657 GL_RED_EXT // RED_8 | |
658 }; | |
659 return format_gl_data_format[format]; | |
660 } | |
661 | |
662 inline GLenum GLInternalFormat(ResourceFormat format) { | |
663 return GLDataFormat(format); | |
664 } | |
665 | |
666 } // namespace cc | |
667 | |
668 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | |
OLD | NEW |